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netserver/hedgewars-server.hs
2009-01-16
unc0rr
Use more convenient syntax
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2009-01-08
unc0rr
- Fix bugs in net server
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2009-01-02
unc0rr
- Send previous moves info to newly connected client when it joins a room with already started game
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2008-11-27
unc0rr
oops, remove leftovers
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2008-11-27
unc0rr
Refactor server a bit, now all socket operations are in own threads, two per client
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2008-11-24
unc0rr
Make ghc 6.10 happy
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2008-11-24
unc0rr
Add some type info
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2008-11-23
unc0rr
small fixes
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2008-11-18
unc0rr
Add new thread which would close handles for us (fixes forced disconnection problem)
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2008-11-17
unc0rr
Oops, accidentaly commented hFlush out
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2008-11-17
unc0rr
Don't close socket handles, just leave that job for garbage collector, as doing it manually seems to be the cause of server hangs
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2008-11-17
unc0rr
Include CPP option into source file for easy use
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2008-11-11
unc0rr
Fix wrong filter
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2008-11-10
unc0rr
Show last hour logins number
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2008-11-10
unc0rr
Finish refactoring
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2008-11-08
unc0rr
- Add es and sv translations to hedgewars.pro
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2008-11-07
unc0rr
Make code flow more clear
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2008-11-07
unc0rr
Just better syntax
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2008-11-07
unc0rr
Show time of connection start
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2008-11-07
unc0rr
Remove redundant function parameter
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2008-11-07
unc0rr
Add simple DoS protection
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2008-11-05
unc0rr
Add some verbosity to server's console messages
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2008-11-04
unc0rr
Disconnect clients on BYE message
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2008-11-04
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- Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
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2008-11-04
unc0rr
Oops, fix build
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2008-11-04
unc0rr
Cleanup code a bit, some reformatting
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2008-11-04
unc0rr
Handle exceptions on accept
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2008-11-03
unc0rr
Reformat code a bit
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2008-11-03
unc0rr
It seems, I finally got the solution
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2008-11-03
unc0rr
Bring back old behavior
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