Sun, 07 Aug 2011 11:18:49 -0400 | nemo | This should make bee/airstrikes play nicer with infinite attack mode | file | diff | annotate |
Fri, 05 Aug 2011 12:19:01 +0100 | grammickj | New sounds: mudball, mine bounce, hammer | file | diff | annotate |
Thu, 30 Jun 2011 15:09:10 +0400 | unc0rr | Tiny optimization: convert smooth wind indicator change gear into visual gear | file | diff | annotate |
Sun, 26 Jun 2011 15:23:45 -0400 | nemo | bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour | file | diff | annotate |
Sun, 26 Jun 2011 13:38:47 -0400 | nemo | Allow control of grenade bounce. Not sure if this is a good idea, but has been requested a lot, so... | file | diff | annotate |
Thu, 05 May 2011 17:08:29 +0400 | unc0rr | Some improvements on stats subsystem | file | diff | annotate |
Mon, 02 May 2011 01:55:14 -0400 | nemo | Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate | file | diff | annotate |