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hedgewars/HHHandlers.inc
2011-09-17
nemo
Revert 3ec95dc2b249 - causes hogs to be trapped in the teleport animation. bad breakage
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2011-09-11
nemo
Focus camera on moving current hog (probably more important to player). Should make tumbler, sine gun play, attacking off rope and saucer more playable. Also fix a typo in prior offset, and compensate for zoom.
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2011-09-10
nemo
This condition should have been removed when I was changing targetting
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2011-09-10
sheepluva
rollin' back my silly hack ( rea4d1fe665d7 )
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2011-09-09
nemo
Remove some unused variables and options.inc which uFloat doesn't use, probably should never use, and was getting in the way of my testcase - but most importantly, remove the inline on hwSqrt which was causing very bad math on my compiler/machine. We may have to remove more inlining. A pity.
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2011-09-09
sheepluva
move hedgehogs out of walls
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2011-09-09
unc0rr
Don't test for hasGone in unapproved places. Now any possibility of desync on player quit is ruled out. Not tested at all.
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2011-09-09
nemo
er. let's reference the right gear, shall we?
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2011-09-09
nemo
There. Push this back on to unc0rr. This effect can still desync, 'cause it always could, but at least now the two are linked w/o argument I think.
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2011-08-31
mikade
onHogAttack hook. Might reposition this later.
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2011-08-31
nemo
more proper implementation of TARDIS
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2011-08-22
nemo
make it easier to do portal shoppa, ensure structure doesn't show up by accident in a weaponset
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2011-08-21
nemo
Try to avoid overlapping voices for major statements (not things like byebye or oof)
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2011-08-20
nemo
This really should have been a TPoint for consistency
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2011-08-17
nemo
Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
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2011-08-14
nemo
For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
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2011-08-14
nemo
Use same visual gear for health tags and hearts.
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2011-08-07
nemo
remove offset in seduction gear creation
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2011-08-07
nemo
make a special case for teleport instead. also allows teleporting off of a parachute
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2011-08-07
nemo
prevent attempting to teleport in mid-air during inf attack
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2011-08-07
nemo
This should make bee/airstrikes play nicer with infinite attack mode
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2011-07-23
nemo
test on i should be first condition
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2011-07-03
nemo
Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
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2011-06-28
Henek
fake crates now with complementary poison
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