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share/hedgewars/Data/Scripts/Locale.lua
Fri, 31 Aug 2018 21:34:33 +0200
Wuzzy
Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
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Fri, 31 Aug 2018 20:35:13 +0200
Wuzzy
Don't load locale Lua script if LOCALE == "en"
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Wed, 07 Mar 2018 13:48:51 +0100
Wuzzy
Lua: Rename global variable “L” to “LOCALE”
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Sat, 09 Apr 2016 22:13:47 +0200
Wuzzy
Add loc_noop to Locale Lua library
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Sun, 31 Mar 2013 14:20:40 -0400
nemo
Unbreak lua localisation, fix untranslated login prompt, update translations.
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Tue, 01 Jan 2013 14:21:51 -0500
nemo
move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
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Sun, 21 Aug 2011 08:52:19 -0400
nemo
Fix localisation of scripts
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Tue, 18 Jan 2011 22:55:58 +0100
Henek
adding my new Tracker library so mikade can use it with you guys on dev, still might change a bit though
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Fri, 10 Dec 2010 23:58:15 +0100
Henek
lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
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