unc0rr [Thu, 05 Oct 2006 20:13:51 +0000] rev 190
Alpha channel value fix
unc0rr [Thu, 05 Oct 2006 20:07:04 +0000] rev 189
Color fixes
unc0rr [Thu, 05 Oct 2006 19:40:11 +0000] rev 188
Cardinal -> Longword
unc0rr [Thu, 05 Oct 2006 18:44:14 +0000] rev 187
"About" page, not yet filled with content
displacer [Thu, 05 Oct 2006 18:36:04 +0000] rev 186
unneded variable removed
displacer [Thu, 05 Oct 2006 18:33:10 +0000] rev 185
static TCP Server
unc0rr [Thu, 05 Oct 2006 17:02:09 +0000] rev 184
- Update more headers
- set svn:eol-style to native
unc0rr [Thu, 05 Oct 2006 16:33:18 +0000] rev 183
Relicense to GPL
unc0rr [Thu, 05 Oct 2006 14:19:46 +0000] rev 182
Preview with gradient, get rid of workaround with memory buffer
unc0rr [Tue, 03 Oct 2006 19:02:08 +0000] rev 181
- Fixed crash with sound turned off
- Decreased frequency of generating bad lands
displacer [Mon, 02 Oct 2006 18:09:39 +0000] rev 180
tcp sockets are incapsulated in TCPBase class now
displacer [Sun, 01 Oct 2006 20:31:48 +0000] rev 179
base class for TCP connections :)
displacer [Sun, 01 Oct 2006 20:25:03 +0000] rev 178
united TCP transfers for start game and receive preview
displacer [Sun, 01 Oct 2006 20:14:30 +0000] rev 177
prepare uniting tcp classes
unc0rr [Thu, 28 Sep 2006 16:34:42 +0000] rev 176
'h' marks out current hedgehog
unc0rr [Wed, 27 Sep 2006 20:52:22 +0000] rev 175
- Some improvements to volume control
- Simplified captions
unc0rr [Wed, 27 Sep 2006 20:13:29 +0000] rev 174
Changeable volume
unc0rr [Tue, 26 Sep 2006 20:25:42 +0000] rev 173
- Better landgen
- Small fixes
displacer [Tue, 26 Sep 2006 20:24:32 +0000] rev 172
working map preview
displacer [Tue, 26 Sep 2006 20:02:32 +0000] rev 171
seems to be a near final version
displacer [Tue, 26 Sep 2006 19:59:10 +0000] rev 170
busy variable removed
displacer [Tue, 26 Sep 2006 19:45:47 +0000] rev 169
new more working, but still not completely working version :)
displacer [Tue, 26 Sep 2006 17:50:14 +0000] rev 168
multiple server starting improved
unc0rr [Tue, 26 Sep 2006 11:53:12 +0000] rev 167
"Trusted" binds
unc0rr [Mon, 25 Sep 2006 19:48:51 +0000] rev 166
Switching between fullscreen and windowed modes on 'F' key
unc0rr [Sun, 24 Sep 2006 21:32:18 +0000] rev 165
Many small fixes
displacer [Sun, 24 Sep 2006 19:51:16 +0000] rev 164
first map preview added (still experimental)
displacer [Sun, 24 Sep 2006 18:55:06 +0000] rev 163
hedgehogers number bug fixed - overallHedgehogs initialized to zero :)
unc0rr [Sun, 24 Sep 2006 18:29:14 +0000] rev 162
Ammo menu now works!
