Fri, 02 Nov 2018 20:30:13 +0300 add more rectangle methods
alfadur [Fri, 02 Nov 2018 20:30:13 +0300] rev 14113
add more rectangle methods
Fri, 02 Nov 2018 18:27:34 +0100 Add grenka to credits for Russian translation
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 18:27:34 +0100] rev 14112
Add grenka to credits for Russian translation
Fri, 02 Nov 2018 19:45:16 +0300 update theme editor
alfadur [Fri, 02 Nov 2018 19:45:16 +0300] rev 14111
update theme editor
Fri, 02 Nov 2018 17:43:06 +0100 Add some useful translation checker scripts for Lua
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 17:43:06 +0100] rev 14110
Add some useful translation checker scripts for Lua
Fri, 02 Nov 2018 19:37:47 +0300 component-wise division is actually useful sometimes
alfadur [Fri, 02 Nov 2018 19:37:47 +0300] rev 14109
component-wise division is actually useful sometimes
Fri, 02 Nov 2018 17:29:27 +0100 Shortened translations of map types in Russian
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 17:29:27 +0100] rev 14108
Shortened translations of map types in Russian
Fri, 02 Nov 2018 17:14:31 +0100 Merge unC0Rr's FindPoint() stuff
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 17:14:31 +0100] rev 14107
Merge unC0Rr's FindPoint() stuff
Fri, 02 Nov 2018 17:03:39 +0100 Update translations in ru.lua
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 17:03:39 +0100] rev 14106
Update translations in ru.lua
Fri, 02 Nov 2018 16:59:55 +0100 Update Russian frontend translation
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:59:55 +0100] rev 14105
Update Russian frontend translation
Fri, 02 Nov 2018 16:58:35 +0100 Fix mistakes in russian translation of tips
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:58:35 +0100] rev 14104
Fix mistakes in russian translation of tips
Fri, 02 Nov 2018 16:55:43 +0100 Update Russian frontend translations
Grigory Ustinov <grenka@altlinux.org> [Fri, 02 Nov 2018 16:55:43 +0100] rev 14103
Update Russian frontend translations
Fri, 02 Nov 2018 17:03:58 +0100 Start convertion of FindPoint()
unC0Rr [Fri, 02 Nov 2018 17:03:58 +0100] rev 14102
Start convertion of FindPoint()
Fri, 02 Nov 2018 15:48:58 +0100 Typecast the ASCII ESC char
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 15:48:58 +0100] rev 14101
Typecast the ASCII ESC char
Fri, 02 Nov 2018 14:33:05 +0100 abs(hwRound()) is nonsense
unC0Rr [Fri, 02 Nov 2018 14:33:05 +0100] rev 14100
abs(hwRound()) is nonsense
Fri, 02 Nov 2018 14:29:24 +0100 - Add methods to work with Rect as box
unC0Rr [Fri, 02 Nov 2018 14:29:24 +0100] rev 14099
- Add methods to work with Rect as box - Refactor, tests, fixes
Fri, 02 Nov 2018 13:30:04 +0100 Refactor tests, add fn center() for Line
unC0Rr [Fri, 02 Nov 2018 13:30:04 +0100] rev 14098
Refactor tests, add fn center() for Line
Fri, 02 Nov 2018 13:17:46 +0100 Introduce OutlineSegmentsIterator, some refactoring
unC0Rr [Fri, 02 Nov 2018 13:17:46 +0100] rev 14097
Introduce OutlineSegmentsIterator, some refactoring
Fri, 02 Nov 2018 14:08:45 +0100 Remove pointless string assignment in PlaySoundV
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 14:08:45 +0100] rev 14096
Remove pointless string assignment in PlaySoundV
Fri, 02 Nov 2018 14:05:08 +0100 Fix ambigious abs in uGearsHandlersMess
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 14:05:08 +0100] rev 14095
Fix ambigious abs in uGearsHandlersMess
Fri, 02 Nov 2018 13:19:38 +0100 Fix bad "not" in uTeams (made pas2c angry)
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 13:19:38 +0100] rev 14094
Fix bad "not" in uTeams (made pas2c angry)
Fri, 02 Nov 2018 13:17:35 +0100 Use hexadecimal number to represent ASCII ESC
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 13:17:35 +0100] rev 14093
Use hexadecimal number to represent ASCII ESC
Fri, 02 Nov 2018 12:58:53 +0100 Add Official racer challenge #17
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 12:58:53 +0100] rev 14092
Add Official racer challenge #17
Fri, 02 Nov 2018 10:31:08 +0100 Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 10:31:08 +0100] rev 14091
Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
Fri, 02 Nov 2018 09:45:54 +0100 Rework lib structure, no code changes
unC0Rr [Fri, 02 Nov 2018 09:45:54 +0100] rev 14090
Rework lib structure, no code changes
Fri, 02 Nov 2018 01:34:21 +0100 Update LastVoice when switching to fallback voice
Wuzzy <Wuzzy2@mail.ru> [Fri, 02 Nov 2018 01:34:21 +0100] rev 14089
Update LastVoice when switching to fallback voice
Fri, 02 Nov 2018 02:31:01 +0300 wrestle with borrow checker
alfadur [Fri, 02 Nov 2018 02:31:01 +0300] rev 14088
wrestle with borrow checker
Fri, 02 Nov 2018 00:09:05 +0100 Commit broken code for divide_edges in hope for salvation
unc0rr [Fri, 02 Nov 2018 00:09:05 +0100] rev 14087
Commit broken code for divide_edges in hope for salvation
Fri, 02 Nov 2018 01:58:27 +0300 fix overflow check in airmine handling
alfadur [Fri, 02 Nov 2018 01:58:27 +0300] rev 14086
fix overflow check in airmine handling
Thu, 01 Nov 2018 22:54:01 +0100 Also ban special symbols block
unc0rr [Thu, 01 Nov 2018 22:54:01 +0100] rev 14085
Also ban special symbols block
Thu, 01 Nov 2018 20:29:42 +0100 Fix game window width/height setting being broken when using Arabic locale
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 20:29:42 +0100] rev 14084
Fix game window width/height setting being broken when using Arabic locale Qt displays numbers differently in Arabic. The spinbox window height/width used getText instead of value to get the value, which was wrong because this gets the user-facing string (in arabic) instead of the number to use internally.
