Thu, 04 Dec 2008 21:59:25 +0000 |
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More stable blowtorch:
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Fri, 28 Nov 2008 14:52:00 +0000 |
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More delay after jump, less delay after small fall for hedgehog
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Thu, 27 Nov 2008 22:45:41 +0000 |
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Fix jump landing after turn end
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Sat, 22 Nov 2008 14:39:14 +0000 |
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Quick and dirty napalm implementation
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Fri, 21 Nov 2008 15:58:36 +0000 |
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- Convert small damage tag to visual gears
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Mon, 13 Oct 2008 14:44:15 +0000 |
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- Set focus to dead hedgehog
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Tue, 23 Sep 2008 06:27:53 +0000 |
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Seduction animation
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Tue, 23 Sep 2008 06:09:13 +0000 |
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A bit larger heart
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Mon, 22 Sep 2008 22:14:01 +0000 |
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- Update Italian translation
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Thu, 18 Sep 2008 16:16:41 +0000 |
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Add Hellish bomb weapon
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Thu, 18 Sep 2008 13:39:05 +0000 |
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Add watermelon weapon (without proper sprites yet)
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Wed, 17 Sep 2008 17:33:44 +0000 |
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- Continue seduction implementation
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Sun, 27 Jul 2008 14:32:54 +0000 |
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Hedgehog laughs when drops dynamite or cake
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Sun, 27 Jul 2008 13:32:44 +0000 |
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Animate falling and waking up cake
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Fri, 25 Jul 2008 13:52:35 +0000 |
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First implementation of the Cake weapon
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Fri, 25 Jul 2008 10:56:05 +0000 |
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Stubs for spider weapon
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Tue, 08 Jul 2008 16:49:51 +0000 |
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Show picked up ammo in demo playing mode
0.9.5-release
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Mon, 07 Jul 2008 13:06:25 +0000 |
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Update copyright headers a bit
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Fri, 27 Jun 2008 17:45:35 +0000 |
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Hopefully done taunts implementation
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Fri, 27 Jun 2008 17:22:15 +0000 |
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Further work on taunts
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Thu, 26 Jun 2008 19:39:26 +0000 |
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Start implementing waves
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Wed, 18 Jun 2008 19:34:06 +0000 |
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Damaged hedgehog animation
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Tue, 17 Jun 2008 20:00:01 +0000 |
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Implement drowning hedgehog sprite
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Mon, 09 Jun 2008 20:34:45 +0000 |
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Kamikaze weapon
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Mon, 09 Jun 2008 14:57:54 +0000 |
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Fix firepunch direction when attacking from high jump
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Wed, 28 May 2008 18:40:42 +0000 |
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Aim at high speed when performing rope swinging
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Mon, 26 May 2008 18:10:51 +0000 |
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Allow aiming while moving
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Sun, 18 May 2008 10:54:43 +0000 |
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- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
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Wed, 14 May 2008 14:13:18 +0000 |
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Fix some bugs with dropping from parachute
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Tue, 13 May 2008 20:00:48 +0000 |
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Initial support for attacking from rope
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Mon, 12 May 2008 15:00:20 +0000 |
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Some preparation work for attacking from rope, parachute and etc.
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Sun, 11 May 2008 19:30:40 +0000 |
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Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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Sun, 11 May 2008 19:21:58 +0000 |
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Timer as hedgehog message (avoid possible desync in very rare cases)
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Sat, 10 May 2008 16:26:53 +0000 |
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Implement whip weapon
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Sat, 10 May 2008 14:46:02 +0000 |
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Initial implementation of mortar
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Fri, 02 May 2008 09:23:51 +0000 |
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Fix attack direction when perform somersault
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Sun, 27 Apr 2008 11:40:22 +0000 |
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Update copyright info in source files headers
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Sat, 26 Apr 2008 14:35:01 +0000 |
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Desert Eagle and Shotgun shot animations
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Thu, 24 Apr 2008 19:55:10 +0000 |
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Hedgehog death animation
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Thu, 24 Apr 2008 15:19:33 +0000 |
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- Some more sounds
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Thu, 24 Apr 2008 15:03:57 +0000 |
unc0rr |
- Fix introduced bug with hh physics
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Thu, 24 Apr 2008 14:49:19 +0000 |
unc0rr |
Use some more sounds
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Thu, 24 Apr 2008 14:36:38 +0000 |
unc0rr |
Merge some more sounds
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Mon, 21 Apr 2008 18:43:07 +0000 |
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- Fix too long delay between shotgun and deagle shots
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Mon, 21 Apr 2008 16:51:14 +0000 |
unc0rr |
Animate baseball bat attack
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Sun, 13 Apr 2008 12:29:26 +0000 |
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Fix broken logic for the new parachute feature
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Sat, 12 Apr 2008 18:16:12 +0000 |
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Remove tailing spaces in some places
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Sat, 12 Apr 2008 17:00:06 +0000 |
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- Small formatting changes
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Sat, 12 Apr 2008 16:34:48 +0000 |
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Automatically use parachute when vertical speed is high enough
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Tue, 01 Apr 2008 15:57:51 +0000 |
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Use 'first blood' sound
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Fri, 07 Mar 2008 14:32:26 +0000 |
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- Your hedgehogs says you: "Yes, sir"
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Fri, 07 Mar 2008 14:10:13 +0000 |
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- Commit voice sounds by Stephen Alexander
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Mon, 25 Feb 2008 18:10:12 +0000 |
unc0rr |
Make high jump behaviour like in worms (back somersault)
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Tue, 05 Feb 2008 17:53:38 +0000 |
unc0rr |
- New command 'set weapon'
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Sat, 29 Sep 2007 16:39:21 +0000 |
unc0rr |
- Fix some warnings
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Sat, 22 Sep 2007 17:04:28 +0000 |
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- Training format change
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Fri, 21 Sep 2007 18:55:44 +0000 |
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Add CurrentHedgehog variable which simplifies code
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Sat, 14 Jul 2007 11:46:54 +0000 |
unc0rr |
Fix bug when hedgehog moves not right after it is kicked
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Sun, 08 Jul 2007 17:16:46 +0000 |
unc0rr |
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
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Tue, 03 Jul 2007 16:09:04 +0000 |
unc0rr |
- Introduce clans (teams with same color)
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