hedgewars/uPhysFSLayer.pas
Sat, 04 Jan 2014 23:55:54 +0400 unc0rr merge default webgl
Sun, 13 Oct 2013 22:31:51 +0400 unc0rr Unbreak access to Data dir in profile broken in r8b48c27201af
Fri, 11 Oct 2013 17:43:13 +0200 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
Fri, 27 Sep 2013 00:54:18 +0400 unc0rr - Load default binds from settings.ini
Fri, 23 Aug 2013 16:02:08 +0400 unc0rr Engine loads team binds from team config. Frontend still sends default binds commands, and default binds in team config aren't processed.
Sat, 27 Jul 2013 01:06:47 +0200 koda update physlayer and sdl bindings to the new rwops interface
Wed, 19 Jun 2013 00:52:21 +0400 unc0rr engine links webgl
Wed, 19 Jun 2013 00:19:33 +0400 unc0rr Reduce number of link errors webgl
Mon, 17 Jun 2013 23:10:45 +0200 koda really update with default webgl
Thu, 13 Jun 2013 22:27:23 +0200 koda merge cmake_pascal branch in default
Wed, 12 Jun 2013 01:04:30 +0200 koda drop the '_'
Wed, 12 Jun 2013 01:00:47 +0200 koda also physlayer can be comiled as static or shared now
Tue, 04 Jun 2013 22:28:12 +0200 koda update branch webgl
Mon, 03 Jun 2013 23:23:46 +0200 koda yay no more linking workarounds (for statically linking physfs on 32 bit arch, bringing divd3 or stdc++ or gcc_s.so.1 dependencies) 0.9.19
Sat, 11 May 2013 21:50:14 -0400 nemo suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
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