Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:19:14 +0200] rev 15724
AI: Don't use airstrikes if negative gravity
Wuzzy <Wuzzy2@mail.ru> [Wed, 08 Jul 2020 18:17:49 +0200] rev 15723
Teach AI how to use snowball
Gianfranco Costamagna <locutusofborg@debian.org> [Wed, 08 Jul 2020 17:13:42 +0300] rev 15722
Description: Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Author: Gianfranco Costamagna <locutusofborg@debian.org>
Last-Update: 2020-07-08
Jens Petersen [Wed, 08 Jul 2020 17:02:45 +0300] rev 15721
update server network
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jul 2020 00:17:05 +0200] rev 15720
Remove Vamp/Resurrect ammos in gfInvulnerable mode
alfadur [Tue, 07 Jul 2020 01:15:15 +0300] rev 15719
allow adding teams while round is in progress
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jul 2020 00:11:20 +0200] rev 15718
gfInvulnerable: Fix misplaced halo icon
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jul 2020 00:07:40 +0200] rev 15717
Fix some HUD icon issues in gfInvulnerable
- Missing vampirism icon
- FPS text overlapped
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 22:48:20 +0200] rev 15716
Fix hog sometimes not falling after using resurrector
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 16:55:35 +0200] rev 15715
AI: No longer afraid of heights if invulnerable
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 16:46:38 +0200] rev 15714
AI: Reset remembered gravity on Think and TestAmmos
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 15:41:22 +0200] rev 15713
AI: Teach AI to use low gravity
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 14:51:24 +0200] rev 15712
AI: Add aiGravity and aiGravityf variables
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 14:43:19 +0200] rev 15711
Rename windSpeed variable to aiWindSpeed
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 13:51:41 +0200] rev 15710
AI: 0.01% chance to use kamikaze with "wishes" ;-)
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 12:46:22 +0200] rev 15709
Fix typo
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 11:10:27 +0200] rev 15708
AI: Teach how to use resurrector fast
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 01:46:22 +0200] rev 15707
Teach AI how to use resurrector
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 Jul 2020 00:25:13 +0200] rev 15706
Fix chat lines bleeding below screen for large font
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 23:36:08 +0200] rev 15705
Reduce maximum chat size to 400%
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 22:40:11 +0200] rev 15704
Add placeholder icon and text for sentry bot
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:37:35 +0200] rev 15703
AI: Switch to amNothing instead of amSkip to unselect weapon
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:25:15 +0200] rev 15702
Teach top AI level to track falling with airstrikes
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:14:44 +0200] rev 15701
AI: Teach AI that piano can't blast thru solid land
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 21:05:35 +0200] rev 15700
AI: Airborne attacks: Move height of target X to first hit
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:36:27 +0200] rev 15699
Follow airplane gear on spawn
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:29:37 +0200] rev 15698
AI: Fix starting height of airborne attacks
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 20:22:08 +0200] rev 15697
AI: Improve drill strike prediction
alfadur [Sun, 05 Jul 2020 18:37:29 +0300] rev 15696
fix hitorder dispatch
sheepluva [Sun, 05 Jul 2020 14:53:44 +0200] rev 15695
[NOOP] Merge branch ui-scaling (with backports) into default to avoid future merging issues
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 02:03:08 +0200] rev 15694
[backport] Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
Backport of 783959a6810b to branch ui-scaling by sheepluva
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 01:58:48 +0200] rev 15693
[backport] Chat scale: Move setting to Video tab
Backport of 9455b9e56aee to branch ui-scaling by sheepluva
alfadur [Sun, 05 Jul 2020 04:00:29 +0300] rev 15692
add basic jumping to sentries
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 02:03:08 +0200] rev 15691
