2008-05-26 |
unc0rr |
Allow aiming while moving
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2008-05-18 |
unc0rr |
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
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2008-05-14 |
unc0rr |
Fix some bugs with dropping from parachute
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2008-05-13 |
unc0rr |
Initial support for attacking from rope
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2008-05-12 |
unc0rr |
Some preparation work for attacking from rope, parachute and etc.
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2008-05-11 |
unc0rr |
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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2008-05-11 |
unc0rr |
Timer as hedgehog message (avoid possible desync in very rare cases)
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2008-05-10 |
unc0rr |
Implement whip weapon
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2008-05-10 |
unc0rr |
Initial implementation of mortar
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2008-05-02 |
unc0rr |
Fix attack direction when perform somersault
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-04-26 |
unc0rr |
Desert Eagle and Shotgun shot animations
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2008-04-24 |
unc0rr |
Hedgehog death animation
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2008-04-24 |
unc0rr |
- Some more sounds
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2008-04-24 |
unc0rr |
- Fix introduced bug with hh physics
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2008-04-24 |
unc0rr |
Use some more sounds
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2008-04-24 |
unc0rr |
Merge some more sounds
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2008-04-21 |
unc0rr |
- Fix too long delay between shotgun and deagle shots
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2008-04-21 |
unc0rr |
Animate baseball bat attack
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2008-04-13 |
unc0rr |
Fix broken logic for the new parachute feature
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2008-04-12 |
unc0rr |
Remove tailing spaces in some places
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2008-04-12 |
unc0rr |
- Small formatting changes
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2008-04-12 |
unc0rr |
Automatically use parachute when vertical speed is high enough
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2008-04-01 |
unc0rr |
Use 'first blood' sound
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2008-03-07 |
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- Your hedgehogs says you: "Yes, sir"
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2008-03-07 |
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- Commit voice sounds by Stephen Alexander
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2008-02-25 |
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Make high jump behaviour like in worms (back somersault)
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2008-02-05 |
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- New command 'set weapon'
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2007-09-29 |
unc0rr |
- Fix some warnings
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2007-09-22 |
unc0rr |
- Training format change
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2007-09-21 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
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2007-07-14 |
unc0rr |
Fix bug when hedgehog moves not right after it is kicked
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2007-07-08 |
unc0rr |
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
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2007-07-03 |
unc0rr |
- Introduce clans (teams with same color)
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2007-07-02 |
unc0rr |
Fix some warnings
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2007-07-01 |
unc0rr |
- Better randomness of placing hedgehogs on the land
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2007-06-17 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
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2007-06-11 |
unc0rr |
- Many fixes related to hh switcher
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2007-06-06 |
unc0rr |
- Various small fixes
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2007-06-03 |
unc0rr |
- Fix some bugs
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2007-05-27 |
unc0rr |
Fix collision with current hedgehog
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2007-05-26 |
unc0rr |
Teleported hedgehog picks up cases
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2007-05-26 |
unc0rr |
Tags with current damage
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2007-05-24 |
unc0rr |
Teleportation tool
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2007-05-24 |
unc0rr |
- Fix desert eagle
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2007-05-22 |
unc0rr |
- Fix bug with desert damaging current hedgehog
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2007-05-21 |
unc0rr |
- Don't kick cases by moving hedgehog
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2007-05-14 |
unc0rr |
Moving hedgehog could get another hedgehog moving forward
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2007-05-09 |
unc0rr |
- Further work on new collisions implementation
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2007-05-04 |
unc0rr |
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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2007-03-17 |
unc0rr |
- Get rid of operator := to have GPC support
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2007-02-11 |
unc0rr |
Better AI behavior
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2007-02-11 |
unc0rr |
Many small improvements
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2007-02-10 |
unc0rr |
Disable cheat trick with hjump
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2007-02-10 |
unc0rr |
Better construction tool
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2007-02-07 |
unc0rr |
Construction tool
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2007-02-07 |
unc0rr |
Airplane can fly from right to left
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2007-02-05 |
unc0rr |
- Implement hack to let ammo stores work without needed assistance of frontend
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2007-02-05 |
unc0rr |
Update copyright information
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2007-01-27 |
unc0rr |
integer -> LongInt
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