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QTfrontend/ui_hwform.cpp
2015-08-10
sheepluva
more copyright fixes
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2014-02-04
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-17
sheepluva
update copyright to 2014
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2013-06-12
koda
use QT_DEBUG which is always added
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2013-06-11
koda
backout a few commits that desyncronized translations and broke physfs on 32 bit
0.9.19
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2013-06-04
koda
sheepluva asked, one less gci task to do
0.9.19
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2013-05-29
unc0rr
bump copyright year for Andrey entries
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2013-03-04
koda
convert HW_DEV in ifdef DEBUG clauses
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2013-02-28
koda
split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
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2013-01-14
dag10
Convert feedback page to dialog (+some fixes from unC0Rr)
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2012-12-20
dag10
GCI2012: Beautify Network Page
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2012-12-01
unc0rr
Refactor: get rid of excessive QSettings instances on the same poor hedgewars.ini file
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2012-06-11
Stepan777
1. Implement new page in frontend with options for video recording.
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2012-04-28
sheepluva
license header year range adjustments
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2012-02-17
koda
the most important commit of the year
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2012-01-14
valnut
GCI task: feedback is important
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2011-10-21
sheepluva
moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
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2011-08-15
nemo
Tiny bit of progress on download page - hooked it up to "Info" button for now.
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2011-05-09
koda
some headers cleanup and rename of stats and playrecord pages for consistency
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2011-05-09
koda
split pages.h into several header files
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2011-03-01
koda
Happy 2011 :)
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2010-12-11
unc0rr
Add a stub for draw map page
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2010-08-23
smaxx
Frontend:
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2010-04-01
nemo
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-06
unc0rr
Replace tabs with spaces using 'expand -t 4' command
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2010-02-09
nemo
Have game beep when someone joins lobby/room. Controlled by Sound option
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2009-10-17
nemo
pass in sdli
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2009-10-17
koda
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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2009-04-10
unc0rr
Implement two buttons
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2009-03-21
unc0rr
- Use QCryptographicHash for md5
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