Sat, 29 Sep 2018 14:52:13 +0200 Set script globals TurnTimeLeft and ReadyTimeLeft immediately after they were changed by Lua call
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 14:52:13 +0200] rev 13835
Set script globals TurnTimeLeft and ReadyTimeLeft immediately after they were changed by Lua call
Sat, 29 Sep 2018 01:17:15 +0200 Move campaign mission images to share/ instead of hardcoding them into frontend
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Sep 2018 01:17:15 +0200] rev 13834
Move campaign mission images to share/ instead of hardcoding them into frontend Hardcoding campaign mission images prevented add-ons from adding their own preview images.
Thu, 27 Sep 2018 00:26:58 +0200 Fix teleport cursor briefly re-appearing after placing hog in hog placement phase + inf attack mode
Wuzzy <Wuzzy2@mail.ru> [Thu, 27 Sep 2018 00:26:58 +0200] rev 13833
Fix teleport cursor briefly re-appearing after placing hog in hog placement phase + inf attack mode
Thu, 27 Sep 2018 00:11:54 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 27 Sep 2018 00:11:54 +0200] rev 13832
Update changelog
Wed, 26 Sep 2018 20:45:55 +0200 On victory, center camera on a winning hedgehog
Wuzzy <Wuzzy2@mail.ru> [Wed, 26 Sep 2018 20:45:55 +0200] rev 13831
On victory, center camera on a winning hedgehog
Mon, 24 Sep 2018 11:18:48 -0400 merge
nemo [Mon, 24 Sep 2018 11:18:48 -0400] rev 13830
merge
Mon, 24 Sep 2018 11:16:08 -0400 make it build
nemo [Mon, 24 Sep 2018 11:16:08 -0400] rev 13829
make it build
Thu, 20 Sep 2018 13:07:21 +0200 Fix maps variable in OfficialChallengeHashes not being global (caused error in normal Racer)
Wuzzy <Wuzzy2@mail.ru> [Thu, 20 Sep 2018 13:07:21 +0200] rev 13828
Fix maps variable in OfficialChallengeHashes not being global (caused error in normal Racer)
Wed, 19 Sep 2018 10:23:01 +0200 Fix hedgehog being able to make walk/jump sounds before it was placed
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 10:23:01 +0200] rev 13827
Fix hedgehog being able to make walk/jump sounds before it was placed If in hog placement phase you select Skip and then pressed the walk/jump keys, you heard sounds although the hedgehog is not placed yet.
Wed, 19 Sep 2018 09:45:45 +0200 Ignore gmTimer after attack or hog is no longer controlled
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 09:45:45 +0200] rev 13826
Ignore gmTimer after attack or hog is no longer controlled You were able to set the timer after you threw a grenade
Wed, 19 Sep 2018 09:31:06 +0200 Clear gmSwitch before activating switcher
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Sep 2018 09:31:06 +0200] rev 13825
Clear gmSwitch before activating switcher If if you pressed [Switch Hedgehog] key and THEN enabled the Switch Hedgehog utility, you immediately switch. This was mildly confusing.
Tue, 18 Sep 2018 19:38:58 -0400 use locale rules for the challenge hashes
nemo [Tue, 18 Sep 2018 19:38:58 -0400] rev 13824
use locale rules for the challenge hashes
Tue, 18 Sep 2018 19:30:55 -0400 restore old land hashes which in theory should not have changed in .24
nemo [Tue, 18 Sep 2018 19:30:55 -0400] rev 13823
restore old land hashes which in theory should not have changed in .24
Tue, 18 Sep 2018 19:21:36 -0400 Separate synced pixels from land digests - this is mostly to allow the official racer digests to remain unchanged.
nemo [Tue, 18 Sep 2018 19:21:36 -0400] rev 13822
Separate synced pixels from land digests - this is mostly to allow the official racer digests to remain unchanged.
