Mercurial
Mercurial
>
hedgewars-draft
/ file revisions
summary
|
shortlog
|
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
file
| revisions |
annotate
|
diff
|
comparison
|
rss
|
help
(0)
-100
-30
-10
-7
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
hedgewars/uVisualGears.pas
Thu, 16 Dec 2010 15:26:19 -0500
nemo
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
file
|
diff
|
annotate
Thu, 16 Dec 2010 15:02:35 -0500
nemo
offset the sprite
file
|
diff
|
annotate
Thu, 16 Dec 2010 14:34:11 -0500
nemo
If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc.
file
|
diff
|
annotate
Mon, 13 Dec 2010 18:13:42 -0500
nemo
Add override for speech bubble position 0: default, 1: background/translucent 2: foreground/opaque
file
|
diff
|
annotate
Mon, 06 Dec 2010 21:15:41 -0500
nemo
rendering optimisations. remove the recursive flames in explosions (might need more due to the gravity change in the new flames) but more usefully, eliminate a number of redundant Tint calls
file
|
diff
|
annotate
Sun, 05 Dec 2010 22:02:30 -0500
nemo
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
file
|
diff
|
annotate
Thu, 02 Dec 2010 20:29:46 -0500
nemo
make Tint(longword) use RGBA
file
|
diff
|
annotate
less
more
(0)
-100
-30
-10
-7
tip