sheepluva [Tue, 12 Jan 2016 22:12:16 +0100] rev 11501
finish SDL2-window focus change detection code
sheepluva [Tue, 12 Jan 2016 21:21:44 +0100] rev 11500
use MIX_DEFAULT_FORMAT for sound
sheepluva [Tue, 12 Jan 2016 20:40:12 +0100] rev 11499
fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
sheepluva [Tue, 12 Jan 2016 00:36:17 +0100] rev 11498
update Changelog
sheepluva [Mon, 11 Jan 2016 22:23:14 +0100] rev 11497
stop screenshot-flash-effects from showing up on consecutive screenshots
sheepluva [Sun, 10 Jan 2016 21:33:11 +0100] rev 11496
merge Wuzzy's highlanderfix and statsicons bookmarks.
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:49:40 +0100] rev 11495
Customize stats screen icons
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:37:20 +0100] rev 11494
Use Goals instead of ShowMission for Highlander mission dialog
sheepluva [Sun, 10 Jan 2016 21:14:06 +0100] rev 11493
merge Wuzzy's bluehogfix bookmark. note: there might be a cleaner fix...
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:23:05 +0100] rev 11492
Fix Lua error spam in "Chasing the blue hog" after drowning both Crazy Runner and Hog Solo
sheepluva [Sun, 10 Jan 2016 19:49:15 +0100] rev 11491
merge Wuzzy's windowtitle bookmark
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:11:13 +0100] rev 11490
Add window titles for title-less windows
sheepluva [Sun, 10 Jan 2016 19:45:43 +0100] rev 11489
merge Wuzzy's qttranslation bookmark
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 20:22:45 +0100] rev 11488
Load Qt library's translation
sheepluva [Sun, 10 Jan 2016 18:01:17 +0100] rev 11487
don't attempt to prettify alpha of single-pixel textures (segfault with "digital" theme from forums)
sheepluva [Sun, 10 Jan 2016 17:39:27 +0100] rev 11486
fix/clean-up mousewheel code
sheepluva [Sun, 10 Jan 2016 12:59:03 +0100] rev 11485
Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
nemo [Tue, 05 Jan 2016 15:15:54 -0500] rev 11484
limit Y increment to 6 (saucer/birdy bug)
unc0rr [Mon, 04 Jan 2016 10:08:26 +0300] rev 11483
Overwrite last '+' cmd in the queue instead of appending new command
nemo [Fri, 01 Jan 2016 19:34:48 -0500] rev 11482
put teamrope into ShoppaMap too
unc0rr [Fri, 01 Jan 2016 19:15:32 +0300] rev 11481
merge default
unc0rr [Fri, 01 Jan 2016 19:14:59 +0300] rev 11480
Handle drawn maps from net
nemo [Fri, 01 Jan 2016 10:49:59 -0500] rev 11479
add 32px to top offset
nemo [Thu, 31 Dec 2015 15:11:44 -0500] rev 11478
Tweak the hole carving to become less agressive about spacing if random points keep failing.
nemo [Thu, 31 Dec 2015 12:47:33 -0500] rev 11477
Force locations for hogs if even TryHard fails on initial spawn.
nemo [Thu, 31 Dec 2015 10:17:15 -0500] rev 11476
Disable digging on solid land
unc0rr [Thu, 31 Dec 2015 16:26:21 +0300] rev 11475
AI is pretty good at using Bee weapon
unC0Rr [Thu, 31 Dec 2015 14:00:27 +0300] rev 11474
Some WIP for bee
nemo [Wed, 30 Dec 2015 23:30:00 -0500] rev 11473
Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
nemo [Wed, 30 Dec 2015 23:20:57 -0500] rev 11472
remove hardcoded shotgun val