Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:59:46 +0200] rev 15419
Racer: Disable other ammos in waypoint placement phase
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:46:19 +0200] rev 15418
Racer: Make sure the waypoint placer always has 0 delay
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:38:42 +0200] rev 15417
Racer: Clean up comments
alfadur [Fri, 06 Sep 2019 19:34:18 +0300] rev 15416
save data for blocks with more than a single component
unc0rr [Wed, 04 Sep 2019 23:23:23 +0200] rev 15415
Set dX to zero in hedgehog walk routine to prevent unexpected changes in X coordinate in certain conditions
alfadur [Wed, 04 Sep 2019 00:07:23 +0300] rev 15414
add wind to physics processor
alfadur [Tue, 03 Sep 2019 23:57:06 +0300] rev 15413
implement iteration with tags
unc0rr [Sun, 01 Sep 2019 21:57:01 +0200] rev 15412
Fix build
unc0rr [Sun, 01 Sep 2019 10:42:33 +0200] rev 15411
Prevent AI from flooding +L/+R messages
unc0rr [Sun, 01 Sep 2019 10:37:16 +0200] rev 15410
Set dX sign early so jump calculations always get correct value
alfadur [Sat, 31 Aug 2019 23:15:14 +0300] rev 15409
remove winutils
alfadur [Sat, 31 Aug 2019 22:30:29 +0300] rev 15408
allow registering zero-sized types
Wuzzy <Wuzzy2@mail.ru> [Sat, 31 Aug 2019 20:31:10 +0200] rev 15407
Change credits for Hungarian translator
S-D- [Fri, 30 Aug 2019 14:15:34 +0300] rev 15406
Allow playing Racer without invulnerability
alfadur [Thu, 29 Aug 2019 21:25:23 +0300] rev 15405
ignore overflow in point norm computation
alfadur [Thu, 29 Aug 2019 00:20:41 +0300] rev 15404
avoid time multiplication when not skipping ticks
alfadur [Thu, 29 Aug 2019 00:08:03 +0300] rev 15403
remove velocity check
alfadur [Thu, 29 Aug 2019 00:06:31 +0300] rev 15402
add gravity
alfadur [Wed, 28 Aug 2019 23:06:34 +0300] rev 15401
update hwphysics motion to use the new system
alfadur [Wed, 28 Aug 2019 22:53:40 +0300] rev 15400
allow iterating with gear id
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Aug 2019 18:36:37 +0200] rev 15399
Merge with Hungarian update commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Aug 2019 18:35:36 +0200] rev 15398
For Hungarian update: Update changelog, credits and German translation
Timothy Vichra <vichratimot@euromail.hu> [Wed, 28 Aug 2019 18:28:56 +0200] rev 15397
Major update to Hungarian translation
alfadur [Wed, 28 Aug 2019 18:32:13 +0300] rev 15396
properly update gear id lookup on block modifications
unC0Rr [Wed, 28 Aug 2019 15:59:36 +0200] rev 15395
Prevent loading already loaded sounds
alfadur [Wed, 28 Aug 2019 13:20:10 +0300] rev 15394
refill memory when moving out of block
alfadur [Wed, 28 Aug 2019 01:27:34 +0300] rev 15393
fix block addition
alfadur [Wed, 28 Aug 2019 00:34:26 +0300] rev 15392
add multicomponent iteration test
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Aug 2019 23:16:42 +0200] rev 15391
Tempoary (!!!) workaround for incorrect key combination description in frontend
This workaround fixes the incorrect string while preserving translations and the 1.0.0 string freeze.
Remember to revert this commit and fix the string in binds.cpp after the 1.0.0 release!
