hedgewars/uVariables.pas
2012-02-07 nemo slider tweak
2012-02-06 Xeli show buttons on the screen, similar to the iOS overlay
2012-02-06 nemo unbreak tardis
2012-02-05 nemo add individual hog healths to team health bar
2012-02-04 Xeli Rewrote the Ammomenu:
2012-01-29 koda rotation ftw!!! (engine part)
2012-01-28 koda minor cleanup, gather AMSlotSize in uConsts
2011-11-28 nemo remove placeholder values that snuck in in the merge
2011-11-25 unc0rr Help parser a bit
2011-11-24 koda GSoC 2011: Android port - merged mainstream
2011-11-17 koda yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
2011-11-12 Xeli merge...i think hedgeroid
2011-11-10 nemo Make mazes filter use same variable as template filter
2011-11-06 nemo Might as well make the air attack team coloured too
2011-11-06 nemo Spread flakes out over 5 layers now (far back, mid distance, just behind land, just in front of lands and hog, near distance). Spread clouds out over 3 layers (far back, mid distance, just behind land). Add a flatten clouds option, use
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