Sun, 30 Jun 2019 11:43:39 +0200 Mark Polish translation as complete for next release
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:43:39 +0200] rev 15229
Mark Polish translation as complete for next release
Sun, 30 Jun 2019 11:42:47 +0200 Update Polish frontend translation and finish pl.txt
KoBeWi [Sun, 30 Jun 2019 11:42:47 +0200] rev 15228
Update Polish frontend translation and finish pl.txt
Sun, 30 Jun 2019 11:20:22 +0200 Fix sidFPS not being properly right-aligned (again!)
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:20:22 +0200] rev 15227
Fix sidFPS not being properly right-aligned (again!) FPS display worked before, but it was accidentally un-done in bcecb3349948e2e00d3f2ee0c6497a24676a4efb.
Sat, 29 Jun 2019 23:12:21 +0200 Display special icon when moving bee cursor over gray wrap area
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 23:12:21 +0200] rev 15226
Display special icon when moving bee cursor over gray wrap area This is done as a reminder to remind the player the bee will attempt to fly through the edge first when placing the target in one of the two gray areas.
Sat, 29 Jun 2019 22:52:14 +0200 Bee: Call HomingWrap in pre-homing phase, too
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:52:14 +0200] rev 15225
Bee: Call HomingWrap in pre-homing phase, too
Sat, 29 Jun 2019 22:03:44 +0200 Air mine contour: Lower opacity when not seeking
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:03:44 +0200] rev 15224
Air mine contour: Lower opacity when not seeking
Sat, 29 Jun 2019 21:19:02 +0200 More logical lamp rules for air mine
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:19:02 +0200] rev 15223
More logical lamp rules for air mine * lamp off = not seeking for hogs * lamp on = seeking for hogs * lamp flashes = chasing a hedgehog
Sat, 29 Jun 2019 21:00:27 +0200 Make air mine contour red when chasing
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:00:27 +0200] rev 15222
Make air mine contour red when chasing
Sat, 29 Jun 2019 20:41:14 +0200 Render contour of air mines when in highly opaque water
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 20:41:14 +0200] rev 15221
Render contour of air mines when in highly opaque water
Sat, 29 Jun 2019 19:35:59 +0200 WxW: Hide “Please wait ...” panel by default
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:35:59 +0200] rev 15220
WxW: Hide “Please wait ...” panel by default
Sat, 29 Jun 2019 19:06:41 +0200 Update changelog WRT Polish translation
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:06:41 +0200] rev 15219
Update changelog WRT Polish translation
Sat, 29 Jun 2019 19:05:50 +0200 Update Polish translation: Lua 100%, update pl.txt
KoBeWi [Sat, 29 Jun 2019 19:05:50 +0200] rev 15218
Update Polish translation: Lua 100%, update pl.txt
Mon, 24 Jun 2019 11:25:15 +0200 Fix buggy kamikaze when hog took damage during short waiting phase at start
Wuzzy <Wuzzy2@mail.ru> [Mon, 24 Jun 2019 11:25:15 +0200] rev 15217
Fix buggy kamikaze when hog took damage during short waiting phase at start
Sun, 23 Jun 2019 16:14:27 +0200 Explode hog instantly when taking damage while dying
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 16:14:27 +0200] rev 15216
Explode hog instantly when taking damage while dying
Sun, 23 Jun 2019 11:28:00 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 11:28:00 +0200] rev 15215
Update changelog
Sun, 23 Jun 2019 10:49:15 +0200 Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 10:49:15 +0200] rev 15214
Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
Sat, 22 Jun 2019 10:32:15 -0400 Someone didn't understand why they couldn't rejoin a game. Maybe this will help
nemo [Sat, 22 Jun 2019 10:32:15 -0400] rev 15213
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
Fri, 21 Jun 2019 22:36:50 -0400 48 used to be the limit
nemo [Fri, 21 Jun 2019 22:36:50 -0400] rev 15212
48 used to be the limit
Sat, 22 Jun 2019 00:18:24 +0300 fill the atlas with sprites
alfadur [Sat, 22 Jun 2019 00:18:24 +0300] rev 15211
fill the atlas with sprites
Fri, 21 Jun 2019 20:27:37 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Jun 2019 20:27:37 +0200] rev 15210
Update locale files
Fri, 21 Jun 2019 20:13:12 +0200 Add Scottish Gaelic translation in metadata files
GunChleoc [Fri, 21 Jun 2019 20:13:12 +0200] rev 15209
Add Scottish Gaelic translation in metadata files
Fri, 21 Jun 2019 20:08:05 +0200 Update Scottish Gaelic translation (frontend)
GunChleoc [Fri, 21 Jun 2019 20:08:05 +0200] rev 15208
Update Scottish Gaelic translation (frontend)
Fri, 21 Jun 2019 00:33:56 +0300 add a way to reference atlas contents
alfadur [Fri, 21 Jun 2019 00:33:56 +0300] rev 15207
add a way to reference atlas contents
Thu, 20 Jun 2019 16:05:03 +0300 fix hammer and rcplane sprite offsets
alfadur [Thu, 20 Jun 2019 16:05:03 +0300] rev 15206
fix hammer and rcplane sprite offsets
Thu, 20 Jun 2019 15:56:59 +0300 add missing GL2 support call
alfadur [Thu, 20 Jun 2019 15:56:59 +0300] rev 15205
add missing GL2 support call
Wed, 19 Jun 2019 22:36:11 -0400 consistent indentation with rest of unit. was just to help me read this block
nemo [Wed, 19 Jun 2019 22:36:11 -0400] rev 15204
consistent indentation with rest of unit. was just to help me read this block
Wed, 19 Jun 2019 23:52:54 +0200 Rework EquidistantPoints
unc0rr [Wed, 19 Jun 2019 23:52:54 +0200] rev 15203
Rework EquidistantPoints
Wed, 19 Jun 2019 17:19:52 -0400 make airmines less of CPU hogs
nemo [Wed, 19 Jun 2019 17:19:52 -0400] rev 15202
make airmines less of CPU hogs
Wed, 19 Jun 2019 20:37:02 +0200 Make flames ignore bouncy world edge
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 20:37:02 +0200] rev 15201
Make flames ignore bouncy world edge Rationale: Flame speed heavily relies on wind and cannot be reasonably reversed. The rationale is similar as for gtPoisonCloud.
