Mon, 29 Oct 2012 20:37:57 -0400 fix hat names. more efficient killing off of limited hogs (takes too long to wait otherwise)
nemo [Mon, 29 Oct 2012 20:37:57 -0400] rev 7894
fix hat names. more efficient killing off of limited hogs (takes too long to wait otherwise)
Tue, 30 Oct 2012 14:40:40 -0400 new script specialising in altering weapon behaviour 0.9.18
Vatten [Tue, 30 Oct 2012 14:40:40 -0400] rev 7893
new script specialising in altering weapon behaviour
Tue, 30 Oct 2012 00:17:23 +0100 merge from stable
koda [Tue, 30 Oct 2012 00:17:23 +0100] rev 7892
merge from stable
Tue, 30 Oct 2012 00:13:22 +0100 polish language update (+ closes issue 322) 0.9.18
szczur [Tue, 30 Oct 2012 00:13:22 +0100] rev 7891
polish language update (+ closes issue #322)
Mon, 29 Oct 2012 18:20:08 -0400 consistent line endings 0.9.18
nemo [Mon, 29 Oct 2012 18:20:08 -0400] rev 7890
consistent line endings
Mon, 29 Oct 2012 18:20:08 -0400 consistent line endings
nemo [Mon, 29 Oct 2012 18:20:08 -0400] rev 7889
consistent line endings
Mon, 29 Oct 2012 17:38:54 -0400 fix reserved hats from scripting 0.9.18
nemo [Mon, 29 Oct 2012 17:38:54 -0400] rev 7888
fix reserved hats from scripting
Mon, 29 Oct 2012 17:38:54 -0400 fix reserved hats from scripting
nemo [Mon, 29 Oct 2012 17:38:54 -0400] rev 7887
fix reserved hats from scripting
Mon, 29 Oct 2012 17:17:26 -0400 remove cleaver gradient 0.9.18
Star [Mon, 29 Oct 2012 17:17:26 -0400] rev 7886
remove cleaver gradient
Mon, 29 Oct 2012 17:17:26 -0400 remove cleaver gradient
Star [Mon, 29 Oct 2012 17:17:26 -0400] rev 7885
remove cleaver gradient
Mon, 29 Oct 2012 21:46:50 +0100 merge trunk in 0.9.18 0.9.18
koda [Mon, 29 Oct 2012 21:46:50 +0100] rev 7884
merge trunk in 0.9.18
Mon, 29 Oct 2012 21:49:09 +0100 dev version bump, for 'stable' commits please use 0.9.18 branch
koda [Mon, 29 Oct 2012 21:49:09 +0100] rev 7883
dev version bump, for 'stable' commits please use 0.9.18 branch
Mon, 29 Oct 2012 16:26:26 -0400 disable this block since it doesn't fit star's new graphic. doesn't show up often anyway, since unc0rr changed gst clearing
nemo [Mon, 29 Oct 2012 16:26:26 -0400] rev 7882
disable this block since it doesn't fit star's new graphic. doesn't show up often anyway, since unc0rr changed gst clearing
Mon, 29 Oct 2012 21:14:48 +0100 use VideoItem::prefix instead of VideoItem::name as suggested by Stepan777
koda [Mon, 29 Oct 2012 21:14:48 +0100] rev 7881
use VideoItem::prefix instead of VideoItem::name as suggested by Stepan777
Mon, 29 Oct 2012 16:23:45 -0400 tweaked hedgehog sprite (gstLoser and such) this version tries to clean up a bit of the pixelation from having not been edited in inkscape
Star [Mon, 29 Oct 2012 16:23:45 -0400] rev 7880
tweaked hedgehog sprite (gstLoser and such) this version tries to clean up a bit of the pixelation from having not been edited in inkscape
Tue, 30 Oct 2012 00:16:42 +0400 Change messages a bit
unc0rr [Tue, 30 Oct 2012 00:16:42 +0400] rev 7879
Change messages a bit
Tue, 30 Oct 2012 00:10:31 +0400 Mutant script
unc0rr [Tue, 30 Oct 2012 00:10:31 +0400] rev 7878
Mutant script
Mon, 29 Oct 2012 14:22:29 -0400 Fix training script positions altered by variable land dimension change. Issue #453
nemo [Mon, 29 Oct 2012 14:22:29 -0400] rev 7877
Fix training script positions altered by variable land dimension change. issue #453
Mon, 29 Oct 2012 18:17:36 +0100 Fix 440, used 'grave' rather than '`' in default binds
Xeli [Mon, 29 Oct 2012 18:17:36 +0100] rev 7876
Fix 440, used 'grave' rather than '`' in default binds
Mon, 29 Oct 2012 10:39:46 -0400 darken and contrast the gray images to distinguish more easily from pink
nemo [Mon, 29 Oct 2012 10:39:46 -0400] rev 7875
darken and contrast the gray images to distinguish more easily from pink
Mon, 29 Oct 2012 09:35:16 -0400 Arbitrarily tweaked to not firepunch loose, and to increase chance of bazooka doing it to about 20%
nemo [Mon, 29 Oct 2012 09:35:16 -0400] rev 7874
Arbitrarily tweaked to not firepunch loose, and to increase chance of bazooka doing it to about 20%
Mon, 29 Oct 2012 14:32:54 +0400 Improve TestSniperRifle a bit
unc0rr [Mon, 29 Oct 2012 14:32:54 +0400] rev 7873
Improve TestSniperRifle a bit
Mon, 29 Oct 2012 05:06:15 -0400 Allow cleavers to be knocked loose by explosions. Probabilities might need tweaking.
