Wed, 13 Jan 2010 09:41:35 +0000 GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
koda [Wed, 13 Jan 2010 09:41:35 +0000] rev 2693
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
Tue, 12 Jan 2010 07:32:15 +0000 better network support + initial work for returning to frontend
koda [Tue, 12 Jan 2010 07:32:15 +0000] rev 2692
better network support + initial work for returning to frontend
Sun, 10 Jan 2010 00:52:20 +0000 initial support for engine protocol
koda [Sun, 10 Jan 2010 00:52:20 +0000] rev 2691
initial support for engine protocol
Sat, 09 Jan 2010 01:34:23 +0000 move mixed functions in PascalExports
koda [Sat, 09 Jan 2010 01:34:23 +0000] rev 2690
move mixed functions in PascalExports
Sat, 09 Jan 2010 00:59:12 +0000 iphone overlay button animation
koda [Sat, 09 Jan 2010 00:59:12 +0000] rev 2689
iphone overlay button animation
Fri, 08 Jan 2010 03:52:44 +0000 move all sdl source files in a proper directory
koda [Fri, 08 Jan 2010 03:52:44 +0000] rev 2688
move all sdl source files in a proper directory remove hackish code to get a window up, now it should be quite clean
Fri, 08 Jan 2010 03:38:01 +0000 add stub files for other views and prevent useless crashes
koda [Fri, 08 Jan 2010 03:38:01 +0000] rev 2687
add stub files for other views and prevent useless crashes also changed the tabBar icons
Fri, 08 Jan 2010 01:29:28 +0000 fix italian translation
koda [Fri, 08 Jan 2010 01:29:28 +0000] rev 2686
fix italian translation
Fri, 08 Jan 2010 01:12:51 +0000 frontend images by Tiy, first setup of frontend
koda [Fri, 08 Jan 2010 01:12:51 +0000] rev 2685
frontend images by Tiy, first setup of frontend
Thu, 07 Jan 2010 22:59:14 +0000 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo [Thu, 07 Jan 2010 22:59:14 +0000] rev 2684
Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
Thu, 07 Jan 2010 22:49:25 +0000 touch input: reset zoom, attack button
koda [Thu, 07 Jan 2010 22:49:25 +0000] rev 2683
touch input: reset zoom, attack button
Thu, 07 Jan 2010 19:50:40 +0000 additional modifications for touch input
koda [Thu, 07 Jan 2010 19:50:40 +0000] rev 2682
additional modifications for touch input
Thu, 07 Jan 2010 16:18:32 +0000 Drop the LongInt conversion, strip the two tests that are too large
nemo [Thu, 07 Jan 2010 16:18:32 +0000] rev 2681
Drop the LongInt conversion, strip the two tests that are too large
Thu, 07 Jan 2010 16:13:43 +0000 misspelling
nemo [Thu, 07 Jan 2010 16:13:43 +0000] rev 2680
misspelling
Thu, 07 Jan 2010 16:12:26 +0000 bit of a short circuit to reduce a few pointless tests on most text strings
nemo [Thu, 07 Jan 2010 16:12:26 +0000] rev 2679
bit of a short circuit to reduce a few pointless tests on most text strings
Thu, 07 Jan 2010 05:23:23 +0000 injection of custom code in SDL for iPhone in order to implement our frontend
koda [Thu, 07 Jan 2010 05:23:23 +0000] rev 2678
injection of custom code in SDL for iPhone in order to implement our frontend initial support for (real) multitouch events
Tue, 05 Jan 2010 21:26:38 +0000 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo [Tue, 05 Jan 2010 21:26:38 +0000] rev 2677
Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
Tue, 05 Jan 2010 19:20:44 +0000 Galician locale by "Gallaecio"
nemo [Tue, 05 Jan 2010 19:20:44 +0000] rev 2676
Galician locale by "Gallaecio"
Mon, 04 Jan 2010 01:35:57 +0000 Palewolf's updated translation, images in misc
koda [Mon, 04 Jan 2010 01:35:57 +0000] rev 2675
Palewolf's updated translation, images in misc