Thu, 01 Nov 2018 21:39:45 +0300 Slightly correct russian translation of word utility
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:45 +0300] rev 14083
Slightly correct russian translation of word utility
Thu, 01 Nov 2018 21:39:39 +0300 Update russian translation
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:39 +0300] rev 14082
Update russian translation
Thu, 01 Nov 2018 21:39:29 +0300 Adapt russian translation for modern gaming language
Grigory Ustinov <grenka@altlinux.org> [Thu, 01 Nov 2018 21:39:29 +0300] rev 14081
Adapt russian translation for modern gaming language
Thu, 01 Nov 2018 21:30:21 +0300 start a physics engine to try out this data oriented thing everyone seems to be talking about
alfadur [Thu, 01 Nov 2018 21:30:21 +0300] rev 14080
start a physics engine to try out this data oriented thing everyone seems to be talking about
Thu, 01 Nov 2018 12:09:29 +0100 Fix too long Polish translation of fps
KoBeWi [Thu, 01 Nov 2018 12:09:29 +0100] rev 14079
Fix too long Polish translation of fps
Thu, 01 Nov 2018 09:17:51 +0100 Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 09:17:51 +0100] rev 14078
Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
Thu, 01 Nov 2018 08:39:22 +0100 Add missing translation in pl.lua
KoBeWi [Thu, 01 Nov 2018 08:39:22 +0100] rev 14077
Add missing translation in pl.lua
Thu, 01 Nov 2018 04:04:33 +0300 prevent minigun bullet land impacts from pushing hedgehogs
alfadur [Thu, 01 Nov 2018 04:04:33 +0300] rev 14076
prevent minigun bullet land impacts from pushing hedgehogs
Thu, 01 Nov 2018 03:38:13 +0300 update theme editor to use new land generator implementation
alfadur [Thu, 01 Nov 2018 03:38:13 +0300] rev 14075
update theme editor to use new land generator implementation
Thu, 01 Nov 2018 01:07:26 +0100 Fix taunts playing too fast after a shot
Wuzzy <Wuzzy2@mail.ru> [Thu, 01 Nov 2018 01:07:26 +0100] rev 14074
Fix taunts playing too fast after a shot Fixes regression introduced by bf14c7c1be02
Thu, 01 Nov 2018 02:55:22 +0300 merge
alfadur [Thu, 01 Nov 2018 02:55:22 +0300] rev 14073
merge
Wed, 31 Oct 2018 23:36:05 +0100 Implement OutlinePoints for land generators, some ground work for template based landgen
unc0rr [Wed, 31 Oct 2018 23:36:05 +0100] rev 14072
Implement OutlinePoints for land generators, some ground work for template based landgen
Mon, 29 Oct 2018 23:06:18 +0100 Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
unc0rr [Mon, 29 Oct 2018 23:06:18 +0100] rev 14071
Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
Wed, 31 Oct 2018 22:41:05 +0300 add missions_ja.txt
alfadur [Wed, 31 Oct 2018 22:41:05 +0300] rev 14070
add missions_ja.txt
Wed, 31 Oct 2018 15:32:47 -0400 check for teamgone before activating switcher
nemo [Wed, 31 Oct 2018 15:32:47 -0400] rev 14069
check for teamgone before activating switcher
Wed, 31 Oct 2018 18:41:02 +0100 Fix various string errors in Lua locale files
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 18:41:02 +0100] rev 14068
Fix various string errors in Lua locale files - Wrong format symbol - Typos - Empty translations
Wed, 31 Oct 2018 20:42:04 +0300 japanese translation fixes
alfadur [Wed, 31 Oct 2018 20:42:04 +0300] rev 14067
japanese translation fixes
Wed, 31 Oct 2018 19:18:53 +0300 bump server dependencies
alfadur [Wed, 31 Oct 2018 19:18:53 +0300] rev 14066
bump server dependencies
Wed, 31 Oct 2018 16:50:34 +0100 Fix critical Lua syntax errors in lt.lua
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 16:50:34 +0100] rev 14065
Fix critical Lua syntax errors in lt.lua
Wed, 31 Oct 2018 16:31:16 +0100 Update Polish translation
KoBeWi [Wed, 31 Oct 2018 16:31:16 +0100] rev 14064
Update Polish translation
Wed, 31 Oct 2018 14:33:43 +0100 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 14:33:43 +0100] rev 14063
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wed, 31 Oct 2018 13:35:53 +0100 Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 13:35:53 +0100] rev 14062
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wed, 31 Oct 2018 13:08:56 +0100 Stop using dsUnknown, replace with concrete damage sources
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 13:08:56 +0100] rev 14061
Stop using dsUnknown, replace with concrete damage sources
Tue, 30 Oct 2018 23:57:57 +0100 Merge
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:57:57 +0100] rev 14060
Merge
Tue, 30 Oct 2018 23:51:01 +0100 Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:51:01 +0100] rev 14059
Attacking same clan (not same team) is no longer enough to trigger sndSameTeam Also fixes bug that if you attack a clan member not in your team, the attacker complains, not the victim!