nemo [Mon, 29 Oct 2012 05:06:15 -0400] rev 7872
Allow cleavers to be knocked loose by explosions. Probabilities might need tweaking.
Mon, 29 Oct 2012 12:51:21 +0400 boo, koda
unc0rr [Mon, 29 Oct 2012 12:51:21 +0400] rev 7871
boo, koda
Mon, 29 Oct 2012 05:12:24 +0100 this commit is a no-op
koda [Mon, 29 Oct 2012 05:12:24 +0100] rev 7870
this commit is a no-op
Mon, 29 Oct 2012 04:26:44 +0100 close engine shortcut, from the discussion in issue 317
koda [Mon, 29 Oct 2012 04:26:44 +0100] rev 7869
close engine shortcut, from the discussion in issue #317
Mon, 29 Oct 2012 00:36:40 +0100 disable fps widget when recording
koda [Mon, 29 Oct 2012 00:36:40 +0100] rev 7868
disable fps widget when recording
Mon, 29 Oct 2012 00:20:34 +0100 add videorec button descriptions and delete screenshot when video is deleted (issue 427)
koda [Mon, 29 Oct 2012 00:20:34 +0100] rev 7867
add videorec button descriptions and delete screenshot when video is deleted (issue #427)
Sun, 28 Oct 2012 23:53:38 +0100 apparently we are forced to use a (dummy) callback for glut 3.0 compatibility
koda [Sun, 28 Oct 2012 23:53:38 +0100] rev 7866
apparently we are forced to use a (dummy) callback for glut 3.0 compatibility
Sun, 28 Oct 2012 22:52:08 +0100 increase framerate and bitrate (issue 427)
koda [Sun, 28 Oct 2012 22:52:08 +0100] rev 7865
increase framerate and bitrate (issue #427)
Sun, 28 Oct 2012 17:31:54 -0400 double cleaver rotation speed, also make spin direction dX dependent.
nemo [Sun, 28 Oct 2012 17:31:54 -0400] rev 7864
double cleaver rotation speed, also make spin direction dX dependent.
Mon, 29 Oct 2012 00:03:42 +0400 Slight update of russian translation
unc0rr [Mon, 29 Oct 2012 00:03:42 +0400] rev 7863
Slight update of russian translation
Sun, 28 Oct 2012 23:43:56 +0400 Choose first unused color for added team (addresses issue 431) + other small changes
unc0rr [Sun, 28 Oct 2012 23:43:56 +0400] rev 7862
Choose first unused color for added team (addresses issue #431) + other small changes
Sun, 28 Oct 2012 15:18:26 +0100 add SDL as an dependency hedgeroid
Xeli [Sun, 28 Oct 2012 15:18:26 +0100] rev 7861
add SDL as an dependency
Sun, 28 Oct 2012 20:35:08 +0100 let animation objects delete themselves after they are not being used anymore
sheepluva [Sun, 28 Oct 2012 20:35:08 +0100] rev 7860
let animation objects delete themselves after they are not being used anymore PS: I don't like that we create new animation objects every single time before a page transition is done, I'm sure that can be done in a nicer way. But at least we're not keeping those non-reused objects around forever now...
