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hedgewars/uGearsHandlersRope.pas
2013-11-20
nemo
return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
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2013-11-08
nemo
just an experiment. make these offset 2 as well on X
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2013-11-08
nemo
fiddle with shift of hog gear collision. need some ropers to try them out
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2013-10-23
unc0rr
Oh, dudes :(
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2013-10-23
nemo
untested. decrement timer while firing rope. there've been a few complaints 'bout this.
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2013-10-13
nemo
make wrapping nicer when there's collision
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2013-09-29
nemo
partial implementation of non-infinite world (edge wrap/warp/bounce)
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2013-05-29
unc0rr
bump copyright year for Andrey entries
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2013-03-18
nemo
More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
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2013-03-17
nemo
Add some flags for a few of the magic Land values
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2013-03-16
unc0rr
Hard math to fix issue 571. Well, not really hard math,
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2013-03-06
nemo
prevent an old abuse of parachute to land safely
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2013-02-02
nemo
trying to prevent sticking. PS. code is hard to read when drunk.
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2013-02-01
nemo
this might possibly appease the shoppa players
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2013-01-17
unc0rr
Don't use same hwFloat variable at both left and right sides of assignment (inlining bug?)
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