Chat: Use Ctrl-A for 'select all' again (instead of Ctrl-B)
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 Jul 2020 01:58:48 +0200] rev 15690
Chat scale: Move setting to Video tab
sheepluva [Sat, 04 Jul 2020 22:18:54 +0200] rev 15689
fix accidential resurrection of removed code of merge 63e2b7b2ec47
code was originally removed in 93429d8f6b3f
sheepluva [Sat, 04 Jul 2020 15:31:51 +0200] rev 15688
Fix pas2c breakage caused by superfluous "+"s added by 250c778463f3, d9c62f196fe0 and 92ce801d0681
sheepluva [Sat, 04 Jul 2020 03:11:41 +0200] rev 15687
Merge chat-scaling (= current state of branch "ui-scaling") into default branch
sheepluva [Sat, 04 Jul 2020 02:46:06 +0200] rev 15686
fix chat-scaling being awkward due to font size pt/px confusion
sheepluva [Fri, 03 Jul 2020 23:51:47 +0200] rev 15685
Merge branch 1.0.0 into branch ui-scaling
alfadur [Tue, 30 Jun 2020 23:25:52 +0300] rev 15684
prevent sentries from getting stuck on mines
alfadur [Tue, 30 Jun 2020 22:36:53 +0300] rev 15683
increase sentry vision angle
alfadur [Tue, 30 Jun 2020 21:25:48 +0300] rev 15682
don't shoot if the target moves out of range while aiming
alfadur [Tue, 30 Jun 2020 20:02:04 +0300] rev 15681
turn away when starting walking on a cliff edge
alfadur [Tue, 30 Jun 2020 19:22:46 +0300] rev 15680
draw sentries with direction
alfadur [Tue, 30 Jun 2020 19:09:04 +0300] rev 15679
add some target tracking to sentries
alfadur [Tue, 30 Jun 2020 02:18:54 +0300] rev 15678
downgrade sentries to miniguns
alfadur [Tue, 30 Jun 2020 00:58:24 +0300] rev 15677
add separate hit order for sentries
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 14:25:23 +0200] rev 15676
Fix airplane line not being drawn in full for very large maps
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 14:08:19 +0200] rev 15675
Fix cursor being too limited left/right if zoomed out too much
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:40:13 +0200] rev 15674
Tweak airplane spawn point to avoid appear out of nowhere
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:17:10 +0200] rev 15673
Increase X camera limit back to 2048
Oops, the number 0 was done by mistake
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jun 2020 13:14:18 +0200] rev 15672
Enforce camera limits regardless of zoom level
Previously, when you zoomed out, you could move the camera further out to the left, right and up.
alfadur [Mon, 29 Jun 2020 00:15:37 +0300] rev 15671
add sentries to ammo config
alfadur [Sun, 28 Jun 2020 23:19:49 +0300] rev 15670
limit sentry attacks through land
alfadur [Sun, 28 Jun 2020 22:39:38 +0300] rev 15669
prevent sentries from falling off cliffs
alfadur [Sun, 28 Jun 2020 20:34:06 +0300] rev 15668
refactor collision tests
alfadur [Sun, 28 Jun 2020 01:06:18 +0300] rev 15667
place sentries on start
alfadur [Sun, 28 Jun 2020 00:47:43 +0300] rev 15666
add sentries count to game config
alfadur [Sat, 27 Jun 2020 23:38:45 +0300] rev 15665
reduce sentry damange
alfadur [Sat, 27 Jun 2020 22:58:33 +0300] rev 15664
add aiming timeout to sentry
alfadur [Sat, 27 Jun 2020 02:22:31 +0300] rev 15663
add current 🦔 targeting to sentry
alfadur [Fri, 26 Jun 2020 19:35:16 +0300] rev 15662
add sentry walking cycle
alfadur [Fri, 26 Jun 2020 17:40:22 +0300] rev 15661
add sentry 🤖 stub
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 22:16:11 +0200] rev 15660
Frontend: Sort ammos like in-game
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 18:13:20 +0200] rev 15659
AI: Don't use vamp/invuln for kamikaze, piano and other weapons
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 17:44:22 +0200] rev 15658
Teach AI to use laser sight
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 07:15:58 +0200] rev 15657
Don't check speed and land for MoreWind check in doFallingGear
Disabling More Wind is completely timer-based, so the additional check for collision and speed is no longer neccessary
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jun 2020 06:44:35 +0200] rev 15656
Teach AI how to deal with gfMoreWind
alfadur [Wed, 24 Jun 2020 22:34:12 +0300] rev 15655
remove forced position change from blowtorch
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Jun 2020 20:16:02 +0200] rev 15654
Fix AI thread erroring out when there are no targets
alfadur [Wed, 24 Jun 2020 20:24:12 +0300] rev 15653
real collision fix