Sun, 03 Jan 2010 22:58:19 +0000 lupdate + Palewolf's updated spanish translation + other patches of mine
koda [Sun, 03 Jan 2010 22:58:19 +0000] rev 2674
lupdate + Palewolf's updated spanish translation + other patches of mine
Sun, 03 Jan 2010 17:27:25 +0000 rewritten find_file part
koda [Sun, 03 Jan 2010 17:27:25 +0000] rev 2673
rewritten find_file part
Sun, 03 Jan 2010 17:23:40 +0000 check for sdl_image and sdl_mixer versions
koda [Sun, 03 Jan 2010 17:23:40 +0000] rev 2672
check for sdl_image and sdl_mixer versions use revision number for hedgewars version
Sun, 03 Jan 2010 15:40:41 +0000 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda [Sun, 03 Jan 2010 15:40:41 +0000] rev 2671
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
Thu, 24 Dec 2009 13:38:20 +0000 regression, powerpc colors working again
koda [Thu, 24 Dec 2009 13:38:20 +0000] rev 2670
regression, powerpc colors working again
Thu, 24 Dec 2009 02:02:12 +0000 introduction of IMG_Init
koda [Thu, 24 Dec 2009 02:02:12 +0000] rev 2669
introduction of IMG_Init restore powerpc build on 10.6
Sun, 20 Dec 2009 20:35:15 +0000 Updated chinese and taiwanese locales. Need to run the taiwanese ones past my taiwanese coworkers. Changes were extensive.
nemo [Sun, 20 Dec 2009 20:35:15 +0000] rev 2668
Updated chinese and taiwanese locales. Need to run the taiwanese ones past my taiwanese coworkers. Changes were extensive.
Sun, 20 Dec 2009 20:08:17 +0000 binding typo
koda [Sun, 20 Dec 2009 20:08:17 +0000] rev 2667
binding typo
Sat, 19 Dec 2009 19:37:30 +0000 update SDLMain.m/.h to latest version
koda [Sat, 19 Dec 2009 19:37:30 +0000] rev 2666
update SDLMain.m/.h to latest version rename cNearBlackColor to cNearBlackColorChannels for readability merge tunsetborder.inc in uLandGraphics.pas
Fri, 18 Dec 2009 02:47:28 +0000 complete transition of longword->sdl_color for TTF bindings
koda [Fri, 18 Dec 2009 02:47:28 +0000] rev 2665
complete transition of longword->sdl_color for TTF bindings
Fri, 18 Dec 2009 02:33:45 +0000 powerpc and gameserver compilation disabled temporarily
koda [Fri, 18 Dec 2009 02:33:45 +0000] rev 2664
powerpc and gameserver compilation disabled temporarily work in progress for converting longword to sdl_color
Wed, 16 Dec 2009 14:58:45 +0000 random updates for 10.6 and iphone builds
koda [Wed, 16 Dec 2009 14:58:45 +0000] rev 2663
random updates for 10.6 and iphone builds
Mon, 14 Dec 2009 20:23:51 +0000 Implement "team" chat between spectators
unc0rr [Mon, 14 Dec 2009 20:23:51 +0000] rev 2662
Implement "team" chat between spectators
Mon, 14 Dec 2009 18:52:04 +0000 Update translation
unc0rr [Mon, 14 Dec 2009 18:52:04 +0000] rev 2661
Update translation
Thu, 10 Dec 2009 18:20:34 +0000 Fix a rare bug when crosshair stucks in up position
unc0rr [Thu, 10 Dec 2009 18:20:34 +0000] rev 2660
Fix a rare bug when crosshair stucks in up position
Wed, 09 Dec 2009 17:35:42 +0000 This seems a little more efficient
nemo [Wed, 09 Dec 2009 17:35:42 +0000] rev 2659
This seems a little more efficient
Tue, 08 Dec 2009 17:46:58 +0000 Restore the plural forms - lupdate-qt4 seems to be behaving now. update the compiled files too
nemo [Tue, 08 Dec 2009 17:46:58 +0000] rev 2658
Restore the plural forms - lupdate-qt4 seems to be behaving now. update the compiled files too
Tue, 08 Dec 2009 17:41:53 +0000 Add language to each ts file, rerun disabling of teams.
nemo [Tue, 08 Dec 2009 17:41:53 +0000] rev 2657
Add language to each ts file, rerun disabling of teams.
