Sun, 02 Jan 2011 13:54:28 +0100 |
sheepluva |
display caption for ammotype amNothing when switched to so that players know what just happened
|
file |
diff |
annotate
|
Sun, 21 Nov 2010 19:41:19 +0300 |
unc0rr |
uDebug
|
file |
diff |
annotate
|
Sun, 21 Nov 2010 19:07:43 +0300 |
unc0rr |
Remove uAmmos dependaency from uCommands
|
file |
diff |
annotate
|
Sun, 21 Nov 2010 16:53:31 +0300 |
unc0rr |
uCaptions
|
file |
diff |
annotate
|
Thu, 18 Nov 2010 12:12:51 +0300 |
unC0Rr |
Haven't found a better place than uIO for OutError
|
file |
diff |
annotate
|
Thu, 18 Nov 2010 11:32:47 +0300 |
unC0Rr |
Move some stuff from uMisc to uUtils
|
file |
diff |
annotate
|
Thu, 18 Nov 2010 09:12:27 +0300 |
unC0Rr |
Introduce uCommands.pas
|
file |
diff |
annotate
|
Wed, 17 Nov 2010 22:14:41 +0300 |
unc0rr |
uTeams
|
file |
diff |
annotate
|
Wed, 17 Nov 2010 17:45:55 +0300 |
unC0Rr |
Move variables from uMisc to uVariables
|
file |
diff |
annotate
|
Wed, 17 Nov 2010 17:22:36 +0300 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
|
file |
diff |
annotate
|
Sun, 21 Nov 2010 04:10:39 +0100 |
koda |
display an empty table for missions
|
file |
diff |
annotate
|
Mon, 15 Nov 2010 14:39:58 -0500 |
nemo |
This should fix Chip's bug with unlimited teleports. Also remove more hog placement special behaviour and just use ResetWeapons with a check against PlacingHogs mode
|
file |
diff |
annotate
|
Sun, 14 Nov 2010 23:28:45 +0100 |
Henek |
resets CurAmmoType in ResetWeapons
|
file |
diff |
annotate
|
Sun, 14 Nov 2010 12:53:33 -0500 |
nemo |
fix placement
0.9.14.1
|
file |
diff |
annotate
|
Tue, 09 Nov 2010 22:44:12 -0500 |
nemo |
hide crosshair when switching to no weapon
|
file |
diff |
annotate
|