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hedgewars/HHHandlers.inc
Tue, 20 Sep 2011 20:52:04 -0400
nemo
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
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Tue, 20 Sep 2011 13:27:07 -0400
nemo
Clear gstAnimation and reset Timer before entering death animation
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Mon, 19 Sep 2011 23:25:13 +0200
sheepluva
merge the 2 heads. I hope I did it right. also I increased proto and ver number
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Mon, 19 Sep 2011 23:55:52 +0400
unc0rr
- Unset hhdriven flag for gone hedgehog
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Sat, 17 Sep 2011 13:40:54 -0400
nemo
Revert 3ec95dc2b249 - causes hogs to be trapped in the teleport animation. bad breakage
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Sun, 11 Sep 2011 09:46:22 -0400
nemo
Focus camera on moving current hog (probably more important to player). Should make tumbler, sine gun play, attacking off rope and saucer more playable. Also fix a typo in prior offset, and compensate for zoom.
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Sat, 10 Sep 2011 10:13:19 -0400
nemo
This condition should have been removed when I was changing targetting
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