Tue, 30 Mar 2010 13:35:26 +0000 Engine:
smxx [Tue, 30 Mar 2010 13:35:26 +0000] rev 3174
Engine: * Made home run harder to achieve Graphics: * Added laurel hat
Tue, 30 Mar 2010 13:33:01 +0000 This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
nemo [Tue, 30 Mar 2010 13:33:01 +0000] rev 3173
This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
Tue, 30 Mar 2010 13:20:04 +0000 Engine:
smxx [Tue, 30 Mar 2010 13:20:04 +0000] rev 3172
Engine: * Lowered the number of feathers spawned by Birdy * Made hogs caugh/moan once they lose health due to poison - no longer random Frontend: * Modified game scheme editor to lookup the number of default ammoschemes (no longer hardcoded) * Added new default game schemes: Barrel Mayhem, Tunnel Hogs * Added new default weapon scheme: Tunnel Hogs
Tue, 30 Mar 2010 02:45:31 +0000 crank up r a bit
nemo [Tue, 30 Mar 2010 02:45:31 +0000] rev 3171
crank up r a bit
Tue, 30 Mar 2010 00:03:58 +0000 ifrontend: predispone teams in a proper data structure
koda [Tue, 30 Mar 2010 00:03:58 +0000] rev 3170
ifrontend: predispone teams in a proper data structure
Tue, 30 Mar 2010 00:02:40 +0000 prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo [Tue, 30 Mar 2010 00:02:40 +0000] rev 3169
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
Mon, 29 Mar 2010 23:47:38 +0000 Fix a small glitch due to scaling down in mines and airplaine pixmaps
palewolf [Mon, 29 Mar 2010 23:47:38 +0000] rev 3168
Fix a small glitch due to scaling down in mines and airplaine pixmaps
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