Tue, 30 Oct 2018 23:08:43 +0100 Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:08:43 +0100] rev 14058
Play another voice as fallback if sndRevenge could not be found
Sun, 28 Oct 2018 14:08:13 +0100 Refactor fallback taunt code
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 14:08:13 +0100] rev 14057
Refactor fallback taunt code
Sun, 28 Oct 2018 04:21:13 +0100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 04:21:13 +0100] rev 14056
Add taunts: Leavemealone, Cutitout (when attacked many times)
Sun, 28 Oct 2018 02:24:06 +0200 Add revenge taunt
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 02:24:06 +0200] rev 14055
Add revenge taunt
Tue, 30 Oct 2018 19:08:39 +0300 fix theme editor
alfadur [Tue, 30 Oct 2018 19:08:39 +0300] rev 14054
fix theme editor
Tue, 30 Oct 2018 19:05:52 +0300 extract size struct for common usage
alfadur [Tue, 30 Oct 2018 19:05:52 +0300] rev 14053
extract size struct for common usage
Tue, 30 Oct 2018 05:55:58 +0300 add circle filling to land2d
alfadur [Tue, 30 Oct 2018 05:55:58 +0300] rev 14052
add circle filling to land2d
Tue, 30 Oct 2018 02:14:00 +0300 make theme editor render some random map lines
alfadur [Tue, 30 Oct 2018 02:14:00 +0300] rev 14051
make theme editor render some random map lines
Mon, 29 Oct 2018 23:40:17 +0300 hide get_next back
alfadur [Mon, 29 Oct 2018 23:40:17 +0300] rev 14050
hide get_next back
Mon, 29 Oct 2018 23:38:08 +0300 start a theme editor as an excuse to see land generator in action
alfadur [Mon, 29 Oct 2018 23:38:08 +0300] rev 14049
start a theme editor as an excuse to see land generator in action
Mon, 29 Oct 2018 23:29:03 +0300 make useful stuff public
alfadur [Mon, 29 Oct 2018 23:29:03 +0300] rev 14048
make useful stuff public
Sun, 28 Oct 2018 23:24:04 +0100 Start land generators implementation
unc0rr [Sun, 28 Oct 2018 23:24:04 +0100] rev 14047
Start land generators implementation
Sun, 28 Oct 2018 23:09:35 +0100 Remove some dead code
unc0rr [Sun, 28 Oct 2018 23:09:35 +0100] rev 14046
Remove some dead code
Sun, 28 Oct 2018 00:49:00 +0200 Play sndStupid on round draw instead of sndNutter
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:49:00 +0200] rev 14045
Play sndStupid on round draw instead of sndNutter
Sun, 28 Oct 2018 00:47:10 +0200 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:47:10 +0200] rev 14044
Chance to play sndNutter if player sacrifices hog and misses
Sun, 28 Oct 2018 00:24:27 +0200 Only play sndThisOneIsMine if crate drops close to hog
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:24:27 +0200] rev 14043
Only play sndThisOneIsMine if crate drops close to hog
Sat, 27 Oct 2018 21:51:57 +0200 Shorten some Ohdear/Solong sounds to match the death animation
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 21:51:57 +0200] rev 14042
Shorten some Ohdear/Solong sounds to match the death animation
Sat, 27 Oct 2018 20:31:31 +0200 Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 20:31:31 +0200] rev 14041
Don't play sndDrat or sndBugger on self-kill
Sat, 27 Oct 2018 19:50:01 +0200 New taunt: Runaway, when something is about to blow up near current hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:50:01 +0200] rev 14040
New taunt: Runaway, when something is about to blow up near current hog
Sat, 27 Oct 2018 19:07:37 +0200 Use sndWatchThis for molotov attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:07:37 +0200] rev 14039
Use sndWatchThis for molotov attack
Sat, 27 Oct 2018 18:29:39 +0200 Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:29:39 +0200] rev 14038
Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Sat, 27 Oct 2018 18:26:44 +0200 Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:26:44 +0200] rev 14037
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Sat, 27 Oct 2018 17:17:01 +0200 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 17:17:01 +0200] rev 14036
Add 3 taunts: Amazing, Brilliant, Excellent Amazing: >= 3 kills Brilliant or Excellent: 2 kills
Sat, 27 Oct 2018 15:55:19 +0200 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:55:19 +0200] rev 14035
Add 7 new taunts New sounds: * Bugger, Drat: Hog damages self only * Thisoneismine: Crate drop * Whatthe: Something is going to blow up close to hog * Solong, Ohdear: Death * Gonnagetyou: Vow for revenge Fallback code is added for existing voicepacks Thisoneismine is not used in Robot because the text in this sound file is "Threat detected.", which does not make sense.
Sat, 27 Oct 2018 15:21:10 +0200 Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:21:10 +0200] rev 14034
Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Sat, 27 Oct 2018 15:13:49 +0200 uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:13:49 +0200] rev 14033
uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Sat, 27 Oct 2018 13:27:45 +0200 Add Grenade taunt when grenade close to hog is about to blow up
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 13:27:45 +0200] rev 14032
Add Grenade taunt when grenade close to hog is about to blow up
Sat, 27 Oct 2018 08:15:45 +0300 update changelog
alfadur [Sat, 27 Oct 2018 08:15:45 +0300] rev 14031
update changelog
Sat, 27 Oct 2018 08:12:22 +0300 and finally make the bat hit moving gears for completeness
alfadur [Sat, 27 Oct 2018 08:12:22 +0300] rev 14030
and finally make the bat hit moving gears for completeness
Sat, 27 Oct 2018 07:53:27 +0300 make whip hit moving gears
alfadur [Sat, 27 Oct 2018 07:53:27 +0300] rev 14029
make whip hit moving gears
Sat, 27 Oct 2018 07:39:44 +0300 make kamikaze hit moving gears as well
alfadur [Sat, 27 Oct 2018 07:39:44 +0300] rev 14028
make kamikaze hit moving gears as well
Sat, 27 Oct 2018 07:20:07 +0300 make firepunch hit moving gears (airmines are not amused)
alfadur [Sat, 27 Oct 2018 07:20:07 +0300] rev 14027
make firepunch hit moving gears (airmines are not amused)
Sat, 27 Oct 2018 05:17:46 +0300 prevent firepunch from hitting the same gear multiple times
alfadur [Sat, 27 Oct 2018 05:17:46 +0300] rev 14026
prevent firepunch from hitting the same gear multiple times
Sat, 27 Oct 2018 03:36:25 +0200 Draw mission panel behind ammo menu tooltip
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:36:25 +0200] rev 14025
Draw mission panel behind ammo menu tooltip This is noticable in Continental supplies.
