Mercurial
Mercurial
>
hedgewars-draft
/ file revisions
summary
|
shortlog
|
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
file
| revisions |
annotate
|
diff
|
comparison
|
rss
|
help
(0)
-30
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
hedgewars/uLandGraphics.pas
2009-07-07
nemo
the -1 was a bad idea
file
|
diff
|
annotate
2009-07-07
nemo
multi-column support
file
|
diff
|
annotate
2009-06-15
nemo
Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
file
|
diff
|
annotate
2009-03-15
unc0rr
Some tweaks by nemo
file
|
diff
|
annotate
2009-03-05
unc0rr
nemo:
file
|
diff
|
annotate
2009-03-01
unc0rr
4 utilities by nemo
file
|
diff
|
annotate
2009-02-19
unc0rr
Some optimization of land texture updating
file
|
diff
|
annotate
2009-02-18
unc0rr
Split land texture into small ones:
file
|
diff
|
annotate
2009-02-18
unc0rr
More reorganization
file
|
diff
|
annotate
2009-02-14
unc0rr
engine part of nemo's patch
file
|
diff
|
annotate
2009-01-26
unc0rr
Fix width/height dependant consts
file
|
diff
|
annotate
2009-01-26
unc0rr
Fix nemo's large land patch
file
|
diff
|
annotate
2009-01-25
unc0rr
Apply nemo's world resize patch
file
|
diff
|
annotate
2009-01-22
unc0rr
Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
file
|
diff
|
annotate
2008-07-07
unc0rr
Update copyright headers a bit
file
|
diff
|
annotate
2008-04-27
unc0rr
Update copyright info in source files headers
file
|
diff
|
annotate
2008-04-21
unc0rr
- Fix too long delay between shotgun and deagle shots
file
|
diff
|
annotate
2008-04-13
unc0rr
Fix warnings
file
|
diff
|
annotate
2008-04-01
unc0rr
Fix tunnel drawing (specially for desert eagle)
file
|
diff
|
annotate
2008-03-21
unc0rr
Fix drill bug
file
|
diff
|
annotate
2008-01-28
unc0rr
Don't update all land texture when drawing tunnel (saves video throughput)
file
|
diff
|
annotate
2008-01-27
unc0rr
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
file
|
diff
|
annotate
2008-01-27
unc0rr
Store Land surface in memory:
file
|
diff
|
annotate
2008-01-27
unc0rr
Introduce UpdateLandTexture function to update just parts of surface
file
|
diff
|
annotate
2008-01-27
unc0rr
- Update land texture after explosions
file
|
diff
|
annotate
2008-01-25
unc0rr
Now show sprites too
file
|
diff
|
annotate
2008-01-11
unc0rr
- Revert previous debug things
file
|
diff
|
annotate
2008-01-11
unc0rr
Some debug stuff
file
|
diff
|
annotate
2007-05-24
unc0rr
Teleportation tool
file
|
diff
|
annotate
2007-05-09
unc0rr
- Further work on new collisions implementation
file
|
diff
|
annotate
less
more
(0)
-30
tip