Tue, 18 Sep 2018 00:07:36 +0200 Merge nemo's hash change commit
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Sep 2018 00:07:36 +0200] rev 13821
Merge nemo's hash change commit
Tue, 18 Sep 2018 00:06:00 +0200 Add exit hint after Basic Movement Training
Wuzzy <Wuzzy2@mail.ru> [Tue, 18 Sep 2018 00:06:00 +0200] rev 13820
Add exit hint after Basic Movement Training
Mon, 17 Sep 2018 22:37:47 +0200 Easier back jumps in Basic Movement Training (fixes bug 692)
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Sep 2018 22:37:47 +0200] rev 13819
Easier back jumps in Basic Movement Training (fixes bug #692) The explanation of Back Jumping (2/2) has been simplified and the "hard" part has been made easier by lowering the girders. The original idea was that I wanted to force players to learn how to jump higher by delaying the 2nd backspace keypress. But this turned out that this section was too unfair and we have lost at least one player due to rage-quitting, according to feedback.
Sun, 16 Sep 2018 09:25:10 -0400 update hashes changed in r79e13080b9db (critical sprites) ra675a94b5cc1 (critical scripts)
nemo [Sun, 16 Sep 2018 09:25:10 -0400] rev 13818
update hashes changed in r79e13080b9db (critical sprites) ra675a94b5cc1 (critical scripts)
Sun, 16 Sep 2018 10:25:50 +0200 Update hedgewars_en.ts
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 10:25:50 +0200] rev 13817
Update hedgewars_en.ts
Sun, 16 Sep 2018 02:18:51 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 02:18:51 +0200] rev 13816
Update German translation
Sun, 16 Sep 2018 01:54:35 +0200 Update translation files
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Sep 2018 01:54:35 +0200] rev 13815
Update translation files
Sat, 15 Sep 2018 20:56:31 +0200 Fix SetAmmoTexts not working in stats-only mode
unc0rr [Sat, 15 Sep 2018 20:56:31 +0200] rev 13814
Fix SetAmmoTexts not working in stats-only mode
Sat, 15 Sep 2018 20:42:02 +0200 Fix SetAmmoTexts not working in stats-only mode 0.9.24
unc0rr [Sat, 15 Sep 2018 20:42:02 +0200] rev 13813
Fix SetAmmoTexts not working in stats-only mode
Sat, 15 Sep 2018 16:22:04 +0200 Fix some syntax errors in internal Lua syntax documentation
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Sep 2018 16:22:04 +0200] rev 13812
Fix some syntax errors in internal Lua syntax documentation
Sat, 15 Sep 2018 15:26:23 +0200 Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Sep 2018 15:26:23 +0200] rev 13811
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
Fri, 14 Sep 2018 23:14:19 +0300 cleanup crate imports
alfadur [Fri, 14 Sep 2018 23:14:19 +0300] rev 13810
cleanup crate imports
Thu, 13 Sep 2018 20:59:57 +0300 remove stabilized edition annotations
alfadur [Thu, 13 Sep 2018 20:59:57 +0300] rev 13809
remove stabilized edition annotations
Wed, 12 Sep 2018 19:51:45 +0300 Fix engine crash when using lasersight outside the world bounds
alfadur [Wed, 12 Sep 2018 19:51:45 +0300] rev 13808
Fix engine crash when using lasersight outside the world bounds
Tue, 11 Sep 2018 22:49:27 +0200 Only show bullet hits for shovable gears
alfadur [Tue, 11 Sep 2018 22:49:27 +0200] rev 13807
Only show bullet hits for shovable gears Fixes some weird bullet hit vgears spawning when hitting non-shovable gears like snowflakes
Tue, 11 Sep 2018 22:44:32 +0200 Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25%
alfadur [Tue, 11 Sep 2018 22:44:32 +0200] rev 13806
Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25% This was caused by AmmoShove, which had a strenght which was *right* above the threshold for fall damage.
Tue, 11 Sep 2018 21:32:28 +0200 Revert sinegun brokenness to previous levels
alfadur [Tue, 11 Sep 2018 21:32:28 +0200] rev 13803
Revert sinegun brokenness to previous levels
Tue, 11 Sep 2018 21:16:27 +0200 Make rendering work qmlfrontend
unc0rr [Tue, 11 Sep 2018 21:16:27 +0200] rev 13802
Make rendering work
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