Sat, 27 Oct 2018 03:31:25 +0200 Tweak commenting in uWorld render routine
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:31:25 +0200] rev 14024
Tweak commenting in uWorld render routine
Sat, 27 Oct 2018 04:21:35 +0300 Update changelog
alfadur [Sat, 27 Oct 2018 04:21:35 +0300] rev 14023
Update changelog
Sat, 27 Oct 2018 03:17:05 +0200 No firepunch hit sound for sticky mines
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:17:05 +0200] rev 14022
No firepunch hit sound for sticky mines
Sat, 27 Oct 2018 03:06:28 +0200 Add credits for shoryuken_hit.ogg
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:06:28 +0200] rev 14021
Add credits for shoryuken_hit.ogg
Sat, 27 Oct 2018 03:58:01 +0300 Tweak firepunch sound that Wuzzy found
alfadur [Sat, 27 Oct 2018 03:58:01 +0300] rev 14020
Tweak firepunch sound that Wuzzy found
Sat, 27 Oct 2018 00:01:53 +0200 Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 00:01:53 +0200] rev 14019
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
Sat, 27 Oct 2018 00:17:43 +0300 add some japanese tips as well
alfadur [Sat, 27 Oct 2018 00:17:43 +0300] rev 14018
add some japanese tips as well
Fri, 26 Oct 2018 23:09:50 +0200 Fix resurrector handling turn time manually, use correct ammoprop instead
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 23:09:50 +0200] rev 14017
Fix resurrector handling turn time manually, use correct ammoprop instead This also fixes this bug: The clock turned gray while using resurrector, although the time actually counts down.
Fri, 26 Oct 2018 22:52:17 +0200 Display "0 remaining" if multi-shoot weapon has been used up
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 22:52:17 +0200] rev 14016
Display "0 remaining" if multi-shoot weapon has been used up
Fri, 26 Oct 2018 22:46:37 +0200 Fix seduction not stopping if hog took damage before attack was complete
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 22:46:37 +0200] rev 14015
Fix seduction not stopping if hog took damage before attack was complete
Fri, 26 Oct 2018 23:04:46 +0300 complete ja.txt
alfadur [Fri, 26 Oct 2018 23:04:46 +0300] rev 14014
complete ja.txt
Fri, 26 Oct 2018 19:56:03 +0200 GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 19:56:03 +0200] rev 14013
GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
Fri, 26 Oct 2018 19:40:43 +0200 Tweak error messages of /callvote kick
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 19:40:43 +0200] rev 14012
Tweak error messages of /callvote kick
Fri, 26 Oct 2018 19:53:07 +0200 Fix lack of message and segfault when number texture creation fails
unc0rr [Fri, 26 Oct 2018 19:53:07 +0200] rev 14011
Fix lack of message and segfault when number texture creation fails
Fri, 26 Oct 2018 17:51:43 +0200 Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 17:51:43 +0200] rev 14010
Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
Fri, 26 Oct 2018 17:38:14 +0200 Add separate sound symbols for case impact and extra damage
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 17:38:14 +0200] rev 14009
Add separate sound symbols for case impact and extra damage
Fri, 26 Oct 2018 16:33:41 +0200 CS: Highlight "Available weapon specials:" as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 16:33:41 +0200] rev 14008
CS: Highlight "Available weapon specials:" as well
Fri, 26 Oct 2018 16:11:51 +0200 Continental supplies: Highlight "Special weapons:" line in mission panel
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 16:11:51 +0200] rev 14007
Continental supplies: Highlight "Special weapons:" line in mission panel
Fri, 26 Oct 2018 15:55:48 +0200 Add sound for landspray
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:55:48 +0200] rev 14006
Add sound for landspray
Fri, 26 Oct 2018 15:52:07 +0200 Add ice beam idle sound
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:52:07 +0200] rev 14005
Add ice beam idle sound
Fri, 26 Oct 2018 15:48:52 +0200 Add flamethrower sound
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:48:52 +0200] rev 14004
Add flamethrower sound
Fri, 26 Oct 2018 15:46:53 +0200 Prettify the menu arrows in WxW
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:46:53 +0200] rev 14003
Prettify the menu arrows in WxW
Fri, 26 Oct 2018 15:04:07 +0200 Use colon after "Disclaimer" in timebox/portalgun descriptinons
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:04:07 +0200] rev 14002
Use colon after "Disclaimer" in timebox/portalgun descriptinons
Fri, 26 Oct 2018 14:59:08 +0200 Allow to escape | and : character in engine translation files
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 14:59:08 +0200] rev 14001
Allow to escape | and : character in engine translation files
Fri, 26 Oct 2018 06:15:57 +0200 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 06:15:57 +0200] rev 14000
Engine translation: With '::' can now suppress colons for highlighting
Fri, 26 Oct 2018 04:54:29 +0200 If u play Piano, you can now hear the notes if sound effects OR music is enabled
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:54:29 +0200] rev 13999
If u play Piano, you can now hear the notes if sound effects OR music is enabled Previously, they always required sound effects to be on
Fri, 26 Oct 2018 04:30:47 +0200 Properly play Valkyries music in Rope Knock Challenge (no more music overlap)
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:30:47 +0200] rev 13998
Properly play Valkyries music in Rope Knock Challenge (no more music overlap)
Fri, 26 Oct 2018 04:07:35 +0200 Add PlayMusicSound/StopMusicSound to Lua API
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:07:35 +0200] rev 13997
Add PlayMusicSound/StopMusicSound to Lua API
Fri, 26 Oct 2018 03:59:20 +0200 Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 03:59:20 +0200] rev 13996
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Thu, 25 Oct 2018 23:46:31 +0200 Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 23:46:31 +0200] rev 13995
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
Thu, 25 Oct 2018 23:39:54 +0200 Fix bug 651: sliding hog firing rope could end up stuck in land right after the rope has attached
unc0rr [Thu, 25 Oct 2018 23:39:54 +0200] rev 13994
Fix bug #651: sliding hog firing rope could end up stuck in land right after the rope has attached
Thu, 25 Oct 2018 20:40:02 +0300 some more ja.txt fixes
alfadur [Thu, 25 Oct 2018 20:40:02 +0300] rev 13993
some more ja.txt fixes
Thu, 25 Oct 2018 20:34:37 +0300 additional descriptions for ja.txt
alfadur [Thu, 25 Oct 2018 20:34:37 +0300] rev 13992
additional descriptions for ja.txt
Thu, 25 Oct 2018 18:54:24 +0200 Remove double space at end of chat messages from server
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 18:54:24 +0200] rev 13991
Remove double space at end of chat messages from server
Thu, 25 Oct 2018 18:35:35 +0200 Frontend: Make sure special nicks always show up in square brackets
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 18:35:35 +0200] rev 13990
Frontend: Make sure special nicks always show up in square brackets
Thu, 25 Oct 2018 16:44:46 +0200 Add a new king death message
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 16:44:46 +0200] rev 13989
Add a new king death message
Thu, 25 Oct 2018 16:44:00 +0200 Allow duplicate placeholders in engine strings
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 16:44:00 +0200] rev 13988
Allow duplicate placeholders in engine strings
Thu, 25 Oct 2018 17:02:56 +0300 more ja.txt fixes
alfadur [Thu, 25 Oct 2018 17:02:56 +0300] rev 13987
more ja.txt fixes
Thu, 25 Oct 2018 15:26:40 +0200 Add script to check engine locale files for problems
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 15:26:40 +0200] rev 13986
Add script to check engine locale files for problems
Thu, 25 Oct 2018 13:12:45 +0200 Remove string with duplicate placeholder in sk.txt
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 13:12:45 +0200] rev 13985
Remove string with duplicate placeholder in sk.txt Duplicate placeholders are not supported yet.