unc0rr [Sat, 23 Sep 2006 19:26:07 +0000] rev 161
- AmmoMenu
- Many small fixes
unc0rr [Fri, 22 Sep 2006 18:09:26 +0000] rev 160
Soma small fixes + new land template
unc0rr [Thu, 21 Sep 2006 21:29:02 +0000] rev 159
Preview stream doesn't need parsing now
unc0rr [Thu, 21 Sep 2006 18:10:45 +0000] rev 158
Don't synchronize after sending preview
unc0rr [Thu, 21 Sep 2006 17:57:35 +0000] rev 157
Fix demos usability
unc0rr [Thu, 21 Sep 2006 11:35:20 +0000] rev 156
New clouds
unc0rr [Wed, 20 Sep 2006 18:24:13 +0000] rev 155
Engine can generate land preview and send it via IPC
unc0rr [Wed, 20 Sep 2006 15:33:47 +0000] rev 154
Network protocol uses integers in network byte order
displacer [Mon, 18 Sep 2006 18:07:41 +0000] rev 153
license and copyright info added
displacer [Mon, 18 Sep 2006 17:56:27 +0000] rev 152
teams moving order fixed
displacer [Mon, 18 Sep 2006 17:37:22 +0000] rev 151
reset playing teams
displacer [Sat, 16 Sep 2006 17:24:41 +0000] rev 150
team hedgehogs number improved
unc0rr [Sat, 16 Sep 2006 15:15:30 +0000] rev 149
Fix hedgehog physics %)
unc0rr [Fri, 15 Sep 2006 20:38:25 +0000] rev 148
Don't save demos in 'bin' dir
displacer [Fri, 15 Sep 2006 15:45:30 +0000] rev 147
maximum number of teams and hedgehogs
unc0rr [Fri, 15 Sep 2006 13:47:01 +0000] rev 146
- Fix AI not to damage self hedgehogs
- Fix checking for winner
- main.cpp shouldn't be changed without changing main.cpp.in
unc0rr [Thu, 14 Sep 2006 17:20:50 +0000] rev 145
- Fix crash in AI
- Dont allow to add more than 5 teams
unc0rr [Wed, 13 Sep 2006 19:26:16 +0000] rev 144
- Fix 'new team' regression
- Some improvements to AI
unc0rr [Mon, 11 Sep 2006 21:44:38 +0000] rev 143
- Many fixes to AI
- No more than one teamhealthsorter at a time
unc0rr [Mon, 11 Sep 2006 18:27:49 +0000] rev 142
fix 'Simple game' and playing demos
unc0rr [Sat, 09 Sep 2006 17:59:25 +0000] rev 141
- Small fix for AI
- Full-functional Multiplayer
displacer [Sat, 09 Sep 2006 16:59:10 +0000] rev 140
teams and hedgedogs num selection added to HWgame
unc0rr [Sun, 03 Sep 2006 18:01:34 +0000] rev 139
Fixed AI bug, introduced by previous changes
unc0rr [Sun, 03 Sep 2006 15:39:53 +0000] rev 138
Actualize translation
unc0rr [Sun, 03 Sep 2006 15:34:19 +0000] rev 137
Get game modes from right GameCFGWidget
unc0rr [Sun, 03 Sep 2006 15:26:52 +0000] rev 136
Implement bot levels
displacer [Sun, 03 Sep 2006 14:34:08 +0000] rev 135
margin reduced (space between commands in teamselect widget)
displacer [Sun, 03 Sep 2006 14:15:41 +0000] rev 134
spacing reduced, 4 hedgehog per team by default
unc0rr [Sun, 03 Sep 2006 13:54:45 +0000] rev 133
- Multiplayer game start button
- Alpha-transparent hedgehog for TeamSelWidget
displacer [Sun, 03 Sep 2006 12:56:13 +0000] rev 132
first hedgehogs number selection added
displacer [Mon, 28 Aug 2006 19:02:57 +0000] rev 131
resize bugfix
unc0rr [Sun, 27 Aug 2006 13:47:30 +0000] rev 130
Fix engine PRNG (accidentally deleted a line)
unc0rr [Sun, 27 Aug 2006 13:38:05 +0000] rev 129
All pages are "layouted" now
unc0rr [Sun, 27 Aug 2006 13:21:11 +0000] rev 128
Update file headers & delete unneeded files