alfadur [Wed, 24 Jun 2020 19:50:58 +0300] rev 15652
remove wiggle throttling in anticipation of a real collision fix 🥁
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Jun 2020 17:27:57 +0200] rev 15651
Update ChangeLog and CREDITS
alfadur [Tue, 23 Jun 2020 02:04:00 +0300] rev 15650
workaround for world edge selector on MacOS
alfadur [Mon, 22 Jun 2020 22:09:00 +0300] rev 15649
extend double jump activation window
alfadur [Sun, 21 Jun 2020 22:30:59 +0300] rev 15648
add 🐼 hat
alfadur [Sun, 21 Jun 2020 22:10:38 +0300] rev 15647
make minigun shove cumulative
alfadur [Sun, 21 Jun 2020 03:17:57 +0300] rev 15646
fix crosshairs spinning around
alfadur [Sun, 21 Jun 2020 03:08:21 +0300] rev 15645
merge blowtorch draft
alfadur [Sun, 21 Jun 2020 03:00:39 +0300] rev 15644
use throttled direction for aiming
alfadur [Sun, 21 Jun 2020 02:04:20 +0300] rev 15643
throttle wiggling
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 02:53:01 +0200] rev 15642
AI: Add TestMinigun (still very basic, but applies angle restriction correctly)
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 02:36:27 +0200] rev 15641
AI: Add dedicated test for SMine
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jun 2020 00:20:47 +0200] rev 15640
Teach AI to use seduction
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 07:56:59 +0200] rev 15639
Teach AI to use cleavers
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 06:21:21 +0200] rev 15638
Add missing semicolon (oops!)
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jun 2020 05:51:39 +0200] rev 15637
"Teach" AI hogs to be inaccurate with guns (and kamikaze)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 23:37:38 +0200] rev 15636
Teach AI to use air mines
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 21:53:45 +0200] rev 15635
AI: Rewrite TestMolotov
The old function was broken, the AI just refused to use the molotov, ever
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 21:13:31 +0200] rev 15634
Teach AI to use RC plane (straight line only, no bombs)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 20:41:24 +0200] rev 15633
Follow piano gear when it's spawned by hedgehog
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 20:40:04 +0200] rev 15632
AI: Tweak piano test
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 19:45:11 +0200] rev 15631
AI: Remove own gear from explosion/shove checks in kami/piano test
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jun 2020 19:18:30 +0200] rev 15630
Teach AI to use piano strike
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 18:11:12 +0200] rev 15629
Graves preview page: Change grave margin
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 18:01:00 +0200] rev 15628
Add flags and graves preview pages
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Jun 2020 00:44:13 +0200] rev 15627
Teach AI how to use MineStrike (0 secs only)
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 23:40:29 +0200] rev 15626
Teach AI to use drill strike
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:51:12 +0200] rev 15625
AI: Refactor bounce handling
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:22:57 +0200] rev 15624
Teach AI to set minimum mine bounce for improved aiming
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:21:08 +0200] rev 15623
Teach AI to drop mines from safe height
Placing mine on ground and then escaping is not possible yet
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 16:09:16 +0200] rev 15622
Teach AI to spam extra time if infinite
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:43:17 +0200] rev 15621
Merge b988d3be7100
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:40:51 +0200] rev 15620
Disable gfMoreWind for land objects on turn end only after a fixed-time delay
15s sounds much, but it's the average amount for gfMineStrike mines to settle
naturally. And it would be very confusing to see falling mines suddenly not
caring about gfMoreWind for no apparent reason.
Note this whole thing is a giant hack anyway, to prevent a turn being
blocked by infinitely bouncing mines.
The better solution would be to help gfMoreWind-affected land objects settle
naturally more reliably even under extreme wind.
But this commit is "good enough" for now.
If you don't like the delay, you can always tweak the constant.
