hedgewars/GSHandlers.inc
2008-06-09 unc0rr Don't push attacking hedgehog when using whip or baseball
2008-06-09 unc0rr Fix firepunch direction when attacking from high jump
2008-06-06 unc0rr Prevent wrong aim direction when using rope after high jump
2008-05-29 unc0rr Fix mortar clusters spread direction
2008-05-24 unc0rr - Start chat implementation: chat strings are on the screen
2008-05-17 unc0rr Better rope
2008-05-14 unc0rr Fix some bugs with dropping from parachute
2008-05-12 unc0rr - Continue preparation for implementing attack from rope and parachute
2008-05-12 unc0rr Some preparation work for attacking from rope, parachute and etc.
2008-05-10 unc0rr Implement whip weapon
2008-05-10 unc0rr Initial implementation of mortar
2008-05-08 unc0rr It looks like fix for cluster bomb issue...
2008-05-08 unc0rr - Some changes in clusters initialization
2008-05-08 unc0rr Now really fix issue with mines on top of cases
2008-05-08 unc0rr Fix mines on top of the case issue also
2008-05-08 unc0rr Fix collecting cases after teleportation
2008-05-08 unc0rr Fix issue with hedgehog on top of the hedgehog with pickhammer
2008-04-27 unc0rr Update copyright info in source files headers
2008-04-26 unc0rr Desert Eagle and Shotgun shot animations
2008-04-21 unc0rr Animate baseball bat attack
2008-04-20 unc0rr Teleport animation
2008-04-13 unc0rr Add sprite for pickhammer
2008-03-23 unc0rr Fix fall without damage trick, which could be performed with not attached rope
2008-03-23 unc0rr Fix bug allowing to make stacks of hedgehogs with teleport
2008-03-21 unc0rr Fix accessing to freed memory
2008-03-14 unc0rr Fix potentional syncronizing bug
2008-03-09 unc0rr Fix hedgehogs switching hang
2008-03-07 unc0rr - Use cloud as 'visual gear'
2008-03-07 unc0rr - 'Incoming!' shout when the plane appears
2008-03-07 unc0rr Fix teleportation bug spotted by Tiyuri
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