Thu, 10 Aug 2023 20:48:54 -0400 |
nemo |
add some round() so that the scale factor compiles at least with non-integer values
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Thu, 09 Jul 2020 00:32:53 +0300 |
alfadur |
add smoking to damaged sentries
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Sun, 05 Jul 2020 23:36:08 +0200 |
Wuzzy |
Reduce maximum chat size to 400%
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Sat, 04 Jul 2020 03:11:41 +0200 |
sheepluva |
Merge chat-scaling (= current state of branch "ui-scaling") into default branch
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Sat, 04 Jul 2020 02:46:06 +0200 |
sheepluva |
fix chat-scaling being awkward due to font size pt/px confusion
ui-scaling
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Fri, 03 Jul 2020 23:51:47 +0200 |
sheepluva |
Merge branch 1.0.0 into branch ui-scaling
ui-scaling
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Mon, 29 Jun 2020 13:40:13 +0200 |
Wuzzy |
Tweak airplane spawn point to avoid appear out of nowhere
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Mon, 29 Jun 2020 13:17:10 +0200 |
Wuzzy |
Increase X camera limit back to 2048
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Mon, 29 Jun 2020 13:14:18 +0200 |
Wuzzy |
Enforce camera limits regardless of zoom level
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Sat, 06 Jun 2020 15:40:51 +0200 |
Wuzzy |
Disable gfMoreWind for land objects on turn end only after a fixed-time delay
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Wed, 27 May 2020 01:24:50 +0200 |
Wuzzy |
Flakes: Only spawn them inside valid area
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Tue, 26 May 2020 23:02:49 +0200 |
Wuzzy |
Fix wrong team health bar height after calling SetClanColor
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Mon, 07 Oct 2019 14:18:31 +0200 |
Wuzzy |
Make sure AI doesn't skip after collecting ammo. Fixes bug 796
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Mon, 26 Aug 2019 23:17:17 +0300 |
alfadur |
add permenent digest logging
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Wed, 31 Jul 2019 23:14:27 +0200 |
sheepluva |
merge 1.0.0 beta 1 into ui-scaling branch
ui-scaling
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