Tue, 08 Dec 2009 17:37:41 +0000 revert 2695 until I figure out why the linguist update stripped the numerusforms.
nemo [Tue, 08 Dec 2009 17:37:41 +0000] rev 2656
revert 2695 until I figure out why the linguist update stripped the numerusforms.
Tue, 08 Dec 2009 17:29:32 +0000 Comment out the unused teams to avoid translators working on unused translations.
nemo [Tue, 08 Dec 2009 17:29:32 +0000] rev 2655
Comment out the unused teams to avoid translators working on unused translations.
Sat, 05 Dec 2009 17:57:09 +0000 Can't trim this unless another value is used. needed for joins.
nemo [Sat, 05 Dec 2009 17:57:09 +0000] rev 2654
Can't trim this unless another value is used. needed for joins.
Wed, 02 Dec 2009 02:29:53 +0000 remove missing ogg
nemo [Wed, 02 Dec 2009 02:29:53 +0000] rev 2653
remove missing ogg
Mon, 30 Nov 2009 04:18:31 +0000 still updates for mac compilation
koda [Mon, 30 Nov 2009 04:18:31 +0000] rev 2652
still updates for mac compilation
Sun, 29 Nov 2009 21:47:47 +0000 Reorder
nemo [Sun, 29 Nov 2009 21:47:47 +0000] rev 2651
Reorder
Sun, 29 Nov 2009 19:01:01 +0000 Arbitrary sanity limits on names. 35 name, 15, username, 20 weapon, 20 scheme. Could increase, just to avoid annoying scrolling for silly names.
nemo [Sun, 29 Nov 2009 19:01:01 +0000] rev 2650
Arbitrary sanity limits on names. 35 name, 15, username, 20 weapon, 20 scheme. Could increase, just to avoid annoying scrolling for silly names.
Sun, 29 Nov 2009 18:54:24 +0000 Restore old column layout.
nemo [Sun, 29 Nov 2009 18:54:24 +0000] rev 2649
Restore old column layout.
Sun, 29 Nov 2009 18:30:21 +0000 Get rid of stupid ToggleLongInt and ToggleString functions
unc0rr [Sun, 29 Nov 2009 18:30:21 +0000] rev 2648
Get rid of stupid ToggleLongInt and ToggleString functions
Sun, 29 Nov 2009 16:56:04 +0000 Smaxx patch with tuning by me:
unc0rr [Sun, 29 Nov 2009 16:56:04 +0000] rev 2647
Smaxx patch with tuning by me: - hogs might worry/panic if they're next to explosives (grenade, dynamite, etc.) - play sndVaporice for each fire extinguished only once (not 3 times) - allow "on attack" voices/sounds for weapons (similar to water melon bomb) - allow one voice/sound to be played during emotes - print protocol version in version info (console) - rope sounds (disabled atm) - landscape background - optimized/rewrote explosion drawing - fixed "StopSound" called with an inactive sound to stop some random sound - disabled npott
Sun, 29 Nov 2009 16:37:12 +0000 New despeckle by Palewolf that pretty well on-the-fly
nemo [Sun, 29 Nov 2009 16:37:12 +0000] rev 2646
New despeckle by Palewolf that pretty well on-the-fly
Sat, 28 Nov 2009 15:22:28 +0000 Fix bug with cursor coordinates sent via net (or demo/save file)
unc0rr [Sat, 28 Nov 2009 15:22:28 +0000] rev 2645
Fix bug with cursor coordinates sent via net (or demo/save file)
Sat, 28 Nov 2009 02:46:15 +0000 other tweaks for mac compilation
koda [Sat, 28 Nov 2009 02:46:15 +0000] rev 2644
other tweaks for mac compilation
Thu, 26 Nov 2009 18:43:33 +0000 Probably fix bug (not tested, I just checked if it builds)
unc0rr [Thu, 26 Nov 2009 18:43:33 +0000] rev 2643
Probably fix bug (not tested, I just checked if it builds)
Thu, 26 Nov 2009 16:51:03 +0000 A message to help debug
unc0rr [Thu, 26 Nov 2009 16:51:03 +0000] rev 2642
A message to help debug
Wed, 25 Nov 2009 04:27:53 +0000 some tweaks in the mac compilation system
koda [Wed, 25 Nov 2009 04:27:53 +0000] rev 2641
some tweaks in the mac compilation system