alfadur [Wed, 28 Aug 2019 00:10:41 +0300] rev 15390
fix tupo
alfadur [Wed, 28 Aug 2019 00:04:23 +0300] rev 15389
expand iteration implementation to larger tuples
alfadur [Tue, 27 Aug 2019 20:09:17 +0300] rev 15388
make sure component slice order corresponds to the type args
unC0Rr [Tue, 27 Aug 2019 14:37:39 +0200] rev 15387
Fix a couple more uses of uninitialized variables
unC0Rr [Tue, 27 Aug 2019 08:41:48 +0200] rev 15386
Prevent leaking of thread objects
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Aug 2019 06:05:03 +0200] rev 15385
King Mode: Automatically select teleport in king placement phase
raptor <buckyballreaction@gmail.com> [Mon, 26 Aug 2019 15:44:03 -0600] rev 15384
Merge
raptor <buckyballreaction@gmail.com> [Mon, 26 Aug 2019 15:40:15 -0600] rev 15383
Add DARWIN flag to fix BUILD_ENGINE_C compilation on macOS
alfadur [Mon, 26 Aug 2019 23:17:17 +0300] rev 15382
add permenent digest logging
nemo [Mon, 26 Aug 2019 14:27:03 -0400] rev 15381
flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
alfadur [Mon, 26 Aug 2019 19:05:28 +0300] rev 15380
complete basic ecs
alfadur [Mon, 26 Aug 2019 18:40:17 +0300] rev 15379
implement moving between blocks
alfadur [Mon, 26 Aug 2019 17:32:43 +0300] rev 15378
implement addition to/removal from blocks
unC0Rr [Mon, 26 Aug 2019 12:36:07 +0200] rev 15377
Fix usage of wrong (and uninitialized) variable
raptor <buckyballreaction@gmail.com> [Sun, 25 Aug 2019 19:39:29 -0600] rev 15376
Remove last vestiges of GLEW
alfadur [Sun, 25 Aug 2019 23:43:46 +0300] rev 15375
convert ecs storage to untyped
alfadur [Sun, 25 Aug 2019 23:42:07 +0300] rev 15374
fix world test
alfadur [Fri, 23 Aug 2019 21:12:56 +0300] rev 15373
reduce casting
alfadur [Fri, 23 Aug 2019 21:04:40 +0300] rev 15372
digest with byte arrays
alfadur [Fri, 23 Aug 2019 19:26:52 +0300] rev 15371
install win64 builds into ProgramFiles by default
alfadur [Thu, 22 Aug 2019 22:46:19 +0300] rev 15370
update windows build to detect when a cross-compiler is necessary
alfadur [Thu, 22 Aug 2019 19:07:25 +0300] rev 15369
update .gitignore
alfadur [Wed, 21 Aug 2019 00:11:52 +0300] rev 15368
don't build server with vcpkg by default after all
alfadur [Tue, 20 Aug 2019 19:43:03 +0300] rev 15367
build everything in vcpkg build by default
alfadur [Mon, 19 Aug 2019 21:17:18 +0300] rev 15366
only digest masks for masked land object
alfadur [Mon, 19 Aug 2019 18:59:24 +0300] rev 15365
remove per line digest logging
alfadur [Mon, 19 Aug 2019 18:48:11 +0300] rev 15364
copy alpha extraction to the other digest computation
nemo [Mon, 19 Aug 2019 11:41:59 -0400] rev 15363
make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
alfadur [Mon, 19 Aug 2019 18:24:08 +0300] rev 15362
fix alpha index
alfadur [Mon, 19 Aug 2019 18:06:46 +0300] rev 15361
alpha digest test
nemo [Mon, 19 Aug 2019 09:11:49 -0400] rev 15360
merge
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Aug 2019 01:06:13 +0200] rev 15359
gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 15:03:14 -0600] rev 15358
Handle a possible linker error on macOS
alfadur [Fri, 16 Aug 2019 20:46:10 +0300] rev 15357
update library names
alfadur [Fri, 16 Aug 2019 20:45:25 +0300] rev 15356
reduce memory usage of screenshot mirroring
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 11:02:01 -0600] rev 15355
Merge of 0.9.25 branch with back-grafted macOS changes
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 10:59:50 -0600] rev 15354
Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:20:28 -0600] rev 15353
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15352
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15351
Add build/ directory .hgignore
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15350
Make hardware acceleration optional on MacOS X
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 22:15:59 +0200] rev 15349
Make color of switch arrows match the team color perfectly (was a bit too bright)
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 22:03:43 +0200] rev 15348
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
nemo [Thu, 15 Aug 2019 16:07:57 -0400] rev 15347
just to make it build against nightly
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 21:15:32 +0200] rev 15346
Clean up Switch files
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 21:06:04 +0200] rev 15345
Update icons for switch hog
alfadur [Thu, 15 Aug 2019 21:25:20 +0300] rev 15344
ensure switch sprite color is black
alfadur [Thu, 15 Aug 2019 21:01:23 +0300] rev 15343
update switch sprite
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 18:49:45 +0200] rev 15342
Improve Switch outline, add vector files