Thu, 25 Oct 2018 12:59:56 +0200 Fix incorrect string number for Slovak strings for King death
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 12:59:56 +0200] rev 13984
Fix incorrect string number for Slovak strings for King death
Thu, 25 Oct 2018 11:48:40 +0200 Support CJK fonts for sidFPS as well
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 11:48:40 +0200] rev 13983
Support CJK fonts for sidFPS as well
Thu, 25 Oct 2018 11:37:11 +0200 Add CJK font support for sidAmmoCount
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 11:37:11 +0200] rev 13982
Add CJK font support for sidAmmoCount
Thu, 25 Oct 2018 04:55:27 +0300 fix some of Wuzzy's rage
alfadur [Thu, 25 Oct 2018 04:55:27 +0300] rev 13981
fix some of Wuzzy's rage
Thu, 25 Oct 2018 04:08:29 +0300 some ja.txt corrections
alfadur [Thu, 25 Oct 2018 04:08:29 +0300] rev 13980
some ja.txt corrections
Thu, 25 Oct 2018 03:48:27 +0300 update ja.txt
alfadur [Thu, 25 Oct 2018 03:48:27 +0300] rev 13979
update ja.txt
Wed, 24 Oct 2018 21:52:19 +0200 Also report chat and added rooms in log
unc0rr [Wed, 24 Oct 2018 21:52:19 +0200] rev 13978
Also report chat and added rooms in log
Wed, 24 Oct 2018 21:07:26 +0200 Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Oct 2018 21:07:26 +0200] rev 13977
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility Fixes bug #701.
Wed, 24 Oct 2018 21:04:09 +0200 Finish hedgewars-checker implementation
unc0rr [Wed, 24 Oct 2018 21:04:09 +0200] rev 13976
Finish hedgewars-checker implementation
Wed, 24 Oct 2018 11:05:44 -0400 disable basic comment support 'cause lua is nuts
nemo [Wed, 24 Oct 2018 11:05:44 -0400] rev 13975
disable basic comment support 'cause lua is nuts
Wed, 24 Oct 2018 00:08:23 +0200 Create replay file, run engine, result from it and send it to the server. Not implemented: filtering of engine output.
unc0rr [Wed, 24 Oct 2018 00:08:23 +0200] rev 13974
Create replay file, run engine, result from it and send it to the server. Not implemented: filtering of engine output.
Tue, 23 Oct 2018 22:53:28 +0200 Start checker implementation in rust
unc0rr [Tue, 23 Oct 2018 22:53:28 +0200] rev 13973
Start checker implementation in rust
Tue, 23 Oct 2018 21:36:51 +0200 Fix silly loop
unc0rr [Tue, 23 Oct 2018 21:36:51 +0200] rev 13972
Fix silly loop
Sat, 20 Oct 2018 13:22:30 +0200 Add --protocol option to engine
unc0rr [Sat, 20 Oct 2018 13:22:30 +0200] rev 13971
Add --protocol option to engine
Fri, 19 Oct 2018 02:19:50 +0300 change draw_thick_line iteration order to benchmark winner
alfadur [Fri, 19 Oct 2018 02:19:50 +0300] rev 13970
change draw_thick_line iteration order to benchmark winner
Fri, 19 Oct 2018 00:28:16 +0200 Change Land2D::fill() arguments a bit
unc0rr [Fri, 19 Oct 2018 00:28:16 +0200] rev 13969
Change Land2D::fill() arguments a bit
Fri, 19 Oct 2018 00:09:45 +0200 Fix ArcPoints never finishing
unc0rr [Fri, 19 Oct 2018 00:09:45 +0200] rev 13968
Fix ArcPoints never finishing
Fri, 19 Oct 2018 00:49:09 +0300 revert 2354264ab0b0
alfadur [Fri, 19 Oct 2018 00:49:09 +0300] rev 13967
revert 2354264ab0b0
Thu, 18 Oct 2018 23:59:23 +0300 apply some codegolfing for dubious reasons
alfadur [Thu, 18 Oct 2018 23:59:23 +0300] rev 13966
apply some codegolfing for dubious reasons
Thu, 18 Oct 2018 22:45:14 +0200 Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
unc0rr [Thu, 18 Oct 2018 22:45:14 +0200] rev 13965
Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
Thu, 18 Oct 2018 22:34:09 +0200 Don't generate unnecessary duplication in case of equal coordinates
unc0rr [Thu, 18 Oct 2018 22:34:09 +0200] rev 13964
Don't generate unnecessary duplication in case of equal coordinates
Thu, 18 Oct 2018 22:23:25 +0200 Add EquidistantPoints iterator to help iterating over all points of circles
unc0rr [Thu, 18 Oct 2018 22:23:25 +0200] rev 13963
Add EquidistantPoints iterator to help iterating over all points of circles
Thu, 18 Oct 2018 21:44:09 +0200 Implement ArcPoints iterator for circles
unc0rr [Thu, 18 Oct 2018 21:44:09 +0200] rev 13962
Implement ArcPoints iterator for circles
Thu, 18 Oct 2018 07:27:14 +0300 put back land2d.map accidentally replaced by testing code
alfadur [Thu, 18 Oct 2018 07:27:14 +0300] rev 13961
put back land2d.map accidentally replaced by testing code
Thu, 18 Oct 2018 06:50:21 +0300 fix fppoint.max_norm
alfadur [Thu, 18 Oct 2018 06:50:21 +0300] rev 13960
fix fppoint.max_norm
Thu, 18 Oct 2018 06:46:32 +0300 move point struct into integral-geometry and use it to refactor a bit
alfadur [Thu, 18 Oct 2018 06:46:32 +0300] rev 13959
move point struct into integral-geometry and use it to refactor a bit
