Fri, 31 Aug 2018 16:51:33 +0200 |
Wuzzy |
Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
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Fri, 31 Aug 2018 12:09:40 +0200 |
Wuzzy |
BRW: Add utilities and air weapons properly
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Fri, 31 Aug 2018 11:12:41 +0200 |
Wuzzy |
Fix BRW adding ammoInCrate times ammo on start of turn instead of 1
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Fri, 31 Aug 2018 11:11:58 +0200 |
Wuzzy |
Fix BRW breaking when weapon scheme assigns 2 bullet for all ammos
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Thu, 30 Aug 2018 22:07:01 +0200 |
Wuzzy |
BRW now allows weapon scheme customization
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Mon, 12 Mar 2018 19:39:00 +0100 |
Wuzzy |
Remove rubber duck from BRW, RW and most weapon schemes for now
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Sat, 10 Feb 2018 12:44:40 +0100 |
Wuzzy |
Add minigun to scripts. Also add a few missing ammos to BRW and RW
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Sun, 09 Apr 2017 20:54:33 +0200 |
Wuzzy |
Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
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Tue, 21 Jan 2014 18:02:37 +0100 |
sheepluva |
use new API for changing GameFlags
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Sat, 17 Nov 2012 00:41:30 +0400 |
unc0rr |
We need custom script loading function in lua now
physfslayer
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Fri, 09 Sep 2011 15:52:59 +0200 |
sheepluva |
we don't need trailing whitespaces... I guess :P
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Mon, 11 Apr 2011 18:23:43 +0200 |
Henek |
cleared up Random Weapons and implemented remembering of weapons in Balanced Random Weapons too, also seems to work
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Fri, 08 Apr 2011 21:15:57 +0200 |
claymore |
added Balanced Random Weapon gameplay script
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