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:10:41 +0200] rev 15619
Fix many gears not being affected by gfMoreWind on turn end
alfadur [Fri, 05 Jun 2020 21:58:17 +0300] rev 15618
experimental blowtorching
alfadur [Fri, 05 Jun 2020 21:21:48 +0300] rev 15617
remove blowtorching tautology
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 15:48:41 +0200] rev 15616
Cleaner digit parsing of ammo schemes
Because invalid ammo scheme files could break the game somewhat
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 01:30:03 +0200] rev 15615
Fix camera zooming out too far in pause mode (
bug #773)
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:57:05 +0200] rev 15614
Fix taunt commands triggering 'unknown chat command' warning if current hog is external or bot
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:37:33 +0200] rev 15613
Add missing /sad command help
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:31:14 +0200] rev 15612
Add taunt command: /happy
felixonmars <felixonmars@archlinux.org> [Thu, 04 Jun 2020 12:33:24 +0200] rev 15611
Fix build with Qt 5.15+
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 09:23:25 +0200] rev 15610
Add taunt chat command: /bubble (hog holds breath)
This is based on the "bubble" hat by chujoii
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 06:52:13 +0200] rev 15609
Add dynamite impact sound
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:58:27 +0200] rev 15608
Add fade-in effect when flake appears at top
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:24:50 +0200] rev 15607
Flakes: Only spawn them inside valid area
Also add cCloudOffset
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:02:20 +0200] rev 15606
Make Underwater SD flakes rise
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:00:13 +0200] rev 15605
Fade out rising flakes at the top
Wuzzy <Wuzzy2@mail.ru> [Tue, 26 May 2020 23:02:49 +0200] rev 15604
Fix wrong team health bar height after calling SetClanColor
If you called SetClanColor on a team with a name that had a letter with a descender in it, then called SetClanColor on it, the height of the team bar is 1 pixel less than it should be because it was copied from the name texture.
alfadur [Sun, 24 May 2020 06:10:25 +0300] rev 15603
convert replay to haskell
alfadur [Wed, 20 May 2020 23:41:25 +0300] rev 15602
fix config loading
alfadur [Wed, 20 May 2020 23:08:08 +0300] rev 15601
remove stuck test
alfadur [Wed, 20 May 2020 22:50:58 +0300] rev 15600
convert config from haskell lists
alfadur [Wed, 20 May 2020 19:38:44 +0300] rev 15599
parse booleans as well
alfadur [Tue, 19 May 2020 19:26:48 +0300] rev 15598
convert teams from haskell list
alfadur [Tue, 19 May 2020 02:25:24 +0300] rev 15597
improve escapes handling
alfadur [Mon, 18 May 2020 23:43:58 +0300] rev 15596
add haskell literal formatter
alfadur [Mon, 18 May 2020 22:39:28 +0300] rev 15595
add the empty escape
alfadur [Mon, 18 May 2020 22:33:13 +0300] rev 15594
parse anonymous fields
alfadur [Mon, 18 May 2020 22:04:38 +0300] rev 15593
add whitespace handling
alfadur [Mon, 18 May 2020 21:17:46 +0300] rev 15592
add haskell literal parser
alfadur [Sun, 17 May 2020 04:07:10 +0300] rev 15591
fix editing teams while a game is in progress
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 04:43:11 +0200] rev 15590
Hats webpage: Fix another incorrect static hat check
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 04:28:26 +0200] rev 15589
Hats webpage: Fix incorrect check for static hat
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 03:41:49 +0200] rev 15588
Hats webpage: Fix "other hats" section listing wrong hats
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 03:30:51 +0200] rev 15587
Hats webpage: Remove protocol from URLs to fix CORS fail
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:36:44 +0200] rev 15586
Hats webpage: Many improvements and fixes (2nd try)
* Fix static hats not being animated properly
* Make widges more user-friendly
* Add local mode to hats webpage to make testing easier (IS_LOCAL variable)
* Cleanup code
* Update themes list
* Update list of local hats
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:18:34 +0200] rev 15585
Backed out changesets 799fd0a6d3bf+3c1c5ff824f7
Sadly, the update did not work when hosted online. :-(
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:16:10 +0200] rev 15584
Hats webpage: Fix URLs
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:04:27 +0200] rev 15583
Many improvements and fixes for hats webpage
* Fix static hats not being animated properly
* Make widges more user-friendly
* Add local mode to hats webpage to make testing easier (IS_LOCAL variable)
* Cleanup code
* Update themes list
* Update list of local hats
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 22:21:19 +0200] rev 15582
Add many people to the hat credits
Based on reading the Hat Thread at <https://hedgewars.org/node/690>
The hat credits are still not 100% complete, but we're getting closer...