Wed, 17 Oct 2018 23:02:18 +0200 Improve test a bit
unc0rr [Wed, 17 Oct 2018 23:02:18 +0200] rev 13958
Improve test a bit
Wed, 17 Oct 2018 22:58:21 +0200 Make use of LinePoints in Land2D::draw_line
unc0rr [Wed, 17 Oct 2018 22:58:21 +0200] rev 13957
Make use of LinePoints in Land2D::draw_line
Wed, 17 Oct 2018 22:45:33 +0200 Introduce integral-geometry crate, implement LinePoints iterator
unc0rr [Wed, 17 Oct 2018 22:45:33 +0200] rev 13956
Introduce integral-geometry crate, implement LinePoints iterator
Wed, 17 Oct 2018 22:00:58 +0200 Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
unc0rr [Wed, 17 Oct 2018 22:00:58 +0200] rev 13955
Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
Wed, 17 Oct 2018 05:33:02 +0200 Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Oct 2018 05:33:02 +0200] rev 13954
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
Wed, 17 Oct 2018 05:34:29 +0300 add left scalar operations to fpnum
alfadur [Wed, 17 Oct 2018 05:34:29 +0300] rev 13953
add left scalar operations to fpnum
Tue, 16 Oct 2018 23:59:51 +0200 Implement Land2D::change_round()
unc0rr [Tue, 16 Oct 2018 23:59:51 +0200] rev 13952
Implement Land2D::change_round()
Tue, 16 Oct 2018 23:59:22 +0200 Implement get_unchecked* functions for Vec2D
unc0rr [Tue, 16 Oct 2018 23:59:22 +0200] rev 13951
Implement get_unchecked* functions for Vec2D
Tue, 16 Oct 2018 23:49:44 +0300 add opassign implementations
alfadur [Tue, 16 Oct 2018 23:49:44 +0300] rev 13950
add opassign implementations
Tue, 16 Oct 2018 22:41:25 +0300 make methods public
alfadur [Tue, 16 Oct 2018 22:41:25 +0300] rev 13949
make methods public
Tue, 16 Oct 2018 05:09:42 +0300 add scalar operations
alfadur [Tue, 16 Oct 2018 05:09:42 +0300] rev 13948
add scalar operations
Tue, 16 Oct 2018 04:44:11 +0300 fix test
alfadur [Tue, 16 Oct 2018 04:44:11 +0300] rev 13947
fix test
Tue, 16 Oct 2018 04:43:02 +0300 add more fpnum functions
alfadur [Tue, 16 Oct 2018 04:43:02 +0300] rev 13946
add more fpnum functions
Mon, 15 Oct 2018 23:10:03 +0200 Implement Land2D::fill() + tests
unc0rr [Mon, 15 Oct 2018 23:10:03 +0200] rev 13945
Implement Land2D::fill() + tests
Mon, 15 Oct 2018 22:22:51 +0300 Add basic windows build script
alfadur [Mon, 15 Oct 2018 22:22:51 +0300] rev 13944
Add basic windows build script
Mon, 15 Oct 2018 21:40:32 +0300 fix library names in engine
alfadur [Mon, 15 Oct 2018 21:40:32 +0300] rev 13943
fix library names in engine
Mon, 15 Oct 2018 19:34:11 +0200 Make parameters meaning more obvious
unc0rr [Mon, 15 Oct 2018 19:34:11 +0200] rev 13942
Make parameters meaning more obvious
Mon, 15 Oct 2018 13:08:29 -0400 tag both as overloadable - seems to satisfy clang 3.4
nemo [Mon, 15 Oct 2018 13:08:29 -0400] rev 13941
tag both as overloadable - seems to satisfy clang 3.4
Mon, 15 Oct 2018 19:43:30 +0300 fix path to ppas.bat to avoid confusing nmake
alfadur [Mon, 15 Oct 2018 19:43:30 +0300] rev 13940
fix path to ppas.bat to avoid confusing nmake
Mon, 15 Oct 2018 09:35:54 -0400 add back accidentally removed sections
nemo [Mon, 15 Oct 2018 09:35:54 -0400] rev 13939
add back accidentally removed sections
Sun, 14 Oct 2018 23:17:47 +0200 Start land2d library implementation: draw_line() method
unc0rr [Sun, 14 Oct 2018 23:17:47 +0200] rev 13938
Start land2d library implementation: draw_line() method
Sun, 14 Oct 2018 23:16:11 +0200 Add get_mut() to Vec2D
unc0rr [Sun, 14 Oct 2018 23:16:11 +0200] rev 13937
Add get_mut() to Vec2D
Sun, 14 Oct 2018 21:26:15 +0200 Simplify Vec2D::new() a bit
unc0rr [Sun, 14 Oct 2018 21:26:15 +0200] rev 13936
Simplify Vec2D::new() a bit
Sun, 14 Oct 2018 23:25:20 +0300 remove old sdl headers and libs in support of recent deletionism spirit
alfadur [Sun, 14 Oct 2018 23:25:20 +0300] rev 13935
remove old sdl headers and libs in support of recent deletionism spirit
Sun, 14 Oct 2018 23:09:55 +0300 .. or rather move calling conventions to proper position
alfadur [Sun, 14 Oct 2018 23:09:55 +0300] rev 13934
.. or rather move calling conventions to proper position
Sun, 14 Oct 2018 22:55:07 +0300 set proper sdl calling convention for vcpkg builds
alfadur [Sun, 14 Oct 2018 22:55:07 +0300] rev 13933
set proper sdl calling convention for vcpkg builds
Sun, 14 Oct 2018 21:13:32 +0200 Implement vec2d library to use for land arrays in the future
unc0rr [Sun, 14 Oct 2018 21:13:32 +0200] rev 13932
Implement vec2d library to use for land arrays in the future
Sun, 14 Oct 2018 21:57:30 +0300 fix frontend compatibility issues
alfadur [Sun, 14 Oct 2018 21:57:30 +0300] rev 13931
fix frontend compatibility issues
Sun, 14 Oct 2018 21:25:59 +0300 use correct compiler flags
alfadur [Sun, 14 Oct 2018 21:25:59 +0300] rev 13930
