Tue, 17 Jul 2018 21:17:33 +0200 |
Wuzzy |
Clarify/rewrite a few OutError messages
|
file |
diff |
annotate
|
Thu, 12 Jul 2018 14:41:24 +0200 |
Wuzzy |
Send proper failure error message when image loading has failed
|
file |
diff |
annotate
|
Thu, 24 May 2018 15:23:48 +0200 |
Wuzzy |
Remove unused variable in uLandObjects
|
file |
diff |
annotate
|
Tue, 22 May 2018 17:53:53 -0400 |
alfadur |
Checksum girders and masks too
|
file |
diff |
annotate
|
Wed, 16 May 2018 18:37:17 -0400 |
alfadur |
new theme object features
|
file |
diff |
annotate
|
Wed, 07 Feb 2018 07:38:37 +0100 |
Wuzzy |
Add theme fallback music settings
|
file |
diff |
annotate
|
Thu, 23 Nov 2017 16:02:29 -0500 |
nemo |
hate SDL blit...
|
file |
diff |
annotate
|
Tue, 24 Oct 2017 18:55:19 -0400 |
nemo |
w is in pixels, so presumably this needs to be *4
|
file |
diff |
annotate
|
Tue, 24 Oct 2017 18:28:59 -0400 |
nemo |
use pitch for surfaces, land_width x2 since 16 bit
|
file |
diff |
annotate
|
Wed, 18 Oct 2017 20:33:20 -0400 |
nemo |
extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
|
file |
diff |
annotate
|
Fri, 29 Sep 2017 22:33:15 +0200 |
sheepluva |
don't use colorkey for land spray
|
file |
diff |
annotate
|
Fri, 29 Sep 2017 22:09:11 +0200 |
sheepluva |
rename ifTransparent to ifColorKey
|
file |
diff |
annotate
|
Sat, 08 Apr 2017 17:21:22 +0200 |
KoBeWi |
Fix bad water flow animation
|
file |
diff |
annotate
|
Sat, 08 Apr 2017 17:17:28 +0200 |
KoBeWi |
Water can now be animated
|
file |
diff |
annotate
|
Thu, 06 Apr 2017 05:54:45 +0200 |
Wuzzy |
Allow to place theme objects on water
|
file |
diff |
annotate
|