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 20:37:30 +0200] rev 15581
Add SVG source files of chujoii's hats
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 20:36:23 +0200] rev 15580
Fix some typos in hat names in CREDITS
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 19:35:21 +0200] rev 15579
Credit chujoii for a couple of more hats
nemo [Fri, 17 Apr 2020 15:47:06 -0400] rev 15578
locutus fixes my ancient build
LocutusOfBorg [Fri, 17 Apr 2020 15:23:22 -0400] rev 15577
Add patch to correctly handle libsdl2 from system/cmake
alfadur [Sun, 12 Apr 2020 00:26:37 +0300] rev 15576
send team colors on round end
alfadur [Sun, 12 Apr 2020 00:02:11 +0300] rev 15575
fix in-game team handling
alfadur [Sat, 11 Apr 2020 23:20:09 +0300] rev 15574
don't apply voted 🦔 to the in-game teams
alfadur [Fri, 10 Apr 2020 21:58:09 +0300] rev 15573
fix phantom rooms
nemo [Thu, 12 Mar 2020 15:09:16 -0400] rev 15572
er... nevermind. back this out. ApplyDamage should pick this up just fine.
nemo [Thu, 12 Mar 2020 15:07:32 -0400] rev 15571
poison should ruin a flawless victory. ht Case_Of
alfadur [Wed, 11 Mar 2020 23:20:15 +0300] rev 15570
remove canhazslicepatterns
alfadur [Sat, 07 Mar 2020 01:04:37 +0300] rev 15569
add loading config from hwd to server
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Feb 2020 01:33:31 +0100] rev 15568
ACF1: Fix PastMole area being too large
Wuzzy <Wuzzy2@mail.ru> [Thu, 06 Feb 2020 13:28:01 +0100] rev 15567
Add flags: serbia, montenegro
alfadur [Tue, 14 Jan 2020 01:40:23 +0300] rev 15566
send 🦔 on round end
alfadur <mail@none> [Tue, 14 Jan 2020 01:30:03 +0300] rev 15565
better response grouping
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Jan 2020 05:15:01 +0100] rev 15564
Fix weapon schemes sometimes not being saved properly
alfadur <mail@none> [Sat, 11 Jan 2020 01:06:41 +0300] rev 15563
reapply some simplifications
alfadur <mail@none> [Sat, 11 Jan 2020 00:44:25 +0300] rev 15562
backout a798e6441a36
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 15:17:22 +0100] rev 15561
HedgeEditor: Tweak caption colors of help captions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 15:16:44 +0100] rev 15560
Mention mission bonuses in ASA side mission descriptions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 13:21:04 +0100] rev 15559
Fix impossible to become mutant after mutant gear got deleted (
bug #804)
alfadur <mail@none> [Sat, 04 Jan 2020 01:39:13 +0300] rev 15558
simplify team handling
alfadur <mail@none> [Tue, 31 Dec 2019 04:42:20 +0300] rev 15557
add back em response on joining a game in progress
alfadur <mail@none> [Mon, 30 Dec 2019 17:25:44 +0300] rev 15556
send cleared flags on room join
alfadur <mail@none> [Sat, 28 Dec 2019 19:41:05 +0300] rev 15555
check the room passwords
alfadur <mail@none> [Fri, 27 Dec 2019 22:36:19 +0300] rev 15554
complete checker login handling
alfadur <mail@none> [Thu, 26 Dec 2019 21:55:51 +0300] rev 15553
fix official server
alfadur <mail@none> [Thu, 26 Dec 2019 21:04:37 +0300] rev 15552
update tls configuration
alfadur <mail@none> [Thu, 26 Dec 2019 17:39:09 +0300] rev 15551
remove unused em fn
alfadur <mail@none> [Tue, 24 Dec 2019 22:12:02 +0300] rev 15550
update subslice pattern to the new syntax
alfadur <mail@none> [Tue, 24 Dec 2019 21:57:55 +0300] rev 15549
restore engine message handler
alfadur <mail@none> [Tue, 24 Dec 2019 21:45:26 +0300] rev 15548
disallow mutable rooms outside the server
alfadur <mail@none> [Tue, 24 Dec 2019 20:57:58 +0300] rev 15547
restore voting
nemo [Tue, 24 Dec 2019 12:46:23 -0500] rev 15546
disable fall tracing for cheese. it will probably be incorrect.