use correct compiler flags
Sun, 14 Oct 2018 19:04:51 +0200 Start work on landgen rust lib
unc0rr [Sun, 14 Oct 2018 19:04:51 +0200] rev 13929
Start work on landgen rust lib
Sun, 14 Oct 2018 19:03:58 +0200 Remove more dead code from uLandOutline
unc0rr [Sun, 14 Oct 2018 19:03:58 +0200] rev 13928
Remove more dead code from uLandOutline
Sun, 14 Oct 2018 20:02:51 +0300 don't use -Wextra when building with vcpkg
alfadur [Sun, 14 Oct 2018 20:02:51 +0300] rev 13927
don't use -Wextra when building with vcpkg
Sun, 14 Oct 2018 19:28:24 +0300 add extra rule for negative integers
alfadur [Sun, 14 Oct 2018 19:28:24 +0300] rev 13926
add extra rule for negative integers
Sun, 14 Oct 2018 18:23:19 +0200 Implement Iterator trait for LaggedFibonacciPRNG
unc0rr [Sun, 14 Oct 2018 18:23:19 +0200] rev 13925
Implement Iterator trait for LaggedFibonacciPRNG
Sun, 14 Oct 2018 18:01:58 +0200 Remove some dead code from template-based land gen
unc0rr [Sun, 14 Oct 2018 18:01:58 +0200] rev 13924
Remove some dead code from template-based land gen
Sun, 14 Oct 2018 12:01:11 -0400 reorder params, deleted obsolete *_passes
nemo [Sun, 14 Oct 2018 12:01:11 -0400] rev 13923
reorder params, deleted obsolete *_passes
Sun, 14 Oct 2018 18:58:39 +0300 fix return name and bound type
alfadur [Sun, 14 Oct 2018 18:58:39 +0300] rev 13922
fix return name and bound type
Sun, 14 Oct 2018 18:52:00 +0300 remove extra begin
alfadur [Sun, 14 Oct 2018 18:52:00 +0300] rev 13921
remove extra begin
Sun, 14 Oct 2018 18:45:11 +0300 add missing .
alfadur [Sun, 14 Oct 2018 18:45:11 +0300] rev 13920
add missing .
Sun, 14 Oct 2018 16:58:08 +0200 Convert uLandTemplates into yaml file
unc0rr [Sun, 14 Oct 2018 16:58:08 +0200] rev 13919
Convert uLandTemplates into yaml file
Sun, 14 Oct 2018 09:45:16 -0400 one more merge
nemo [Sun, 14 Oct 2018 09:45:16 -0400] rev 13918
one more merge
Sun, 14 Oct 2018 09:43:42 -0400 merge
alfadur [Sun, 14 Oct 2018 09:43:42 -0400] rev 13917
merge
Sun, 14 Oct 2018 09:42:26 -0400 merge
alfadur [Sun, 14 Oct 2018 09:42:26 -0400] rev 13916
merge
Sat, 13 Oct 2018 23:49:23 +0300 improve stability for checks
alfadur [Sat, 13 Oct 2018 23:49:23 +0300] rev 13915
improve stability for checks
Sat, 13 Oct 2018 22:38:51 +0200 Make converter for uLandTemplates into yaml
unc0rr [Sat, 13 Oct 2018 22:38:51 +0200] rev 13914
Make converter for uLandTemplates into yaml
Sat, 13 Oct 2018 23:08:15 +0300 fix offsets
alfadur [Sat, 13 Oct 2018 23:08:15 +0300] rev 13913
fix offsets
Sat, 13 Oct 2018 22:44:21 +0300 Fix overflow in CheckGearNear
alfadur [Sat, 13 Oct 2018 22:44:21 +0300] rev 13912
Fix overflow in CheckGearNear
Sat, 13 Oct 2018 20:01:09 +0300 add fpnum literal macro
alfadur [Sat, 13 Oct 2018 20:01:09 +0300] rev 13911
add fpnum literal macro
Sat, 13 Oct 2018 18:32:41 +0200 Implement lagged Fibonacci PRNG in rust, compatible with hwengine
unc0rr [Sat, 13 Oct 2018 18:32:41 +0200] rev 13910
Implement lagged Fibonacci PRNG in rust, compatible with hwengine
Sat, 13 Oct 2018 18:04:25 +0200 inline more operators in fpnum
unc0rr [Sat, 13 Oct 2018 18:04:25 +0200] rev 13909
inline more operators in fpnum
Sat, 13 Oct 2018 00:43:04 +0300 delegate cmp to rustlib
alfadur [Sat, 13 Oct 2018 00:43:04 +0300] rev 13908
delegate cmp to rustlib
Sat, 13 Oct 2018 17:23:19 +0200 Add some more tests
unc0rr [Sat, 13 Oct 2018 17:23:19 +0200] rev 13907
Add some more tests
Sat, 13 Oct 2018 00:43:04 +0300 delegate cmp to rustlib
alfadur [Sat, 13 Oct 2018 00:43:04 +0300] rev 13906
delegate cmp to rustlib
Fri, 12 Oct 2018 22:18:38 +0200 Reimplement hwFloat library in rust for future use
unc0rr [Fri, 12 Oct 2018 22:18:38 +0200] rev 13905
Reimplement hwFloat library in rust for future use
Fri, 12 Oct 2018 03:40:21 +0200 Drop internal PhysFS, bump PhysFS requirement to 3.0.0
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Oct 2018 03:40:21 +0200] rev 13904
Drop internal PhysFS, bump PhysFS requirement to 3.0.0
Thu, 11 Oct 2018 23:43:31 +0200 - Fix insert() for strings in pas2c
unc0rr [Thu, 11 Oct 2018 23:43:31 +0200] rev 13903
- Fix insert() for strings in pas2c - Implement insert() for ansistrings
Wed, 10 Oct 2018 23:54:57 +0300 forgot a line
alfadur [Wed, 10 Oct 2018 23:54:57 +0300] rev 13902
forgot a line
Wed, 10 Oct 2018 23:51:53 +0300 update frontend japanese translation
alfadur [Wed, 10 Oct 2018 23:51:53 +0300] rev 13901
update frontend japanese translation
Tue, 09 Oct 2018 12:54:40 -0400 drop the error checked StrToInt as non-critical - pas2c did not implement it.
nemo [Tue, 09 Oct 2018 12:54:40 -0400] rev 13900
drop the error checked StrToInt as non-critical - pas2c did not implement it.
