hedgewars/uGearsRender.pas
2011-03-23 nemo Fix endianness
2011-03-22 nemo Since when do we use ARGB for colours?? All our internal colours are supposed to be RGBA
2011-03-20 nemo Adjust conditions for showing crosshair
2011-03-19 nemo Land sprayer tweaks, make land spray and mudball not end turn
2011-03-19 nemo Landgun, first pass. At sdw's request.
2011-03-01 koda Happy 2011 :)
2011-02-03 sheepluva graphic for sinegun, will probably tweak it soon(TM) though
2011-01-29 Henek added dummy for tardis and ugly icons for tardis and structure
2011-01-29 Henek still in developement take on adding structures, working hiding of hogs and ejecting them later.
2011-01-03 nemo Apply RGBA consistently in Tint
2011-01-02 koda remove obsolete TrainingFlags code
2010-12-30 sheepluva fix portal gun wrong color issue
2010-12-22 nemo minor visual tweaks to snow
2010-12-22 nemo A very very basic snow implementation
2010-12-20 nemo Snowball weapon
2010-11-21 nemo move rendering to fix 4368:3698361802ed
2010-11-20 unc0rr Oops, forgot the file
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