alfadur <mail@none> [Mon, 23 Dec 2019 23:47:06 +0300] rev 15545
add a separate interface for modifying room state
alfadur <mail@none> [Mon, 23 Dec 2019 18:55:25 +0300] rev 15544
make rooms field private
alfadur <mail@none> [Mon, 23 Dec 2019 18:11:15 +0300] rev 15543
lost the anteroom
alfadur <mail@none> [Mon, 23 Dec 2019 18:08:55 +0300] rev 15542
move the anteroom out of the server
alfadur <mail@none> [Sat, 21 Dec 2019 23:33:50 +0300] rev 15541
disallow mutable clients to leave the server
alfadur <mail@none> [Sat, 21 Dec 2019 00:26:17 +0300] rev 15540
some more room handler cleanup
alfadur <mail@none> [Thu, 19 Dec 2019 23:13:58 +0300] rev 15539
add ip ban check
alfadur [Tue, 17 Dec 2019 18:54:17 +0300] rev 15538
move end_game into server
sheepluva [Sun, 08 Dec 2019 02:09:19 +0100] rev 15537
hedgeroid/frontlib: update proto and weapons number
sheepluva [Sun, 08 Dec 2019 00:07:24 +0100] rev 15536
hedgeroid: adjust module names (SDL_* -> SDL2_*)
sheepluva [Sat, 07 Dec 2019 23:58:37 +0100] rev 15535
hedgeroid: adjust build.xml: fix app name; set java version; print hint if sdk build.xml is missing
sheepluva [Sat, 07 Dec 2019 16:18:20 +0100] rev 15534
hedgeroid: add debug logging to library loading
sheepluva [Sat, 07 Dec 2019 16:14:27 +0100] rev 15533
hedgeroid: fix needlessly creating netplay instance on check for "connecting..."
sheepluva [Fri, 06 Dec 2019 22:20:53 +0100] rev 15532
merge 1.0.0 into hedgeroid
Wuzzy <Wuzzy2@mail.ru> [Sat, 30 Nov 2019 02:54:49 +0100] rev 15531
Remove parachute early if hog is inside land
Fixes a bug: When you used parachute right after using a parachute to dig inside land, you might become stuck. Reported here: https://hedgewars.org/node/9035
nemo [Tue, 19 Nov 2019 08:35:32 -0500] rev 15530
oups. forgot "convert" creates a white background by default
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 21:26:32 +0100] rev 15529
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 18:19:18 +0100] rev 15528
CowardMode: Display checkmarks in missions list
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:25:48 +0100] rev 15527
ASA moon02: Tweak messages and blue hog face dir
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:12:31 +0100] rev 15526
ASA moon02: Disable hog input after victory
Player could briefly move Crazy Runner when skipping final cutscene.
Wuzzy <Wuzzy2@mail.ru> [Mon, 04 Nov 2019 03:08:59 +0100] rev 15525
Change color of hovered and pressed slider
Wuzzy <Wuzzy2@mail.ru> [Sat, 02 Nov 2019 17:00:40 +0100] rev 15524
ClimbHome: Remove uncommented code
Wuzzy <Wuzzy2@mail.ru> [Sat, 02 Nov 2019 13:01:28 +0100] rev 15523
ClimbHome: Change misleading Seed assignment to nil value
This was "Seed = ClimbHome", but ClimbHome was a nil value.
This code still worked as the engine interpreted the nil value as empty string.
But it can be very misleading.
This changeset makes the Seed assignment more explicit by assigning the empty string directly.
The compability has been tested.
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 23:35:01 +0100] rev 15522
ASA death02: Don't set hero health if enemy hurts itself
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 12:42:31 +0100] rev 15521
ASA moon01: Fix broken victory condition when eliminating minions
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 11:42:53 +0100] rev 15520
ASA, cosmos: Move meteorite into sprite, add sprite for blown-up meteorite
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 Oct 2019 19:02:36 +0100] rev 15519
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 Oct 2019 18:54:45 +0100] rev 15518
Update Frontend+Lua locale files
Wuzzy <Wuzzy2@mail.ru> [Wed, 30 Oct 2019 13:20:08 +0100] rev 15517
Big Armory: Add minigun, update mission preview image
Wuzzy <Wuzzy2@mail.ru> [Tue, 29 Oct 2019 22:03:08 +0100] rev 15516
Rope Training: Add flower effects when player returns all the way to the start
Wuzzy <Wuzzy2@mail.ru> [Tue, 29 Oct 2019 16:56:21 +0100] rev 15515
HedgeEditor: Use localized voicepack names
alfadur [Mon, 28 Oct 2019 23:17:35 +0300] rev 15514
move start_game into the server
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 20:40:46 +0100] rev 15513
Refactor Rope Knock Chellenge to use RopeKnocking library
100% compatible with old version. Players won't notice any difference.
