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hedgewars/uVariables.pas
2012-02-07
nemo
slider tweak
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2012-02-06
Xeli
show buttons on the screen, similar to the iOS overlay
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2012-02-06
nemo
unbreak tardis
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2012-02-05
nemo
add individual hog healths to team health bar
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2012-02-04
Xeli
Rewrote the Ammomenu:
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2012-01-29
koda
rotation ftw!!! (engine part)
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2012-01-28
koda
minor cleanup, gather AMSlotSize in uConsts
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2011-11-28
nemo
remove placeholder values that snuck in in the merge
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2011-11-25
unc0rr
Help parser a bit
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2011-11-24
koda
GSoC 2011: Android port - merged mainstream
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2011-11-17
koda
yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
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2011-11-12
Xeli
merge...i think
hedgeroid
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2011-11-10
nemo
Make mazes filter use same variable as template filter
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2011-11-06
nemo
Might as well make the air attack team coloured too
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2011-11-06
nemo
Spread flakes out over 5 layers now (far back, mid distance, just behind land, just in front of lands and hog, near distance). Spread clouds out over 3 layers (far back, mid distance, just behind land). Add a flatten clouds option, use
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