hedgewars/uGearsHandlersRope.pas
2013-11-20 nemo return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
2013-11-08 nemo just an experiment. make these offset 2 as well on X
2013-11-08 nemo fiddle with shift of hog gear collision. need some ropers to try them out
2013-10-23 unc0rr Oh, dudes :(
2013-10-23 nemo untested. decrement timer while firing rope. there've been a few complaints 'bout this.
2013-10-13 nemo make wrapping nicer when there's collision
2013-09-29 nemo partial implementation of non-infinite world (edge wrap/warp/bounce)
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-03-18 nemo More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
2013-03-17 nemo Add some flags for a few of the magic Land values
2013-03-16 unc0rr Hard math to fix issue 571. Well, not really hard math,
2013-03-06 nemo prevent an old abuse of parachute to land safely
2013-02-02 nemo trying to prevent sticking. PS. code is hard to read when drunk.
2013-02-01 nemo this might possibly appease the shoppa players
2013-01-17 unc0rr Don't use same hwFloat variable at both left and right sides of assignment (inlining bug?)
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