Mon, 12 Jan 2009 21:49:10 +0000 |
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Start voicepacks implementation
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Mon, 12 Jan 2009 14:43:56 +0000 |
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Fix yet another ballgun bug
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Sat, 10 Jan 2009 22:50:54 +0000 |
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Implement precise aiming when pressing left shift
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Fri, 09 Jan 2009 14:47:54 +0000 |
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Initial health graphic implementation
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Thu, 08 Jan 2009 15:56:14 +0000 |
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Add napalm weapon name
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Thu, 08 Jan 2009 15:42:36 +0000 |
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Ballsgun
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Tue, 06 Jan 2009 14:18:09 +0000 |
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Adjust flame parameters to produce more damage
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Mon, 05 Jan 2009 17:03:49 +0000 |
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Move sprite to where it should be
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Fri, 02 Jan 2009 21:39:51 +0000 |
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Drill rocket
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Fri, 02 Jan 2009 19:44:52 +0000 |
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Start work on lobby: add/remove nick from the list on join/quit
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Thu, 04 Dec 2008 21:59:25 +0000 |
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More stable blowtorch:
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Sun, 23 Nov 2008 23:16:33 +0000 |
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small fixes
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Sat, 22 Nov 2008 14:39:14 +0000 |
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Quick and dirty napalm implementation
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Fri, 21 Nov 2008 15:58:36 +0000 |
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- Convert small damage tag to visual gears
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Fri, 31 Oct 2008 14:55:00 +0000 |
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Activate cake after 4 turns
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Fri, 31 Oct 2008 14:01:26 +0000 |
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- Add a bunch of hats
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Mon, 27 Oct 2008 14:54:38 +0000 |
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Correct default ammo set
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Sun, 26 Oct 2008 17:41:03 +0000 |
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Support 'Divide teams' option in engine
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Thu, 16 Oct 2008 16:57:51 +0000 |
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Use seduction sound
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Mon, 29 Sep 2008 09:33:44 +0000 |
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- Fix water rise
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Tue, 23 Sep 2008 06:27:53 +0000 |
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Seduction animation
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Tue, 23 Sep 2008 06:09:13 +0000 |
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A bit larger heart
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Mon, 22 Sep 2008 22:14:01 +0000 |
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- Update Italian translation
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Fri, 19 Sep 2008 20:41:53 +0000 |
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Use new sounds
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Fri, 19 Sep 2008 14:10:51 +0000 |
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Draw smoke trail underneath of grenade
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Thu, 18 Sep 2008 16:16:41 +0000 |
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Add Hellish bomb weapon
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Thu, 18 Sep 2008 14:44:44 +0000 |
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Add watermelon sprite
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Thu, 18 Sep 2008 13:39:05 +0000 |
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Add watermelon weapon (without proper sprites yet)
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Wed, 17 Sep 2008 17:33:44 +0000 |
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- Continue seduction implementation
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Sun, 31 Aug 2008 17:22:50 +0000 |
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Hats now fully implemented for local game
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Sat, 16 Aug 2008 11:22:34 +0000 |
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Start seduction weapon implementation
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Sun, 10 Aug 2008 19:55:08 +0000 |
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Enable back rendering objects that are put on top of land texture
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Fri, 08 Aug 2008 20:38:26 +0000 |
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Allow theme-customizable water and girder
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Wed, 30 Jul 2008 12:14:24 +0000 |
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- Some physics changes
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Sun, 27 Jul 2008 21:50:44 +0000 |
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Draw yet not available ammo grayscaled
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Sun, 27 Jul 2008 20:03:07 +0000 |
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Play Ow1.ogg and Ow4.ogg when hedgehog falls
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Sun, 27 Jul 2008 16:35:44 +0000 |
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- Use DejaVuSans-Bold instead of DejaVuSans+bold
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Sun, 27 Jul 2008 14:28:45 +0000 |
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Play sound before cake explodes
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Sun, 27 Jul 2008 13:44:04 +0000 |
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- Cake sits down before exploding
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Sun, 27 Jul 2008 13:32:44 +0000 |
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Animate falling and waking up cake
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Fri, 25 Jul 2008 22:28:22 +0000 |
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Show cake rotated correct angle
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Fri, 25 Jul 2008 13:52:35 +0000 |
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First implementation of the Cake weapon
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Fri, 25 Jul 2008 10:56:05 +0000 |
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Stubs for spider weapon
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Sat, 12 Jul 2008 14:26:43 +0000 |
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Make all in-game fonts bold
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Mon, 07 Jul 2008 13:06:25 +0000 |
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Update copyright headers a bit
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Fri, 04 Jul 2008 21:20:17 +0000 |
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Update explosion graphics
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Fri, 04 Jul 2008 19:25:00 +0000 |
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Better ?? implementation of explosion
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Fri, 04 Jul 2008 14:40:52 +0000 |
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Testing explosion particles implementation
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Mon, 30 Jun 2008 17:36:55 +0000 |
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- Fix previous commit
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Fri, 27 Jun 2008 20:11:20 +0000 |
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Lemonade taunt
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Fri, 27 Jun 2008 19:57:24 +0000 |
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Wave and Hurrah taunts
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Fri, 27 Jun 2008 17:22:15 +0000 |
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Further work on taunts
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Thu, 26 Jun 2008 19:39:26 +0000 |
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Start implementing waves
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Sun, 22 Jun 2008 19:26:01 +0000 |
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Start exit confirmation implementation
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Wed, 18 Jun 2008 18:57:34 +0000 |
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Winners clan hedgehogs smiling with big smile
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Wed, 18 Jun 2008 18:46:11 +0000 |
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Whip animation
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Wed, 11 Jun 2008 22:19:14 +0000 |
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Use Kamikaze sound
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Wed, 11 Jun 2008 20:27:09 +0000 |
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Get rid of old console
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Wed, 11 Jun 2008 15:42:53 +0000 |
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Use kamiakze sprite
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Mon, 09 Jun 2008 20:34:45 +0000 |
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Kamikaze weapon
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