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hedgewars/uGearsRender.pas
2011-03-23
nemo
Fix endianness
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2011-03-22
nemo
Since when do we use ARGB for colours?? All our internal colours are supposed to be RGBA
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2011-03-20
nemo
Adjust conditions for showing crosshair
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2011-03-19
nemo
Land sprayer tweaks, make land spray and mudball not end turn
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2011-03-19
nemo
Landgun, first pass. At sdw's request.
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2011-03-01
koda
Happy 2011 :)
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2011-02-03
sheepluva
graphic for sinegun, will probably tweak it soon(TM) though
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2011-01-29
Henek
added dummy for tardis and ugly icons for tardis and structure
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2011-01-29
Henek
still in developement take on adding structures, working hiding of hogs and ejecting them later.
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2011-01-03
nemo
Apply RGBA consistently in Tint
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2011-01-02
koda
remove obsolete TrainingFlags code
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2010-12-30
sheepluva
fix portal gun wrong color issue
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2010-12-22
nemo
minor visual tweaks to snow
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2010-12-22
nemo
A very very basic snow implementation
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2010-12-20
nemo
Snowball weapon
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2010-11-21
nemo
move rendering to fix 4368:3698361802ed
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2010-11-20
unc0rr
Oops, forgot the file
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