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 16:26:36 +0200] rev 15341
Update ChangeLog.txt and CREDITS
alfadur [Thu, 15 Aug 2019 01:10:57 +0300] rev 15340
replace jungle with ogg
alfadur [Thu, 15 Aug 2019 00:55:57 +0300] rev 15339
use different flag for vcpkg debug
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Aug 2019 23:38:35 +0200] rev 15338
Remove accidental DEBUG flag in Pascal builds
alfadur [Wed, 14 Aug 2019 23:15:15 +0300] rev 15337
update sdl library name
alfadur [Wed, 14 Aug 2019 23:06:11 +0300] rev 15336
remove nopng from vcpkg build
alfadur [Wed, 14 Aug 2019 22:27:01 +0300] rev 15335
remove direct libpng dependency on windows
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:20:28 -0600] rev 15334
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15333
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15332
Add build/ directory .hgignore
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15331
Make hardware acceleration optional on MacOS X
alfadur [Mon, 12 Aug 2019 21:20:00 +0300] rev 15330
make sure keys.csv is installed
alfadur [Mon, 12 Aug 2019 14:56:27 +0300] rev 15329
add background to switch animation
alfadur [Fri, 09 Aug 2019 23:41:46 +0300] rev 15328
add crocodile hat
alfadur [Fri, 09 Aug 2019 20:31:04 +0300] rev 15327
replace jungle with opus
alfadur [Wed, 07 Aug 2019 17:28:54 +0300] rev 15326
start gear data group implementation
alfadur [Wed, 07 Aug 2019 00:54:42 +0300] rev 15325
fix check for static gears
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 23:33:08 +0200] rev 15324
Restrict girder placement in other land objects, too
alfadur [Tue, 06 Aug 2019 23:47:02 +0300] rev 15323
disallow placing girders over airmines and moving hogs
alfadur [Tue, 06 Aug 2019 23:28:14 +0300] rev 15322
add helper to find if a spite intersects gears
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:13:12 +0200] rev 15321
ArgParsers: Remove deprecated command-line arguments
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:00:51 +0200] rev 15320
Remember maximized state of game window
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 11:41:38 +0200] rev 15319
Remember maximized state of frontend window
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:57:12 +0200] rev 15318
Saucer: Restore dX after "freeze" state
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:28:59 +0200] rev 15317
Fix movement stopping when activating saucer after longjump
sheepluva [Mon, 05 Aug 2019 00:20:45 +0200] rev 15316
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
As fpcrtl_glShaderSource() would not be defined and lead to compiling issues.
So either it's 3 ifdefs (in pas2cRedo, pas2cSystem and misc.c),
in order to toggle between fpcrtl_ and the native function,
or alternatively have no ifdef for it at all.
I'm going with none at all,
which means emscripten will compile with the original (const) function prototype,
being wrapped by the fpcrtl_ function, same as non-emscripten builds.
Wuzzy <Wuzzy2@mail.ru> [Sun, 04 Aug 2019 01:52:12 +0200] rev 15315
Rewrite a few CMake flag descriptions
alfadur [Sun, 04 Aug 2019 02:38:11 +0300] rev 15314
fix shader uniform access
sheepluva [Sun, 04 Aug 2019 00:30:56 +0200] rev 15313
fix
bug #750: workaround GL2 function params const-iness issues with pas2c
alfadur [Sat, 03 Aug 2019 17:10:19 +0300] rev 15312
fix condition
alfadur [Sat, 03 Aug 2019 17:06:38 +0300] rev 15311
transpose atlas sprites where necessary
alfadur [Sat, 03 Aug 2019 04:16:36 +0300] rev 15310
add function to retrieve texture data
alfadur [Sat, 03 Aug 2019 02:51:19 +0300] rev 15309
fix buffer sizes
alfadur [Sat, 03 Aug 2019 02:14:07 +0300] rev 15308
fix gear lookup allocated on stack
alfadur [Sat, 03 Aug 2019 01:13:45 +0300] rev 15307
ship the atlas to the gpu
alfadur [Sat, 03 Aug 2019 00:54:29 +0300] rev 15306
add an empty texture constructor
unc0rr [Fri, 02 Aug 2019 13:35:23 +0200] rev 15305
Move messages queue to hedgewars-engine-messages lib
sheepluva [Wed, 31 Jul 2019 23:14:27 +0200] rev 15304
merge 1.0.0 beta 1 into ui-scaling branch
alfadur [Tue, 30 Jul 2019 22:59:06 +0300] rev 15303
implement empty gear lookup entries
alfadur [Tue, 30 Jul 2019 19:53:23 +0300] rev 15302
add gear lookup to the physics processor
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jul 2019 21:58:39 +0200] rev 15301
No longer explode dying hogs that take damage
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Jul 2019 00:36:09 +0200] rev 15300
Remove hardcoded default gamepad bindings
They just cause too much confusion and there is no way the player can disable them. Done because a player complained about exactly this