Tue, 14 May 2019 21:49:01 +0200 |
Wuzzy |
Implement AddFileLogRaw
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Tue, 07 May 2019 14:17:09 +0200 |
Wuzzy |
Precise + camera movement keys = move camera at slower
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Tue, 07 May 2019 13:56:11 +0200 |
Wuzzy |
Fix incorrect handling of slow/precise volume change when it's not your turn
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Mon, 06 May 2019 22:43:35 +0200 |
Wuzzy |
Switch to SDL's mutex for critical section handling
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Fri, 02 Nov 2018 15:48:58 +0100 |
Wuzzy |
Typecast the ASCII ESC char
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Fri, 02 Nov 2018 13:17:35 +0100 |
Wuzzy |
Use hexadecimal number to represent ASCII ESC
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Thu, 01 Nov 2018 09:17:51 +0100 |
Wuzzy |
Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
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Fri, 26 Oct 2018 14:59:08 +0200 |
Wuzzy |
Allow to escape | and : character in engine translation files
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Tue, 09 Oct 2018 12:54:40 -0400 |
nemo |
drop the error checked StrToInt as non-critical - pas2c did not implement it.
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Tue, 09 Oct 2018 09:58:33 -0400 |
nemo |
bunch more of those shortstring/ansistrings
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Tue, 02 Oct 2018 21:51:27 +0200 |
Wuzzy |
Rewrite StrToInt code in uStore; get rid of "try" and "except" keywords
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Sat, 07 Apr 2018 22:16:36 +0200 |
sheepluva |
Fix segfault on game halt (if no logfile)
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