Tue, 09 Oct 2018 11:28:07 -0400 IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
nemo [Tue, 09 Oct 2018 11:28:07 -0400] rev 13899
IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
Tue, 09 Oct 2018 09:58:33 -0400 bunch more of those shortstring/ansistrings
nemo [Tue, 09 Oct 2018 09:58:33 -0400] rev 13898
bunch more of those shortstring/ansistrings
Tue, 09 Oct 2018 09:02:39 -0400 make explicit for pas2c some string casts that fpc was probably doing automatically
nemo [Tue, 09 Oct 2018 09:02:39 -0400] rev 13897
make explicit for pas2c some string casts that fpc was probably doing automatically
Sun, 07 Oct 2018 18:37:30 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Oct 2018 18:37:30 +0200] rev 13896
Update German translation
Sun, 07 Oct 2018 18:16:06 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Oct 2018 18:16:06 +0200] rev 13895
Update locale files
Sat, 06 Oct 2018 02:27:33 +0200 ASA, ice02: Change time strings for consistency with other time strings
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Oct 2018 02:27:33 +0200] rev 13894
ASA, ice02: Change time strings for consistency with other time strings
Sat, 06 Oct 2018 01:00:02 +0200 No-op when entering /clan command with no argument
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Oct 2018 01:00:02 +0200] rev 13893
No-op when entering /clan command with no argument
Fri, 05 Oct 2018 21:43:48 -0400 merge
alfadur [Fri, 05 Oct 2018 21:43:48 -0400] rev 13892
merge
Sat, 06 Oct 2018 00:23:27 +0200 Make sure AddChatString is only fed with shortstrings
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Oct 2018 00:23:27 +0200] rev 13891
Make sure AddChatString is only fed with shortstrings
Sat, 06 Oct 2018 01:24:27 +0300 Windows 1809 GetUserProfileDirectory failure workaround
alfadur [Sat, 06 Oct 2018 01:24:27 +0300] rev 13890
Windows 1809 GetUserProfileDirectory failure workaround
Fri, 05 Oct 2018 23:51:58 +0200 Fix double tmp override in chTeamBack; Use shortstring for sidTeamGone/sidTeamBack
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 23:51:58 +0200] rev 13889
Fix double tmp override in chTeamBack; Use shortstring for sidTeamGone/sidTeamBack
Sat, 06 Oct 2018 00:23:41 +0300 add debug output for physfs init failure
alfadur [Sat, 06 Oct 2018 00:23:41 +0300] rev 13888
add debug output for physfs init failure
Fri, 05 Oct 2018 16:54:26 -0400 formatA expects ansistring params
nemo [Fri, 05 Oct 2018 16:54:26 -0400] rev 13887
formatA expects ansistring params
Fri, 05 Oct 2018 16:53:36 -0400 this should probably exit -1 - pas2c was complaining about uninitialised var
nemo [Fri, 05 Oct 2018 16:53:36 -0400] rev 13886
this should probably exit -1 - pas2c was complaining about uninitialised var
Fri, 05 Oct 2018 16:22:51 -0400 silly tmp var for sake of pas2c
nemo [Fri, 05 Oct 2018 16:22:51 -0400] rev 13885
silly tmp var for sake of pas2c
Fri, 05 Oct 2018 21:58:12 +0200 Fix pas2c build dependencies
unc0rr [Fri, 05 Oct 2018 21:58:12 +0200] rev 13884
Fix pas2c build dependencies
Fri, 05 Oct 2018 21:41:56 +0200 Fix pas2c build a bit more
unc0rr [Fri, 05 Oct 2018 21:41:56 +0200] rev 13883
Fix pas2c build a bit more
Fri, 05 Oct 2018 21:31:58 +0200 Precalculate cMaxHogHealth
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 21:31:58 +0200] rev 13882
Precalculate cMaxHogHealth
Fri, 05 Oct 2018 21:30:06 +0200 Merge unC0Rr's pas2c fix
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 21:30:06 +0200] rev 13881
Merge unC0Rr's pas2c fix
Fri, 05 Oct 2018 21:09:27 +0200 Fix previous patch, add support for High(Longword)
unc0rr [Fri, 05 Oct 2018 21:09:27 +0200] rev 13880
Fix previous patch, add support for High(Longword)
Fri, 05 Oct 2018 21:04:19 +0200 Backed out changeset aed7ee68305a
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 21:04:19 +0200] rev 13879
Backed out changeset aed7ee68305a
Fri, 05 Oct 2018 21:04:01 +0200 Fix pas2c not having support for High(LongInt) in init expressions
unc0rr [Fri, 05 Oct 2018 21:04:01 +0200] rev 13878
Fix pas2c not having support for High(LongInt) in init expressions
Fri, 05 Oct 2018 20:56:40 +0200 Pas2C: Implement rendering of High() similiar to that of Low()
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 20:56:40 +0200] rev 13877
Pas2C: Implement rendering of High() similiar to that of Low()
Fri, 05 Oct 2018 20:28:13 +0200 Update Big Armory preview image
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 20:28:13 +0200] rev 13876
Update Big Armory preview image
Fri, 05 Oct 2018 20:20:09 +0200 Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 20:20:09 +0200] rev 13875
Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme This is a temporary measure because the creeper is still very unfinished. This can be reverted when the creeper is finished.
Fri, 05 Oct 2018 19:37:06 +0200 Don't load game scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Oct 2018 19:37:06 +0200] rev 13874
Don't load game scheme from file if name collides with default scheme
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