hedgewars/uConsts.pas
2009-08-17 unc0rr Allow kamikaze in move
2009-08-01 unc0rr New waves rendering procedure based on using texture coodrinates > 1.0
2009-07-15 koda sound for mortar
2009-07-12 koda corrects a wrong binding
2009-07-10 koda fix a binding that was preveting to display anything else besides hogs on iphone
2009-07-10 nemo untested
2009-07-10 koda real fix for iphone color (reverting previous commit)
2009-07-10 koda moves indestructible color to green for iphone compatibility
2009-07-09 koda routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
2009-07-08 koda additional touch support and nemo's reduced land array size
2009-07-06 koda patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
2009-07-03 koda typos
2009-07-01 koda sounds for teleport and beginning of sudden death
2009-06-29 koda initial bugfix for volume setup
2009-06-28 nemo Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
2009-06-21 nemo Ugly graphic for jetpack - jetpack should be essentially functional.
2009-06-21 nemo Use different group to not erase messages, restore gear deletion on hog damage.
2009-06-21 nemo Duplicate Parachute more closely :D
2009-06-21 nemo Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
2009-06-18 nemo Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
2009-06-18 nemo Tiy's new airstrike graphic
2009-06-14 unc0rr koda's patch fixing some iphone port troubles (color, mouse)
2009-06-11 unc0rr Patch by Smaxx:
2009-06-11 unc0rr Patch by koda:
2009-06-02 unc0rr - Fix some ugly code
2009-06-02 nemo New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
2009-06-01 unc0rr Make code suck less
2009-05-24 nemo Allow CJK override for zh_CN/zh_TW/ja
2009-05-15 nemo Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
2009-05-11 nemo Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
2009-05-03 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
2009-04-30 unc0rr nemo's great patch:
2009-04-19 unc0rr Move health sorter to visual gears:
2009-03-22 unc0rr Add sounds to girder
2009-03-22 unc0rr Save much CPU time by initializing vertex arrays in texture creation function
2009-03-22 unc0rr Fix previous patch
2009-03-22 unc0rr nemo's patch for girder + some fixes
2009-03-22 unc0rr Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
2009-03-22 unc0rr Apply koda's OpenGL ES compatibility patch
2009-03-18 unc0rr - Fix warnings in frontend
2009-03-16 unc0rr Don't use GLU
2009-03-15 unc0rr More game options by nemo
2009-03-15 unc0rr Some tweaks by nemo
2009-03-07 unc0rr - nemo's patch: some animations, zero probability for infinite weapons
2009-03-05 unc0rr Utility icon
2009-03-05 unc0rr nemo:
2009-03-02 unc0rr laser beam by nemo reworked a bit by me
2009-03-01 unc0rr 4 utilities by nemo
2009-02-23 unc0rr Nemo's patch allowing different water sprites size
2009-02-14 unc0rr New bonus box sprite
2009-02-14 unc0rr engine part of nemo's patch
2009-02-01 unc0rr Apply nemo's patch polished by me:
2009-01-26 unc0rr Fix mask
2009-01-26 unc0rr Switch to 2046 height
2009-01-26 unc0rr Fix width/height dependant consts
2009-01-26 unc0rr Fix nemo's large land patch
2009-01-25 unc0rr Apply nemo's world resize patch
2009-01-22 unc0rr Reduce number of bonus rc planes
2009-01-19 unc0rr Change rc plane options
2009-01-19 unc0rr Hedgehog controlling rc plane sprite
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