Mon, 02 Jan 2023 15:59:26 +0100 | unC0Rr | Introduce hwengine-future library, use Land allocated in it | file | diff | annotate |
Sat, 15 Jun 2019 12:02:22 +0200 | Wuzzy | Fix world edge positions for drawn maps | file | diff | annotate |
Sun, 23 Apr 2017 14:38:33 +0200 | sheepluva | fix fort mode's edge adjustments getting lost with weWrap. issue #181 | file | diff | annotate |
Tue, 26 Apr 2016 14:22:54 +0200 | sheepluva | fix clouds/flakes area not being adjusted after ResizeLand() | file | diff | annotate |
Tue, 16 Jun 2015 10:08:07 -0400 | nemo | bit friendlier if the uVariables values get changed | file | diff | annotate |
Fri, 05 Dec 2014 02:19:30 +0100 | sheepluva | adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier) | file | diff | annotate |
Fri, 14 Mar 2014 19:59:34 +0400 | unc0rr | Move template-based generator into its own file | file | diff | annotate |