ChangeLog.txt
Mon, 26 Nov 2018 01:13:10 +0100 Wuzzy Highlander: Fix hogs receiving air strikes in maps with border
Wed, 21 Nov 2018 22:19:58 +0100 Wuzzy Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Tue, 20 Nov 2018 22:08:12 +0100 Wuzzy Clean up 0.9.25 changelog a bit
Sun, 18 Nov 2018 21:01:16 +0100 Wuzzy Update changelog
Thu, 01 Nov 2018 20:29:42 +0100 Wuzzy Fix game window width/height setting being broken when using Arabic locale
Wed, 31 Oct 2018 16:50:34 +0100 Wuzzy Fix critical Lua syntax errors in lt.lua
Wed, 31 Oct 2018 14:33:43 +0100 Wuzzy Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wed, 31 Oct 2018 13:35:53 +0100 Wuzzy Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Sun, 28 Oct 2018 04:21:13 +0100 Wuzzy Add taunts: Leavemealone, Cutitout (when attacked many times)
Sun, 28 Oct 2018 02:24:06 +0200 Wuzzy Add revenge taunt
Sun, 28 Oct 2018 00:24:27 +0200 Wuzzy Only play sndThisOneIsMine if crate drops close to hog
Sat, 27 Oct 2018 08:15:45 +0300 alfadur update changelog
Sat, 27 Oct 2018 04:21:35 +0300 alfadur Update changelog
Sat, 27 Oct 2018 03:06:28 +0200 Wuzzy Add credits for shoryuken_hit.ogg
Fri, 26 Oct 2018 22:46:37 +0200 Wuzzy Fix seduction not stopping if hog took damage before attack was complete
Fri, 26 Oct 2018 15:55:48 +0200 Wuzzy Add sound for landspray
Fri, 26 Oct 2018 04:54:29 +0200 Wuzzy If u play Piano, you can now hear the notes if sound effects OR music is enabled
Fri, 26 Oct 2018 04:07:35 +0200 Wuzzy Add PlayMusicSound/StopMusicSound to Lua API
Fri, 26 Oct 2018 03:59:20 +0200 Wuzzy Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Thu, 25 Oct 2018 23:46:31 +0200 Wuzzy Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
Wed, 24 Oct 2018 21:07:26 +0200 Wuzzy Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
Wed, 17 Oct 2018 05:33:02 +0200 Wuzzy Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
Fri, 05 Oct 2018 19:37:06 +0200 Wuzzy Don't load game scheme from file if name collides with default scheme
Fri, 05 Oct 2018 17:27:12 +0200 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Fri, 05 Oct 2018 14:57:44 +0200 Wuzzy Restructure 0.9.25 changelog, add highlights section
Thu, 04 Oct 2018 21:17:21 +0200 Wuzzy Merge Racer/TechRacer tie handling
Thu, 04 Oct 2018 20:45:07 +0200 Wuzzy Backed out changeset 6e4e745f42bb. Devs are hating it for ... reasons
Thu, 04 Oct 2018 20:36:41 +0200 Wuzzy Fix speech bubble chat commands also applying to bots
Thu, 04 Oct 2018 17:30:24 +0200 Wuzzy Rename chat command /team to /clan (but keep /team as alias for now)
Sun, 30 Sep 2018 03:18:16 +0200 Wuzzy Add help button in main menu (opens Hedgewars Wiki in browser)
Sun, 30 Sep 2018 01:41:12 +0200 Wuzzy Fix frontend displayed value of Sudden Death timeout being off-by-one
Sat, 29 Sep 2018 22:20:19 +0200 Wuzzy ASA, ice02: Display current flying time next to team bar
Sat, 29 Sep 2018 21:59:36 +0200 Wuzzy ASA, ice02: Fix recorded time being 6 seconds more than reality
Sat, 29 Sep 2018 01:17:15 +0200 Wuzzy Move campaign mission images to share/ instead of hardcoding them into frontend
Thu, 27 Sep 2018 00:11:54 +0200 Wuzzy Update changelog
Mon, 17 Sep 2018 22:37:47 +0200 Wuzzy Easier back jumps in Basic Movement Training (fixes bug 692)
Sat, 15 Sep 2018 16:22:04 +0200 Wuzzy Fix some syntax errors in internal Lua syntax documentation
Tue, 11 Sep 2018 18:34:27 +0200 Wuzzy Allow to change volume during pause
Tue, 11 Sep 2018 17:22:54 +0200 Wuzzy ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
Wed, 05 Sep 2018 15:37:50 +0200 Wuzzy Add tie handling for Racer and TechRacer
Tue, 04 Sep 2018 15:03:35 +0200 Wuzzy Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Mon, 03 Sep 2018 20:01:50 +0200 Wuzzy Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Mon, 03 Sep 2018 12:46:57 +0200 Wuzzy Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Mon, 03 Sep 2018 01:09:14 +0200 Wuzzy Don't start retreat time if hog has lost control in the meantime
Sun, 02 Sep 2018 22:02:15 +0200 Wuzzy Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Sun, 02 Sep 2018 20:57:33 +0200 Wuzzy Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Sun, 02 Sep 2018 01:25:37 +0200 Wuzzy Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
Sun, 02 Sep 2018 00:07:33 +0200 Wuzzy Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
Sat, 01 Sep 2018 23:03:56 +0200 Wuzzy Check for victory before stTurnReact. Fixes 382
Sat, 01 Sep 2018 21:56:12 +0200 Wuzzy ASA, desert01: Fix display error when destroying device crate
Fri, 31 Aug 2018 21:34:33 +0200 Wuzzy Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Fri, 31 Aug 2018 21:22:12 +0200 Wuzzy Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
Fri, 31 Aug 2018 21:07:07 +0200 Wuzzy Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
Fri, 31 Aug 2018 16:51:33 +0200 Wuzzy Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Thu, 30 Aug 2018 22:07:01 +0200 Wuzzy BRW now allows weapon scheme customization
Tue, 28 Aug 2018 05:46:33 +0200 Wuzzy Space Invasion: Continue playing rounds in case the teams are tied at the end
Sun, 26 Aug 2018 14:59:05 +0200 Wuzzy /greeting chat commands now clears greeting if called w/o arguments
Wed, 22 Aug 2018 15:00:04 +0200 Wuzzy Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug 597
Tue, 21 Aug 2018 22:31:50 +0200 Wuzzy Animate: Remove follow arg from AnimVisualGear
Tue, 14 Aug 2018 15:25:05 +0200 Wuzzy Move common sprite tint values into Utils Lua library
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