hedgewars/uCommandHandlers.pas
Wed, 24 Aug 2011 18:07:37 -0400 nemo accidentally reverted this when reverting the rest of the override changes.
Mon, 15 Aug 2011 21:49:09 +0200 Xeli merge hedgeroid
Sat, 13 Aug 2011 20:44:42 +0400 unc0rr Don't switch to gsConfirm state (which is pretty same as gsGame) when not in gsGame or gsChat state. Prevents crashes and other possible kinds of wierd behaviour.
Tue, 09 Aug 2011 21:41:52 +0200 Xeli merge hedgeroid
Sun, 07 Aug 2011 22:27:57 +0400 unc0rr Oh, and fix cursor visibility correlations between gsConfirm state and paused state
Sun, 07 Aug 2011 22:24:13 +0400 unc0rr Also unhide mouse cursor when in gsConfirm state
Fri, 01 Jul 2011 08:46:47 +0200 Xeli merge hedgeroid
Wed, 29 Jun 2011 18:05:04 +0200 Xeli Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts hedgeroid
Fri, 24 Jun 2011 13:21:02 +0200 Xeli disabled engine Protocol check until i fix config.in hedgeroid
Tue, 28 Jun 2011 21:48:28 -0400 nemo Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
Tue, 21 Jun 2011 16:43:05 +0400 unc0rr Ability to turn camera following gears off
Sun, 12 Jun 2011 21:06:48 -0400 nemo Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
Sat, 19 Mar 2011 20:24:31 -0400 nikin percentage modifier for get away time
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Tue, 01 Feb 2011 15:30:08 +0100 koda addfilelog <3 debugfile
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