unc0rr [Sun, 27 Aug 2006 13:16:40 +0000] rev 127
Use QUuid to generate seed, rand() to choose theme
unc0rr [Sun, 27 Aug 2006 12:41:27 +0000] rev 126
- Now really fix unicode issues
- Some other small fixes
unc0rr [Sat, 26 Aug 2006 10:54:13 +0000] rev 125
Fix unicode names in net game
unc0rr [Sat, 26 Aug 2006 09:41:33 +0000] rev 124
Fixed PRNG to properly use seed string
unc0rr [Sun, 20 Aug 2006 19:22:12 +0000] rev 123
Various small fixes
displacer [Sun, 20 Aug 2006 17:34:22 +0000] rev 122
resize bugfix
displacer [Sun, 20 Aug 2006 17:18:53 +0000] rev 121
resize fix
displacer [Sun, 20 Aug 2006 15:22:26 +0000] rev 120
flat buttons
unc0rr [Fri, 18 Aug 2006 21:02:11 +0000] rev 119
Fix prefix issues
displacer [Fri, 18 Aug 2006 20:46:43 +0000] rev 118
pixmap for command as its fort
displacer [Fri, 18 Aug 2006 20:37:50 +0000] rev 117
HWTeam integration in team select widget
displacer [Fri, 18 Aug 2006 19:59:16 +0000] rev 116
GameUIConfig* member removed
unc0rr [Fri, 18 Aug 2006 14:17:25 +0000] rev 115
Fix compilation on *nix
displacer [Thu, 17 Aug 2006 18:16:51 +0000] rev 114
add remove command slot fixed
unc0rr [Thu, 17 Aug 2006 13:54:18 +0000] rev 113
- Many small fixes in engine
- Better widget placement and translation update in frontend
unc0rr [Wed, 16 Aug 2006 21:35:27 +0000] rev 112
Fix use of slot 8 and avoid such bug in future
unc0rr [Wed, 16 Aug 2006 11:41:00 +0000] rev 111
- 'net nickname' and 'server address' options are on PageNet
- Don't set bots process thread pointer to nil
unc0rr [Mon, 14 Aug 2006 14:49:40 +0000] rev 110
- Use right packet length
- Show messagebox when failed to run engine
unc0rr [Sat, 12 Aug 2006 17:41:02 +0000] rev 109
- Initialize translations earlier
- Fix some small issues and small cleanup
unc0rr [Fri, 11 Aug 2006 20:00:29 +0000] rev 108
Small fixes for better FPC compatibility
unc0rr [Fri, 11 Aug 2006 16:17:50 +0000] rev 107
- Many type fixes
- Get rid of all pointer<->integer typecasts
unc0rr [Thu, 10 Aug 2006 22:19:35 +0000] rev 106
Small fix for 64bit compatibility
unc0rr [Thu, 10 Aug 2006 21:52:14 +0000] rev 105
- Fixed integer->longint
- Many small changes
unc0rr [Thu, 10 Aug 2006 21:22:55 +0000] rev 104
Add simple SDL test app
unc0rr [Mon, 07 Aug 2006 22:49:50 +0000] rev 103
Tool for debugging
unc0rr [Mon, 07 Aug 2006 12:08:43 +0000] rev 102
New faster random generator
unc0rr [Sun, 06 Aug 2006 20:58:05 +0000] rev 101
Get rid of pointer <> integer typecasts
unc0rr [Sun, 06 Aug 2006 20:08:15 +0000] rev 100
Get rid of x86 assembler when using fpc
unc0rr [Sun, 06 Aug 2006 17:11:33 +0000] rev 99
- On windows make packages with all needed dlls
- Fix for long path failure
unc0rr [Sun, 06 Aug 2006 16:00:23 +0000] rev 98
Repair build system
unc0rr [Sun, 06 Aug 2006 15:48:48 +0000] rev 97
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
- fix build
unc0rr [Sun, 06 Aug 2006 15:47:20 +0000] rev 96
prepare for the next commit
unc0rr [Sat, 05 Aug 2006 20:57:36 +0000] rev 95
- Fixed compilation
- Rewritten attack code
- Many small changes
unc0rr [Mon, 31 Jul 2006 11:31:31 +0000] rev 94
+1 layouted page
