Sun, 13 Oct 2013 13:14:32 -0400 | nemo | make wrapping nicer when there's collision | file | diff | annotate |
Fri, 11 Oct 2013 17:43:13 +0200 | koda | merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang | file | diff | annotate | base |
Wed, 09 Oct 2013 20:16:34 -0400 | nemo | Allow girder construction to wrap. Makes wrapping w/ large bodies of water a bit more interesting. | file | diff | annotate |
Thu, 03 Oct 2013 12:22:12 -0400 | nemo | couple more wrap calls. freezer still doesn't propagate properly. mostly due to | file | diff | annotate |
Thu, 03 Oct 2013 12:10:30 -0400 | nemo | add shotgun wrap, revert 100px offset. Problematic w/ things that rely on Land. | file | diff | annotate |
Mon, 30 Sep 2013 12:37:44 -0400 | nemo | move border back a bit from left/right bounds, bee tweak | file | diff | annotate |
Sun, 29 Sep 2013 19:03:15 -0400 | nemo | Make a few more gears honour world edge checks | file | diff | annotate |