Tue, 24 Nov 2009 20:40:08 +0000 tiny french tweak by artart78, check in inu's portugese much later now that svn is back
nemo [Tue, 24 Nov 2009 20:40:08 +0000] rev 2640
tiny french tweak by artart78, check in inu's portugese much later now that svn is back
Sun, 22 Nov 2009 04:28:30 +0000 fix build
koda [Sun, 22 Nov 2009 04:28:30 +0000] rev 2639
fix build
Sun, 22 Nov 2009 01:50:38 +0000 new portugese text from inu
nemo [Sun, 22 Nov 2009 01:50:38 +0000] rev 2638
new portugese text from inu
Sat, 21 Nov 2009 22:55:20 +0000 Proper plurals for english, french updates from artart78
nemo [Sat, 21 Nov 2009 22:55:20 +0000] rev 2637
Proper plurals for english, french updates from artart78
Sat, 21 Nov 2009 17:28:05 +0000 Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
unc0rr [Sat, 21 Nov 2009 17:28:05 +0000] rev 2636
Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
Sat, 21 Nov 2009 17:24:44 +0000 Teams in one clan have common ammo
unc0rr [Sat, 21 Nov 2009 17:24:44 +0000] rev 2635
Teams in one clan have common ammo
Sat, 21 Nov 2009 15:04:42 +0000 Set AllInactive to False on falling fire
nemo [Sat, 21 Nov 2009 15:04:42 +0000] rev 2634
Set AllInactive to False on falling fire
Fri, 20 Nov 2009 23:40:24 +0000 trailing mods from previous commit
koda [Fri, 20 Nov 2009 23:40:24 +0000] rev 2633
trailing mods from previous commit
Fri, 20 Nov 2009 22:02:49 +0000 revert r2363's ruining the joke
nemo [Fri, 20 Nov 2009 22:02:49 +0000] rev 2632
revert r2363's ruining the joke
Fri, 20 Nov 2009 21:30:10 +0000 A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
nemo [Fri, 20 Nov 2009 21:30:10 +0000] rev 2631
A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
Fri, 20 Nov 2009 21:22:05 +0000 revamped file access and debug display
koda [Fri, 20 Nov 2009 21:22:05 +0000] rev 2630
revamped file access and debug display
Fri, 20 Nov 2009 14:56:43 +0000 universal application setup
koda [Fri, 20 Nov 2009 14:56:43 +0000] rev 2629
universal application setup
Wed, 18 Nov 2009 14:50:14 +0000 A whole ton of new french event strings from artart78
nemo [Wed, 18 Nov 2009 14:50:14 +0000] rev 2628
A whole ton of new french event strings from artart78
Tue, 17 Nov 2009 20:36:08 +0000 numerous additions/modifications to french translation by artart78
nemo [Tue, 17 Nov 2009 20:36:08 +0000] rev 2627
numerous additions/modifications to french translation by artart78
Mon, 16 Nov 2009 17:40:17 +0000 Some french tweaks by artart78
nemo [Mon, 16 Nov 2009 17:40:17 +0000] rev 2626
Some french tweaks by artart78
Mon, 16 Nov 2009 16:51:26 +0000 Fix girder on compost theme
unc0rr [Mon, 16 Nov 2009 16:51:26 +0000] rev 2625
Fix girder on compost theme
Sun, 15 Nov 2009 22:26:42 +0000 Color Fix in PPC + files fallbacks
koda [Sun, 15 Nov 2009 22:26:42 +0000] rev 2624
Color Fix in PPC + files fallbacks
Sun, 15 Nov 2009 19:43:58 +0000 forgot this file in previous commit
koda [Sun, 15 Nov 2009 19:43:58 +0000] rev 2623
forgot this file in previous commit
Sun, 15 Nov 2009 19:42:28 +0000 fix chat color in ppc
koda [Sun, 15 Nov 2009 19:42:28 +0000] rev 2622
fix chat color in ppc
Sat, 14 Nov 2009 11:06:55 +0000 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr [Sat, 14 Nov 2009 11:06:55 +0000] rev 2621
Fix desync when playing with AI via network, occuring in certain conditions
Sat, 14 Nov 2009 05:26:26 +0000 koda, can we try to keep unC0Rr's code formatting, and not just change it when we feel like it?
nemo [Sat, 14 Nov 2009 05:26:26 +0000] rev 2620
koda, can we try to keep unC0Rr's code formatting, and not just change it when we feel like it?