unc0rr [Sun, 30 Jul 2006 22:18:37 +0000] rev 93
- small fix to translation
- Forts preview renders square pixmap
unc0rr [Sun, 30 Jul 2006 18:59:35 +0000] rev 92
- Fix win message to appear only after all hedgehogs death
- 2 more land templates
unc0rr [Sun, 30 Jul 2006 18:57:44 +0000] rev 91
oops, forgot to commit a file
unc0rr [Thu, 27 Jul 2006 21:13:04 +0000] rev 90
One more page become layouted
unc0rr [Thu, 27 Jul 2006 15:24:14 +0000] rev 89
- Fix various bugs
- CPack support
unc0rr [Wed, 26 Jul 2006 13:44:11 +0000] rev 88
- Fix internationalization issues
- Full Russian translation
unc0rr [Wed, 26 Jul 2006 12:25:48 +0000] rev 87
Convert all pages to classes
unc0rr [Tue, 25 Jul 2006 20:19:46 +0000] rev 86
Predefined teams, 'simple game' doesn't need to create team
unc0rr [Tue, 25 Jul 2006 13:32:11 +0000] rev 85
New GameCFGWidget. Now it's possible to set forts mode from ui
unc0rr [Mon, 24 Jul 2006 22:37:34 +0000] rev 84
Start rewrite ui
unc0rr [Mon, 24 Jul 2006 14:03:51 +0000] rev 83
- First hedgehog in team has first turn in team
- AI fix: let bots go to the right
and... Show whether round finished with draw or team won... get rid of error message
unc0rr [Sun, 23 Jul 2006 21:22:44 +0000] rev 82
- New fort
- New weapon Fire Punch
- Many small fixes
unc0rr [Fri, 21 Jul 2006 20:37:44 +0000] rev 81
More translations
unc0rr [Thu, 20 Jul 2006 20:11:32 +0000] rev 80
- Fixed bug with hedgehog under water using rope
- Add locale support in engine
- Bots use ljump and hjump
- Fix shotgun rating
- Support for theme-dependent sprites
- Horizon and sky can have any image size
- Many small fixes
unc0rr [Sun, 16 Jul 2006 08:13:51 +0000] rev 79
- New test map
- Baseball bat
- Flames
- Bots can use baseball bat
- Many small changes
unc0rr [Wed, 12 Jul 2006 15:39:58 +0000] rev 78
Cluster bomb
unc0rr [Tue, 11 Jul 2006 21:23:00 +0000] rev 77
Delete two more deprecated files
unc0rr [Tue, 11 Jul 2006 21:09:06 +0000] rev 76
Delete deprecated folder .)
unc0rr [Tue, 11 Jul 2006 21:04:05 +0000] rev 75
- New First Aid powerup
- New power progressbar
- Less powerful Desert Eagle
- Bots can use Desert Eagle
- Set TurnTimeLeft to 0 when hh damaged
- Bots can handle situation when ammo is over
- Bots can go in different directions to reach good position, not just only go left or right
- Small fixes for FillLand (use all the array)
- Fixes for world geometry, get rid of one variable
- Added missed in previous commit files
- New test map
unc0rr [Sat, 08 Jul 2006 21:40:03 +0000] rev 74
- Unicode support for team and hedgehogs names
- Clouds move in vertical direction also
- Many fixes to hedgehog physics
- Support for different images in 16 and 32 bit screen resolution
- Fixed bots behavior after attack
- Fixed camera behavior right after the game start
unc0rr [Mon, 03 Jul 2006 17:46:58 +0000] rev 73
- More smooth hedgehogs physics
- Use CMake build system
unc0rr [Thu, 29 Jun 2006 18:27:53 +0000] rev 72
Basic save support in engine
unc0rr [Wed, 28 Jun 2006 18:27:42 +0000] rev 71
- Changed falling damage scoring
- Update version to 0.2
- Bots avoid explosions caused by their weapon
- Fix camera movement