Sun, 28 Oct 2012 15:15:39 +0100 revert tremor back to a version before koda broke it ;p hedgeroid
Xeli [Sun, 28 Oct 2012 15:15:39 +0100] rev 7859
revert tremor back to a version before koda broke it ;p
Sun, 28 Oct 2012 12:36:08 -0400 more like here
nemo [Sun, 28 Oct 2012 12:36:08 -0400] rev 7858
more like here
Sun, 28 Oct 2012 15:12:37 +0100 merge Medo's GSoC work hedgeroid
Xeli [Sun, 28 Oct 2012 15:12:37 +0100] rev 7857
merge Medo's GSoC work
Sun, 28 Oct 2012 11:04:03 -0400 Workaround for visual bug. Issue #442
nemo [Sun, 28 Oct 2012 11:04:03 -0400] rev 7856
Workaround for visual bug. issue #442
Sun, 28 Oct 2012 13:28:23 +0100 merge hedgeroid branch with tip hedgeroid
Xeli [Sun, 28 Oct 2012 13:28:23 +0100] rev 7855
merge hedgeroid branch with tip
Sun, 28 Oct 2012 04:57:11 +0100 add flag of the soviet union (issue 297)
koda [Sun, 28 Oct 2012 04:57:11 +0100] rev 7854
add flag of the soviet union (issue #297)
Sun, 28 Oct 2012 04:47:30 +0100 fix for issue 432, show ready toggle for room admins, set them always ready, keep the blinking option
koda [Sun, 28 Oct 2012 04:47:30 +0100] rev 7853
fix for issue #432, show ready toggle for room admins, set them always ready, keep the blinking option
Sun, 28 Oct 2012 04:31:27 +0100 merge
koda [Sun, 28 Oct 2012 04:31:27 +0100] rev 7852
merge
Sun, 28 Oct 2012 04:31:16 +0100 forgot to remove these files when reverting tremor
koda [Sun, 28 Oct 2012 04:31:16 +0100] rev 7851
forgot to remove these files when reverting tremor
Sun, 28 Oct 2012 04:28:39 +0100 cleanup in initEverything and freeEverything
koda [Sun, 28 Oct 2012 04:28:39 +0100] rev 7850
cleanup in initEverything and freeEverything
Sun, 28 Oct 2012 04:00:07 +0100 revert r767d3c4153a1 this tremor implementation is buggy
koda [Sun, 28 Oct 2012 04:00:07 +0100] rev 7849
revert r767d3c4153a1 this tremor implementation is buggy
Sun, 28 Oct 2012 03:48:37 +0100 * fix initialisation, preload values and then read args
koda [Sun, 28 Oct 2012 03:48:37 +0100] rev 7848
* fix initialisation, preload values and then read args * respect audio and music settings * a few variables cleanup
Sun, 28 Oct 2012 03:12:49 +0100 disable audio dampening on mobile
koda [Sun, 28 Oct 2012 03:12:49 +0100] rev 7847
disable audio dampening on mobile
Sun, 28 Oct 2012 00:16:59 +0200 polish translation update (bug448)
szczur [Sun, 28 Oct 2012 00:16:59 +0200] rev 7846
polish translation update (bug #448)
Sat, 27 Oct 2012 21:56:58 -0400 issue #428 - move power to after team labels
nemo [Sat, 27 Oct 2012 21:56:58 -0400] rev 7845
issue #428 - move power to after team labels
Sat, 27 Oct 2012 21:40:37 +0200 german engine translation update
sheepluva [Sat, 27 Oct 2012 21:40:37 +0200] rev 7844
german engine translation update
Sat, 27 Oct 2012 21:24:17 +0200 german Qt-Frontend translation update
sheepluva [Sat, 27 Oct 2012 21:24:17 +0200] rev 7843
german Qt-Frontend translation update
Sat, 27 Oct 2012 22:23:41 +0400 - Better fix than the one from rc7f5c3bd7f8c. Now just scrolling back till net/nettype/main page. Not tested aswell.
unc0rr [Sat, 27 Oct 2012 22:23:41 +0400] rev 7842
- Better fix than the one from rc7f5c3bd7f8c. Now just scrolling back till net/nettype/main page. Not tested aswell. - Fix couple warnings
Sat, 27 Oct 2012 20:05:52 +0200 apply unC0Rr's fix for 435 to landscape and non numbered ammomenu
Xeli [Sat, 27 Oct 2012 20:05:52 +0200] rev 7841
apply unC0Rr's fix for 435 to landscape and non numbered ammomenu
Sat, 27 Oct 2012 21:39:09 +0400 Fix issue 435, and also unreported bug when 2 or even 4 entries could have selection at the same time in weapons menu.
unc0rr [Sat, 27 Oct 2012 21:39:09 +0400] rev 7840
Fix issue #435, and also unreported bug when 2 or even 4 entries could have selection at the same time in weapons menu.
Sat, 27 Oct 2012 19:27:20 +0200 these files had the executable flag/permission set
sheepluva [Sat, 27 Oct 2012 19:27:20 +0200] rev 7839
these files had the executable flag/permission set
Sat, 27 Oct 2012 11:33:38 -0400 Issue #443 - change in syntax for effects
nemo [Sat, 27 Oct 2012 11:33:38 -0400] rev 7838
issue #443 - change in syntax for effects
Sat, 27 Oct 2012 14:50:38 +0200 minor macro cleanup
koda [Sat, 27 Oct 2012 14:50:38 +0200] rev 7837
minor macro cleanup
Sat, 27 Oct 2012 14:28:52 +0200 updated italian translation (#447)
ChipHome [Sat, 27 Oct 2012 14:28:52 +0200] rev 7836
updated italian translation (#447)
Sat, 27 Oct 2012 01:16:35 +0400 Clear hedgehog's gear Power value when switching. Should fix issue 446 (not tested, but looks obvious).
unc0rr [Sat, 27 Oct 2012 01:16:35 +0400] rev 7835
Clear hedgehog's gear Power value when switching. Should fix issue #446 (not tested, but looks obvious).
(0) -3000 -1000 -300 -100 -60 +60 +100 +300 +1000 +3000 tip