hedgewars/uTeams.pas
2012-11-30 Joe Doyle (Ginto8) Move global variables to units that use them
2012-11-21 koda updated branch webgl
2012-11-18 nemo oops
2012-11-11 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
2012-11-06 unc0rr Don't zero TeamHealth, only show empty health bar
2012-11-06 nemo Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
2012-10-27 koda minor macro cleanup
2012-10-26 unc0rr Clear hedgehog's gear Power value when switching. Should fix issue 446 (not tested, but looks obvious).
2012-10-15 nemo Also shove using shotgun, switch off hat when not active hog
2012-09-04 sheepluva I didn't want to do this since it seems less clean, but...
2012-07-26 Stepan777 merge
2012-07-25 nemo Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
2012-06-24 Stepan777 merge
2012-06-24 nemo Step 1. Add current hedgehog as top bit of bottom byte.
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