Sat, 14 Nov 2009 02:53:04 +0000 fix wrong ttf blending in ppc
koda [Sat, 14 Nov 2009 02:53:04 +0000] rev 2619
fix wrong ttf blending in ppc
Fri, 13 Nov 2009 23:04:23 +0000 JS patch to (really) activate Vsync
koda [Fri, 13 Nov 2009 23:04:23 +0000] rev 2618
JS patch to (really) activate Vsync
Fri, 13 Nov 2009 20:33:31 +0000 add option for vsync -- good results on mac and linux, should be harmless on others (please test)
koda [Fri, 13 Nov 2009 20:33:31 +0000] rev 2617
add option for vsync -- good results on mac and linux, should be harmless on others (please test)
Wed, 11 Nov 2009 21:54:28 +0000 AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
nemo [Wed, 11 Nov 2009 21:54:28 +0000] rev 2616
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
Wed, 11 Nov 2009 19:48:16 +0000 removes workaround except for iphone
koda [Wed, 11 Nov 2009 19:48:16 +0000] rev 2615
removes workaround except for iphone btw this commit makes hedgewars playable on PowerPc architectures
Wed, 11 Nov 2009 16:11:41 +0000 Update Ukrainian translation
unc0rr [Wed, 11 Nov 2009 16:11:41 +0000] rev 2614
Update Ukrainian translation
Tue, 10 Nov 2009 18:56:24 +0000 fix keybindings in PPC
koda [Tue, 10 Nov 2009 18:56:24 +0000] rev 2613
fix keybindings in PPC
Tue, 10 Nov 2009 16:43:15 +0000 unbreak build
nemo [Tue, 10 Nov 2009 16:43:15 +0000] rev 2612
unbreak build
Tue, 10 Nov 2009 04:22:55 +0000 Add check for nil gear
nemo [Tue, 10 Nov 2009 04:22:55 +0000] rev 2611
Add check for nil gear
Tue, 10 Nov 2009 04:07:08 +0000 color works under ppc
koda [Tue, 10 Nov 2009 04:07:08 +0000] rev 2610
color works under ppc
Mon, 09 Nov 2009 22:56:29 +0000 add a x86_64 mac target
koda [Mon, 09 Nov 2009 22:56:29 +0000] rev 2609
add a x86_64 mac target
Mon, 09 Nov 2009 20:29:21 +0000 - Formatting changes
unc0rr [Mon, 09 Nov 2009 20:29:21 +0000] rev 2608
- Formatting changes - Rename AttacksNum variable - Fix a bug when OnAmmoUsed wasn't called in some conditions
Mon, 09 Nov 2009 18:44:09 +0000 wtf is this, koda?
unc0rr [Mon, 09 Nov 2009 18:44:09 +0000] rev 2607
wtf is this, koda?
Fri, 06 Nov 2009 18:59:43 +0000 updated build files for macosx and optimization system
koda [Fri, 06 Nov 2009 18:59:43 +0000] rev 2606
updated build files for macosx and optimization system
Fri, 06 Nov 2009 18:24:55 +0000 AI knows what artillery mode is
unc0rr [Fri, 06 Nov 2009 18:24:55 +0000] rev 2605
AI knows what artillery mode is
Thu, 05 Nov 2009 21:03:44 +0000 Remove mostly useless comments put in to explain patch long ago.
nemo [Thu, 05 Nov 2009 21:03:44 +0000] rev 2604
Remove mostly useless comments put in to explain patch long ago.
