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hedgewars/uLandObjects.pas
Sun, 09 Oct 2011 19:48:13 -0400
nemo
oops
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Sun, 09 Oct 2011 19:36:09 -0400
nemo
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
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Sun, 02 Oct 2011 10:36:43 -0400
nemo
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
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Fri, 09 Sep 2011 18:30:40 -0400
nemo
Remove some unused variables and options.inc which uFloat doesn't use, probably should never use, and was getting in the way of my testcase - but most importantly, remove the inline on hwSqrt which was causing very bad math on my compiler/machine. We may have to remove more inlining. A pity.
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Fri, 26 Aug 2011 21:49:10 -0400
nemo
Fix rounding error in sky colour causing visible lines
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Mon, 22 Aug 2011 15:35:37 -0400
nemo
Free land texture, reset sky colour.
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Sun, 24 Jul 2011 00:25:35 -0400
nemo
Add grayscale option for 3d, helps with colour clashing
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