2014-11-18 |
sheepluva |
chat: fix some glitches, add /togglechat command for changing chat visibility
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2014-11-18 |
sheepluva |
fixes to chat input history: remember all inputs, don not remember duplicates
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2014-08-24 |
nemo |
ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
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2014-08-21 |
alfadur |
- Support for pausing multiplayer games
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2014-08-11 |
nemo |
text visibility "fix"
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2014-08-10 |
sheepluva |
do not render chat if HUD is hidden
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2014-07-28 |
nemo |
Using blended makes smilies and CJK less hideous.
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2014-06-16 |
sheepluva |
remove unneeded import
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2014-06-16 |
sheepluva |
various tweaks
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2014-06-15 |
sheepluva |
whoops. an "end" moved there
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2014-06-14 |
sheepluva |
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
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2014-06-14 |
sheepluva |
tweak how chat lines are rendered
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2014-02-09 |
unc0rr |
It compiles \o/
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2014-02-06 |
sheepluva |
rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-02-04 |
sheepluva |
yo dawg, I herd you like PChar...
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-05 |
unc0rr |
- Fix build via pas2c
webgl
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2014-01-04 |
unc0rr |
merge default
webgl
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2013-12-16 |
unc0rr |
merge default here
sdl2transition
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2013-11-10 |
unc0rr |
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
sdl2transition
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2013-11-09 |
unc0rr |
All I want is to receive some events...
sdl2transition
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2013-11-08 |
unc0rr |
Fix chat yet again
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2013-11-05 |
unc0rr |
Fix broken chat
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2013-11-03 |
unc0rr |
Small refactor
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2013-11-01 |
unc0rr |
- Bring back white dot in the center of crosshair. Crosshair is blurred now!
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2013-10-23 |
koda |
add /history command from chat
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-07-07 |
koda |
allow to send chat messages with numpad enter key too (regression?)
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2013-07-06 |
koda |
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
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2013-07-02 |
koda |
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
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2013-06-09 |
koda |
update with default
webgl
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2013-06-07 |
unc0rr |
Fix more warnings (lol @ icegun "consts")
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2013-06-04 |
koda |
update branch
webgl
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-04-03 |
koda |
engine to c now compiles with some manual intervention (as of bug 596)
webgl
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2013-04-02 |
koda |
update webgl branch
webgl
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2013-03-17 |
koda |
ingore moar keys
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2013-03-17 |
nemo |
useless test
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2013-03-17 |
nemo |
Key returned 0 for arrows under linux. Sym works, clearer anyway.
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2013-03-17 |
koda |
linux keycodes differ from osx's
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2013-03-17 |
koda |
use a local storage for chat history which prevents mix ups in netgame and simplifies code
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2013-03-17 |
koda |
less cryptic text insertion
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2013-03-17 |
koda |
gather a few common code
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2013-03-17 |
koda |
implement up and down keys to navigate in the chat history, needs testing over network
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2013-03-16 |
koda |
don't display squares when pressing arrow keys in chat
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2013-03-16 |
koda |
formatting
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2013-02-18 |
nemo |
pretty sure esc here is just a holdover from past, and has no use in rearranged implementation.
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2012-12-25 |
koda |
update branch with default
webgl
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2012-11-30 |
koda |
GCI2012 - In-Game Chat Commands
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-10-03 |
unc0rr |
No commit message
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2012-06-25 |
Wolfgang Steffens |
retaining SDL surfaces in order to allow recreating atlases from scratch without
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2012-06-05 |
Wolfgang Steffens |
Removed leftover FFP code: We should now be GL2 GLSL1.30+ forward compatible.
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2012-05-23 |
Xeli |
reimplemented ResetKbd and calling it when exiting gsChat status, this restores behavior from.17: You can now walk -> press t/chat -> type some stuff while still walking -> exit gsChat and stop walking at that moment
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2012-04-28 |
Xeli |
changed uKeys to uInputHandler to better reflect its function
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2012-04-21 |
unc0rr |
- Remove support for variables in command handlers
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2012-04-19 |
unc0rr |
- Track array size to use for High function
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2012-04-04 |
unc0rr |
Normalize RecordFields before conversion. Helps with namespaces problem.
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