Thu, 05 Nov 2009 20:48:13 +0000 revert previous commit to remove a wip patch
koda [Thu, 05 Nov 2009 20:48:13 +0000] rev 2603
revert previous commit to remove a wip patch
Thu, 05 Nov 2009 20:47:42 +0000 update themes cmakefiles to use GLOB instead of listing all the files
koda [Thu, 05 Nov 2009 20:47:42 +0000] rev 2602
update themes cmakefiles to use GLOB instead of listing all the files
Thu, 05 Nov 2009 20:40:31 +0000 fix iphone build
koda [Thu, 05 Nov 2009 20:40:31 +0000] rev 2601
fix iphone build
Thu, 05 Nov 2009 19:50:16 +0000 revamped SDLh.pas
koda [Thu, 05 Nov 2009 19:50:16 +0000] rev 2600
revamped SDLh.pas
Thu, 05 Nov 2009 16:23:09 +0000 move compiler directives to standard pascal
koda [Thu, 05 Nov 2009 16:23:09 +0000] rev 2599
move compiler directives to standard pascal
Wed, 04 Nov 2009 01:42:06 +0000 Oops. Accidentally removed the scaling.
nemo [Wed, 04 Nov 2009 01:42:06 +0000] rev 2598
Oops. Accidentally removed the scaling.
Mon, 02 Nov 2009 18:24:58 +0000 A basic Spidey hat, leave hat on when roping.
nemo [Mon, 02 Nov 2009 18:24:58 +0000] rev 2597
A basic Spidey hat, leave hat on when roping.
Sun, 01 Nov 2009 17:19:55 +0000 Compete loading teams/hedgehogs part from mission config
unc0rr [Sun, 01 Nov 2009 17:19:55 +0000] rev 2596
Compete loading teams/hedgehogs part from mission config
Fri, 30 Oct 2009 19:41:39 +0000 This massive image modification removes colour profile information and adds an alpha channel.
nemo [Fri, 30 Oct 2009 19:41:39 +0000] rev 2595
This massive image modification removes colour profile information and adds an alpha channel. The first saves a little space, the second costs a little space. First is needed since SDL on OSX applies colour profile info which, while cool, is useless so long as the other theme colours are un-adjusted. Second is since we are apparently requiring full 32 bit surfaces now.
Fri, 30 Oct 2009 19:28:44 +0000 Add loading team parameters
unc0rr [Fri, 30 Oct 2009 19:28:44 +0000] rev 2594
Add loading team parameters
Thu, 29 Oct 2009 23:59:46 +0000 add an uninstall target (to be tested)
koda [Thu, 29 Oct 2009 23:59:46 +0000] rev 2593
add an uninstall target (to be tested) workaround for a bug with mac sdl_image
Thu, 29 Oct 2009 17:51:54 +0000 fix missing land on ppc
koda [Thu, 29 Oct 2009 17:51:54 +0000] rev 2592
fix missing land on ppc
Mon, 26 Oct 2009 10:39:20 +0000 other controls implementation + sdlh revisited (once again)
koda [Mon, 26 Oct 2009 10:39:20 +0000] rev 2591
other controls implementation + sdlh revisited (once again)
Sun, 25 Oct 2009 23:52:36 +0000 touch control completely revamped
koda [Sun, 25 Oct 2009 23:52:36 +0000] rev 2590
touch control completely revamped
Sun, 25 Oct 2009 18:16:40 +0000 Further work on missions editor
unc0rr [Sun, 25 Oct 2009 18:16:40 +0000] rev 2589
Further work on missions editor
Sun, 25 Oct 2009 16:51:20 +0000 Increase AMMO_INFINITE to 100
nemo [Sun, 25 Oct 2009 16:51:20 +0000] rev 2588
Increase AMMO_INFINITE to 100
Sun, 25 Oct 2009 16:35:09 +0000 fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
koda [Sun, 25 Oct 2009 16:35:09 +0000] rev 2587
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
Sun, 25 Oct 2009 15:55:49 +0000 added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda [Sun, 25 Oct 2009 15:55:49 +0000] rev 2586
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
Sun, 25 Oct 2009 12:41:48 +0000 Smaxx: only allow change direction when shift key is pressed
