gameServer/CoreTypes.hs
Tue, 21 Jan 2014 22:04:40 +0400 unc0rr Fix server producing unreplayable records
Thu, 16 Jan 2014 01:27:44 +0400 unc0rr oops, fix build
Thu, 16 Jan 2014 01:19:21 +0400 unc0rr Also define default value of THEME
Sun, 12 Jan 2014 15:15:59 +0400 unc0rr Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
Tue, 31 Dec 2013 00:53:29 +0400 unc0rr Some fixes
Fri, 27 Dec 2013 01:23:12 +0400 unc0rr Store protocol number in database for replays
Fri, 13 Dec 2013 00:16:02 +0400 unc0rr - /greeting command for room greeting message
Thu, 05 Dec 2013 00:51:27 +0400 unc0rr - Special rooms which stay even when last player quits. Not useful for now, and can't be removed at all.
Sun, 13 Oct 2013 21:53:42 +0400 unc0rr Send +i status of all players to logged-in users
Tue, 03 Sep 2013 00:05:38 +0400 unc0rr Start support of achievement replay query:
Wed, 28 Aug 2013 23:44:27 +0400 unc0rr 'c' flag for contributors
Sun, 18 Aug 2013 17:29:17 +0400 unc0rr - Some fixes to official server build
Sat, 17 Aug 2013 23:38:53 +0400 unc0rr Pass achievements info to extdbinterface
Sat, 29 Jun 2013 23:58:37 +0400 unc0rr Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
Thu, 06 Jun 2013 00:28:30 +0400 unc0rr - Fix issue 521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested.
Fri, 31 May 2013 00:10:59 +0400 unc0rr ++protocol_number; 0.9.19
Wed, 22 May 2013 00:49:37 +0400 unc0rr '/rnd' command. Pass it a (possibly empty) list of items.
Wed, 10 Apr 2013 22:48:14 +0400 unc0rr - Revert server workaround over desync from r98e2dbdda8c0
Wed, 20 Feb 2013 22:54:16 +0400 unc0rr Workaround desync issue if I correctly understand its roots (barely tested)
Mon, 18 Feb 2013 00:22:13 +0400 unc0rr Sort checked files into dirs
Sat, 16 Feb 2013 23:28:16 +0400 unc0rr Some more work on checker
Mon, 04 Feb 2013 00:13:55 +0400 unc0rr Some work on loading replay and interaction with checker
Fri, 25 Jan 2013 13:29:20 +0400 unc0rr Some fixes
Fri, 25 Jan 2013 12:59:06 +0400 unc0rr Fix finding player's another clan
Wed, 23 Jan 2013 23:54:01 +0400 unc0rr Fix crashers
Sun, 13 Jan 2013 01:02:08 +0400 unc0rr Logon procedure for checkers, introduce invisible clients
Sat, 12 Jan 2013 01:18:50 +0400 unc0rr - Start work on checker
Thu, 10 Jan 2013 22:54:55 +0400 unc0rr Throw away stupid Data.Seq
Thu, 06 Dec 2012 00:24:20 +0400 unc0rr Change room name if room admin is kicked flibqtfrontend
Wed, 05 Dec 2012 23:25:11 +0400 unc0rr "Registered users only" room flag flibqtfrontend
Wed, 07 Nov 2012 23:02:18 +0400 unc0rr More strictness on room bans
Sun, 28 Oct 2012 23:43:56 +0400 unc0rr Choose first unused color for added team (addresses issue 431) + other small changes
Wed, 17 Oct 2012 23:50:28 +0400 unc0rr Fix most of server warnings
Tue, 16 Oct 2012 00:05:58 +0400 unc0rr Don't accept ROUNDFINISHED message twice. Fixes game hangs when half of teams quit game.
Mon, 13 Aug 2012 23:17:09 +0400 unc0rr Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
Thu, 28 Jun 2012 22:45:06 +0400 unc0rr - Try sending remove message in 'finally' as a last resort
Sat, 26 May 2012 22:27:57 +0400 unc0rr Bring leftTeams back (with a fix) as it is apparently needed for spectators.
Fri, 25 May 2012 00:06:42 +0400 unc0rr - Restore pre-r9257cf8e7af2 behavior
Sun, 22 Apr 2012 21:23:32 +0400 unc0rr Allow LIST command while in room to not annoy old frontends (0.9.17 or less) with warnings
Thu, 01 Mar 2012 23:35:13 +0400 unc0rr Also consider game finished when the last player reports ROUNDFINISHED despite the correctness parameter.
Fri, 24 Feb 2012 23:49:31 +0400 unc0rr - Increase server version number due to rooms list protocol changes
Sun, 20 Nov 2011 19:45:03 +0300 unc0rr Fix empty teams list when trying to spectate 0.9.17
Thu, 29 Sep 2011 17:25:25 +0400 unc0rr GameInfo needs room params copy
Sat, 24 Sep 2011 00:00:57 +0400 unc0rr Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
Sun, 15 May 2011 18:16:13 +0400 unc0rr Pass correct arguments on restart
Sun, 15 May 2011 18:10:01 +0400 unc0rr On restart command close server socket and spawn new server, keep running until last client quits
Tue, 12 Apr 2011 22:31:48 +0400 unc0rr Start implementation of archivements/ratings on server side: replay saving routine
Sun, 13 Mar 2011 20:21:27 +0300 unc0rr Get rid of lastLogins, implement bans system
Sun, 13 Mar 2011 15:20:07 +0300 unc0rr - Remove not needed Show instances
Sat, 12 Mar 2011 22:55:25 +0300 unc0rr Better quit message
Sat, 12 Mar 2011 22:42:01 +0300 unc0rr - Don't pretend client sent some message from sending thread (fixes crash when client is already deleted by recieveng thread)
Wed, 09 Mar 2011 22:11:29 +0300 unc0rr Fix crash (accessing already deleted client record) by reverting to old client removing handling + throwTo
Sun, 06 Mar 2011 21:54:37 +0300 unc0rr - Write server config into .ini file on change
Sat, 05 Mar 2011 22:39:26 +0300 unc0rr Store more parameters in ini file
Sat, 05 Mar 2011 22:23:14 +0300 unc0rr Use 'undefined' less (replace with default values and 'error')
Sat, 05 Mar 2011 22:16:29 +0300 unc0rr Use Maybe for storing client's clan, allows less error-prone spectator checks
Fri, 04 Mar 2011 22:45:28 +0300 unc0rr Add dbName parameter to .ini file, fix some warnings
Thu, 03 Mar 2011 22:15:13 +0300 unc0rr Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
Sun, 27 Feb 2011 19:32:14 +0300 unc0rr merge
Thu, 24 Feb 2011 22:01:36 +0300 unc0rr ShutdownException for server shutdown
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