netserver/hedgewars-server.hs
2009-01-16 unc0rr Use more convenient syntax
2009-01-08 unc0rr - Fix bugs in net server
2009-01-02 unc0rr - Send previous moves info to newly connected client when it joins a room with already started game
2008-11-27 unc0rr oops, remove leftovers
2008-11-27 unc0rr Refactor server a bit, now all socket operations are in own threads, two per client
2008-11-24 unc0rr Make ghc 6.10 happy
2008-11-24 unc0rr Add some type info
2008-11-23 unc0rr small fixes
2008-11-18 unc0rr Add new thread which would close handles for us (fixes forced disconnection problem)
2008-11-17 unc0rr Oops, accidentaly commented hFlush out
2008-11-17 unc0rr Don't close socket handles, just leave that job for garbage collector, as doing it manually seems to be the cause of server hangs
2008-11-17 unc0rr Include CPP option into source file for easy use
2008-11-11 unc0rr Fix wrong filter
2008-11-10 unc0rr Show last hour logins number
2008-11-10 unc0rr Finish refactoring
2008-11-08 unc0rr - Add es and sv translations to hedgewars.pro
2008-11-07 unc0rr Make code flow more clear
2008-11-07 unc0rr Just better syntax
2008-11-07 unc0rr Show time of connection start
2008-11-07 unc0rr Remove redundant function parameter
2008-11-07 unc0rr Add simple DoS protection
2008-11-05 unc0rr Add some verbosity to server's console messages
2008-11-04 unc0rr Disconnect clients on BYE message
2008-11-04 unc0rr - Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
2008-11-04 unc0rr Oops, fix build
2008-11-04 unc0rr Cleanup code a bit, some reformatting
2008-11-04 unc0rr Handle exceptions on accept
2008-11-03 unc0rr Reformat code a bit
2008-11-03 unc0rr It seems, I finally got the solution
2008-11-03 unc0rr Bring back old behavior
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