hedgewars/uMisc.pas
Sat, 12 Apr 2008 17:00:06 +0000 unc0rr - Small formatting changes
Fri, 07 Mar 2008 17:43:05 +0000 unc0rr Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
Fri, 22 Feb 2008 16:07:16 +0000 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
Thu, 21 Feb 2008 18:48:16 +0000 unc0rr Start console OpenGL reincarnation
Fri, 01 Feb 2008 16:39:37 +0000 unc0rr - Store sky color in theme cfg file
Mon, 28 Jan 2008 18:22:35 +0000 unc0rr - Some optimizations
Mon, 28 Jan 2008 17:11:19 +0000 unc0rr - Enable back console (doesn't render yet)
Sun, 27 Jan 2008 15:02:12 +0000 unc0rr More sprites are visible
Sat, 26 Jan 2008 10:55:34 +0000 unc0rr Enable back fps counter
Fri, 25 Jan 2008 23:33:35 +0000 unc0rr Now show sprites too
Fri, 25 Jan 2008 21:55:48 +0000 unc0rr Some further work on switching to OpenGL rendering
Fri, 25 Jan 2008 20:47:50 +0000 unc0rr Start conversion to OpenGL rendering
Sun, 02 Dec 2007 17:29:20 +0000 unc0rr 's' key to speed up demo playing
Sun, 21 Oct 2007 15:39:21 +0000 unc0rr - New training (not finished yet)
Sat, 29 Sep 2007 16:39:21 +0000 unc0rr - Fix some warnings
Fri, 20 Jul 2007 19:04:24 +0000 unc0rr Finalize basic playlists implementation
Sun, 08 Jul 2007 17:16:46 +0000 unc0rr - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
Sun, 01 Jul 2007 11:02:47 +0000 unc0rr - Better randomness of placing hedgehogs on the land
Thu, 07 Jun 2007 18:09:54 +0000 unc0rr Ability to choose which info is shown above hedgehogs
Sun, 03 Jun 2007 17:21:57 +0000 unc0rr - Fix some bugs
Sun, 27 May 2007 20:17:55 +0000 unc0rr Option for alternative damage tags
Thu, 15 Mar 2007 22:46:37 +0000 displacer merge fixes from branch
Sun, 11 Mar 2007 17:19:28 +0000 unc0rr - Fix most of the warnings in hwengine
Fri, 23 Feb 2007 14:52:45 +0000 unc0rr Fix run with DEBUGFILE turned off
Mon, 12 Feb 2007 21:57:29 +0000 unc0rr Fix AI using shotgun and Desert Eagle
Sun, 11 Feb 2007 15:33:19 +0000 unc0rr AI thinks in separate thread
Mon, 05 Feb 2007 19:33:24 +0000 unc0rr Update copyright information
Sat, 27 Jan 2007 14:18:33 +0000 unc0rr integer -> LongInt
Sat, 27 Jan 2007 14:06:29 +0000 unc0rr - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
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