sheepluva [Mon, 11 Apr 2011 01:30:43 +0200] rev 5139
grenade back to old damage, but from now on explosions assume they are not closer to a gear's center than the gear's radius
Henek [Mon, 11 Apr 2011 00:35:53 +0200] rev 5138
now Random Weapons will show the weapon you will get during the other players turns
not tested online yet, would be happy if someone could and report to me results
nemo [Sun, 10 Apr 2011 17:25:34 -0400] rev 5137
rename gtBomb to gtGrenade, nerf grenade from 50 to 47 pending some flag to indicate pixels in Land[] belonging to current hog to avoid throwing grenades into hogs
nemo [Sun, 10 Apr 2011 14:04:56 -0400] rev 5136
Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
y2kbugxp90@gmail.com [Mon, 11 Apr 2011 20:53:55 +0000] rev 5135
typo
sheepluva [Sun, 10 Apr 2011 20:02:25 +0200] rev 5134
//
y2kbugxp90@gmail.com [Mon, 11 Apr 2011 00:42:06 +0000] rev 5133
A bunch of Japanese edits
unc0rr [Sun, 10 Apr 2011 20:36:09 +0400] rev 5132
Make WriteLnToConsole write to stderr instead of stdout
y2kbugxp90@gmail.com [Sun, 10 Apr 2011 05:09:41 +0000] rev 5131
Got a start on localizing all these strings.
unc0rr [Sun, 10 Apr 2011 20:24:25 +0400] rev 5130
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
y2kbugxp90@gmail.com [Sun, 10 Apr 2011 04:23:27 +0000] rev 5129
The first of several Japanese language localization patches.
nemo [Sat, 09 Apr 2011 15:54:28 -0400] rev 5128
Check for 0 health to avoid div by 0. spotted by mikade.
claymore [Fri, 08 Apr 2011 21:15:57 +0200] rev 5127
added Balanced Random Weapon gameplay script
claymore [Fri, 08 Apr 2011 18:50:12 +0200] rev 5126
Frontend: room rename
sheepluva [Fri, 08 Apr 2011 13:42:25 +0200] rev 5125
//
sheepluva [Fri, 08 Apr 2011 11:40:18 +0200] rev 5124
comments
sheepluva [Fri, 08 Apr 2011 04:30:28 +0200] rev 5123
guess what. comments. yay for burning commits
sheepluva [Fri, 08 Apr 2011 03:07:04 +0200] rev 5122
some more comments *yawns*
sheepluva [Thu, 07 Apr 2011 23:54:09 +0200] rev 5121
added some comments in order to confuse the GSoC students as much as possible ;D
nemo [Thu, 07 Apr 2011 14:13:11 -0400] rev 5120
redundant now
unc0rr [Thu, 07 Apr 2011 21:43:43 +0400] rev 5119
Fix crash in server (accessing deleted room)
nemo [Thu, 07 Apr 2011 11:30:56 -0400] rev 5118
For mikade - bit more flexibility in script captions
igorko [Thu, 07 Apr 2011 13:26:56 +0200] rev 5117
mono version for ukranian voices
koda [Thu, 07 Apr 2011 13:21:11 +0200] rev 5116
merge
sheepluva [Thu, 07 Apr 2011 01:45:38 +0200] rev 5115
fix indentation and missing newline at end of file
Jonathan@Jonathan-PC.fritz.box [Wed, 06 Apr 2011 22:56:05 +0200] rev 5114
Improved random name generation (now a random fort and random grave is choosen
from the available ones)
Jonathan@Jonathan-PC.fritz.box [Wed, 06 Apr 2011 22:55:22 +0200] rev 5113
background stars won't go all in the same direction anymore
Jonathan@Jonathan-PC.fritz.box [Wed, 06 Apr 2011 11:51:23 +0200] rev 5112
avoided some ambiguous function calls
koda [Wed, 06 Apr 2011 00:30:02 +0200] rev 5111
merge
nemo [Tue, 05 Apr 2011 16:27:58 -0400] rev 5110
set cLocale even for en
koda [Wed, 06 Apr 2011 00:29:49 +0200] rev 5109
strangely enough, the new sdl rotation code is incompatible with our system... this is a workaround that should hold up until their code becomes more stable
Zorg <zorgiepoo@gmail.com> [Tue, 05 Apr 2011 16:15:20 -0400] rev 5108
Fixing
issue #211. Check to see if m_currPath is NULL before doing anything in mouseReleaseEvent. Multiple mouse release events can occur after a mouse press and before the next mouse press if you mouse-click really fast.
nemo [Tue, 05 Apr 2011 16:23:52 -0400] rev 5107
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
koda [Tue, 05 Apr 2011 22:21:02 +0200] rev 5106
wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
Zorg <zorgiepoo@gmail.com> [Tue, 05 Apr 2011 16:05:41 -0400] rev 5105
Testing a merge.
sheepluva [Tue, 05 Apr 2011 20:28:44 +0200] rev 5104
Digital-Theme, converted+fixed as requested by koda, sorry I had no choice. He would had been all "couch" again if I hadn't done this for him :(
XD
koda [Tue, 05 Apr 2011 17:10:48 +0200] rev 5103
fix windows compilation
nemo [Tue, 05 Apr 2011 11:00:18 -0400] rev 5102
oops. forgot the parent cmakelist
igorko [Tue, 05 Apr 2011 10:59:23 -0400] rev 5101
Ukranian localisation of a voicepack. Still to be decided, if this should localised, and played as Default if a user is using the ukranian locale.
koda [Mon, 04 Apr 2011 16:27:27 +0200] rev 5100
you can use esc to exit chat when input is empty
koda [Mon, 04 Apr 2011 12:53:11 +0200] rev 5099
enable keyrepeat while chatting so you can keep backspace pressed to delete a line (fix
issue #111)
unc0rr [Sun, 03 Apr 2011 20:07:05 +0400] rev 5098
Allow to rename room
unc0rr [Sun, 03 Apr 2011 19:27:48 +0400] rev 5097
dammit, merge
koda [Sun, 03 Apr 2011 16:46:20 +0200] rev 5096
small tweak for bundle creation
koda [Sun, 03 Apr 2011 16:34:12 +0200] rev 5095
fix autorelease pools not being set (
issue #209) and format code a little
unc0rr [Sun, 03 Apr 2011 19:26:53 +0400] rev 5094
- Update .pro file
- Add a label in chat widget with a number of nicks listed
unc0rr [Sun, 03 Apr 2011 16:31:48 +0400] rev 5093
Some polishing
unc0rr [Sun, 03 Apr 2011 16:31:40 +0400] rev 5092
Fix crash when old room admin becomes new room admin
unc0rr [Sun, 03 Apr 2011 13:34:04 +0400] rev 5091
Show only logged-in clients quit messages
unc0rr [Sun, 03 Apr 2011 13:31:33 +0400] rev 5090
Use readInt_
nemo [Sat, 02 Apr 2011 22:17:08 -0400] rev 5089
This better matches lua headers
nemo [Sat, 02 Apr 2011 20:33:06 -0400] rev 5088
use PtrInt to match lua's use of ptrdiff. Needs testing.
koda [Sat, 02 Apr 2011 20:57:40 +0200] rev 5087
cmd+m should minimize the app as per apple human guidelines
unc0rr [Sat, 02 Apr 2011 21:20:18 +0400] rev 5086
STM not needed too
Zorg <zorgiepoo@gmail.com> [Tue, 05 Apr 2011 16:02:26 -0400] rev 5085
Reverting..
koda [Sat, 02 Apr 2011 18:55:46 +0200] rev 5084
merge -- this time i tested