unc0rr [Sun, 25 Oct 2009 12:41:48 +0000] rev 2585
Smaxx: only allow change direction when shift key is pressed
Sun, 25 Oct 2009 12:40:47 +0000 Change mission file format to allow more flexible config
unc0rr [Sun, 25 Oct 2009 12:40:47 +0000] rev 2584
Change mission file format to allow more flexible config
Sun, 25 Oct 2009 12:19:47 +0000 Partially implement loading mission options
unc0rr [Sun, 25 Oct 2009 12:19:47 +0000] rev 2583
Partially implement loading mission options
Sun, 25 Oct 2009 10:39:12 +0000 fix build
koda [Sun, 25 Oct 2009 10:39:12 +0000] rev 2582
fix build
Sun, 25 Oct 2009 10:38:09 +0000 convert 24 bits images to 32 (faster to manage)
koda [Sun, 25 Oct 2009 10:38:09 +0000] rev 2581
convert 24 bits images to 32 (faster to manage)
Sun, 25 Oct 2009 09:02:17 +0000 completes touch input/control (problems with moving camera)
koda [Sun, 25 Oct 2009 09:02:17 +0000] rev 2580
completes touch input/control (problems with moving camera)
Sat, 24 Oct 2009 13:50:31 +0000 more updates on touch input/control
koda [Sat, 24 Oct 2009 13:50:31 +0000] rev 2579
more updates on touch input/control
Fri, 23 Oct 2009 11:12:01 +0000 err, complete previous commit
koda [Fri, 23 Oct 2009 11:12:01 +0000] rev 2578
err, complete previous commit
Fri, 23 Oct 2009 11:11:42 +0000 WE HAVE HOGS MOVING ON IPHONE
koda [Fri, 23 Oct 2009 11:11:42 +0000] rev 2577
WE HAVE HOGS MOVING ON IPHONE
Thu, 22 Oct 2009 21:03:38 +0000 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda [Thu, 22 Oct 2009 21:03:38 +0000] rev 2576
code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
Thu, 22 Oct 2009 18:59:35 +0000 update color management for new sdl_image on mac
koda [Thu, 22 Oct 2009 18:59:35 +0000] rev 2575
update color management for new sdl_image on mac still has some trasparency problems
Wed, 21 Oct 2009 19:41:24 +0000 Fix (quite rare) spectators queue error when joining game with teams left the game.
unc0rr [Wed, 21 Oct 2009 19:41:24 +0000] rev 2574
Fix (quite rare) spectators queue error when joining game with teams left the game. Could be applied to 0.9.12 without breaking compatibility.
Wed, 21 Oct 2009 16:50:02 +0000 Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
unc0rr [Wed, 21 Oct 2009 16:50:02 +0000] rev 2573
Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
Wed, 21 Oct 2009 16:40:55 +0000 Start work on missions/trainings editor
unc0rr [Wed, 21 Oct 2009 16:40:55 +0000] rev 2572
Start work on missions/trainings editor
Tue, 20 Oct 2009 21:40:35 +0000 evil math strikes again
koda [Tue, 20 Oct 2009 21:40:35 +0000] rev 2571
evil math strikes again
Tue, 20 Oct 2009 21:23:22 +0000 Remove unneeded var from Smaxx' tag changes
nemo [Tue, 20 Oct 2009 21:23:22 +0000] rev 2570
Remove unneeded var from Smaxx' tag changes
Tue, 20 Oct 2009 21:22:16 +0000 ifdefs all the way
koda [Tue, 20 Oct 2009 21:22:16 +0000] rev 2569
ifdefs all the way
Tue, 20 Oct 2009 21:20:47 +0000 Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo [Tue, 20 Oct 2009 21:20:47 +0000] rev 2568
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
Tue, 20 Oct 2009 17:55:11 +0000 WE HAVE TOUCH INPUT
koda [Tue, 20 Oct 2009 17:55:11 +0000] rev 2567
WE HAVE TOUCH INPUT
Fri, 12 Nov 2010 19:48:51 +0300 And even this one mbait-mangen
unc0rr [Fri, 12 Nov 2010 19:48:51 +0300] rev 2566
And even this one
(0) -1000 -128 +128 +1000 +3000 +10000 tip