Sat, 10 Jan 2009 22:50:54 +0000 |
unc0rr |
Implement precise aiming when pressing left shift
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Fri, 02 Jan 2009 14:22:33 +0000 |
unc0rr |
Quick replay round to spectators until current move
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Mon, 27 Oct 2008 21:01:18 +0000 |
unc0rr |
Make debug messages not to screw text log
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Tue, 14 Oct 2008 14:33:54 +0000 |
unc0rr |
Add more support for handling disconnects while playing (not fully tested)
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Mon, 13 Oct 2008 19:04:27 +0000 |
unc0rr |
Add partial implementation of handling disconnects while playing via network
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Fri, 27 Jun 2008 20:56:38 +0000 |
unc0rr |
- Fix accidental network breakage
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Fri, 27 Jun 2008 17:45:35 +0000 |
unc0rr |
Hopefully done taunts implementation
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Mon, 09 Jun 2008 14:20:16 +0000 |
unc0rr |
Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
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Sun, 08 Jun 2008 18:53:02 +0000 |
unc0rr |
Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
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Sat, 24 May 2008 18:37:04 +0000 |
unc0rr |
Preparing to have gsChat gamestate
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Sat, 24 May 2008 17:34:06 +0000 |
unc0rr |
- Start chat implementation: chat strings are on the screen
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Wed, 07 May 2008 14:41:34 +0000 |
unc0rr |
Fix potential queue error in rare cases
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Tue, 05 Feb 2008 18:25:46 +0000 |
unc0rr |
- Handle new command in game record and net
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