Wed, 19 Jun 2019 19:02:49 +0200 uLand.pas: Remove unused variable
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 19:02:49 +0200] rev 15200
uLand.pas: Remove unused variable
Wed, 19 Jun 2019 18:51:02 +0200 weBounce: Fix some weird bouncing behaviour
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 18:51:02 +0200] rev 15199
weBounce: Fix some weird bouncing behaviour
Mon, 17 Jun 2019 21:43:05 +0200 Lua: Fix incorrect values for capcolDefault, capcolSetting
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 21:43:05 +0200] rev 15198
Lua: Fix incorrect values for capcolDefault, capcolSetting
Wed, 19 Jun 2019 02:40:00 +0300 enable local admins for non-official servers
alfadur [Wed, 19 Jun 2019 02:40:00 +0300] rev 15197
enable local admins for non-official servers
Wed, 19 Jun 2019 01:47:56 +0300 break error loop in client removal
alfadur [Wed, 19 Jun 2019 01:47:56 +0300] rev 15196
break error loop in client removal
Wed, 19 Jun 2019 01:19:10 +0300 pin removed clients until the output buffer is flushed
alfadur [Wed, 19 Jun 2019 01:19:10 +0300] rev 15195
pin removed clients until the output buffer is flushed
Wed, 19 Jun 2019 00:49:45 +0300 remove a 2015ism
alfadur [Wed, 19 Jun 2019 00:49:45 +0300] rev 15194
remove a 2015ism
Mon, 17 Jun 2019 20:55:11 +0200 ACF5: Fix incorrect ammo display on turn start at wave 3
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:55:11 +0200] rev 15193
ACF5: Fix incorrect ammo display on turn start at wave 3
Mon, 17 Jun 2019 20:27:34 +0200 New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:27:34 +0200] rev 15192
New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size It works by using 4 hardcoded map sizes and the rest is simply interpolated. Size 1: 1024×512 Size 6: 2048×1024 Size 12: 4096×2048 (default, compatible with pre-1.0.0) Size 25: 8192×4096
Mon, 17 Jun 2019 20:20:01 +0200 Fix air mine spawning inside land if land is almost completely full
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:20:01 +0200] rev 15191
Fix air mine spawning inside land if land is almost completely full Bug conditions: * cAirMines >= 1 * Play with a drawn map filled with land
Mon, 17 Jun 2019 19:51:05 +0200 Fix mapgen flowers being slightly offset on X axis
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:51:05 +0200] rev 15190
Fix mapgen flowers being slightly offset on X axis
Mon, 17 Jun 2019 19:33:43 +0200 ACF10: Show proper messages when everyone dies
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:33:43 +0200] rev 15189
ACF10: Show proper messages when everyone dies If everyone died, the game cannot continue, but you still win (since it's a sandbox mission).
Mon, 17 Jun 2019 19:20:02 +0200 ACF: Show "Mission succeeded/failed" in stats screen
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:20:02 +0200] rev 15188
ACF: Show "Mission succeeded/failed" in stats screen
Mon, 17 Jun 2019 00:10:18 +0200 ACF5: Tweak hog coordinates to avoid floating
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 00:10:18 +0200] rev 15187
ACF5: Tweak hog coordinates to avoid floating
Sun, 16 Jun 2019 13:55:32 +0200 ACF5: Disable inappropriate "boring" taunt at the end
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:55:32 +0200] rev 15186
ACF5: Disable inappropriate "boring" taunt at the end
Sun, 16 Jun 2019 13:48:22 +0200 ACF5: In final animation, move camera to empty cage
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:48:22 +0200] rev 15185
ACF5: In final animation, move camera to empty cage
Sun, 16 Jun 2019 19:16:26 +0300 avoid allocation in hash comparison
alfadur [Sun, 16 Jun 2019 19:16:26 +0300] rev 15184
avoid allocation in hash comparison
Sun, 16 Jun 2019 13:27:14 +0200 ACF5: Also clear crates around cyborg
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:27:14 +0200] rev 15183
ACF5: Also clear crates around cyborg
Sun, 16 Jun 2019 12:19:43 +0200 Fix mouse wheel scrolling team list when used on team color widget
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 12:19:43 +0200] rev 15182
Fix mouse wheel scrolling team list when used on team color widget
(0) -10000 -3000 -1000 -300 -100 -48 +48 +100 +300 tip