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 20:40:07 +0100] rev 15512
Add RopeKnocking library (generalized ropeknock challenges)
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 18:58:13 +0100] rev 15511
Racer: Force-enable solid land
Otherwise, the land could degrade after each round, making the game progressively easier for later players
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 18:52:11 +0100] rev 15510
Racer: Reset mines, air mines, barrels after each turn
alfadur [Mon, 28 Oct 2019 00:31:41 +0300] rev 15509
move change_master into the server
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 23:48:57 +0200] rev 15508
Add support for proper rendering of gtPoisonCloud with Timer > 5000
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 22:44:15 +0200] rev 15507
Racer: Allow to set custom turn time in scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 22:41:34 +0200] rev 15506
Set correct turn time in racer.yaml
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 21:59:42 +0200] rev 15505
Racer: Reposition and resize predefined waypoints in scaled drawn maps
Previously, predefined waypoints broke when using any but the default drawn map size.
alfadur [Sat, 26 Oct 2019 02:36:08 +0300] rev 15504
refactor some of the room handler
nemo [Thu, 24 Oct 2019 09:41:10 -0400] rev 15503
remove erroneous else conditions to make what is going on clearer, add a comment
nemo [Wed, 23 Oct 2019 17:45:28 -0400] rev 15502
forgot this commit.
nemo [Sat, 19 Oct 2019 09:34:37 -0400] rev 15501
256x256 png and xpm of hedgehog.svg
nemo [Tue, 15 Oct 2019 13:42:50 -0400] rev 15500
merge russian translation fixes
unc0rr [Sat, 12 Oct 2019 23:13:32 +0200] rev 15499
Add utility to convert server-side replay files into hwd binary format
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Oct 2019 02:06:11 +0200] rev 15498
Add dynamite fuse sound
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 22:28:08 +0200] rev 15497
Remove executable flag of missions_pt.txt
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 20:18:07 +0200] rev 15496
Remove unicode chars in *.pas files
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 20:18:07 +0200] rev 15495
Remove unicode chars in *.pas files
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 19:10:14 +0200] rev 15494
Fix incorrect dynamite drown check
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 18:59:48 +0200] rev 15493
Fix closing bracket
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 18:56:50 +0200] rev 15492
Dynamite handler: Exit early when drowning
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 18:52:11 +0200] rev 15491
Bump version to 1.0.1-dev, proto number to 60
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 18:41:56 +0200] rev 15490
Add flame-less dynamite sprite for drowning dynamite
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 16:56:02 +0200] rev 15489
Remove outdated TODO
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 16:54:50 +0200] rev 15488
Show message when failing to record demo/video due to /lua
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 16:33:01 +0200] rev 15487
Add hi-res icons in hedgewars.ico
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 15:52:22 +0200] rev 15486
Make digits larger in TurnsLeft.png, add number 9
The digits in this images were really small and hard to read
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 13:35:13 +0200] rev 15485
Update cabal command syntax in .travis.yml
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Oct 2019 13:33:56 +0200] rev 15484
Display invuln icon in gfInvulnerable mode
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Oct 2019 00:40:39 +0200] rev 15483
Mutant: Add message for excess teams
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Oct 2019 00:32:24 +0200] rev 15482
Mention rejoining in message to unregistered players
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Oct 2019 00:30:17 +0200] rev 15481
Fix incorrect key bind description
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Oct 2019 00:28:55 +0200] rev 15480
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Oct 2019 17:18:42 +0200] rev 15479
Exclude some binary files in cpackvars
LocutusOfBorg [Thu, 10 Oct 2019 09:39:43 -0400] rev 15478
travis: refresh dependencies, use physfs from my ppa instead of build…
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Oct 2019 20:11:57 +0200] rev 15477
Move 1.0.0-release tag to tip
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Oct 2019 18:12:09 +0200] rev 15476
CMAKE_BUILD_TYPE: Replace MATCHES with STREQUAL
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Oct 2019 18:08:37 +0200] rev 15475
Remove toupper in CMakeLists.txt
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Oct 2019 16:35:06 +0200] rev 15474
Fix incorrect checks for CMAKE_BUILD_TYPE
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Oct 2019 15:30:29 +0200] rev 15473
Fix 2 entries in changelog being incorrectly versioned
unc0rr [Wed, 09 Oct 2019 07:43:43 +0200] rev 15472
Use correct way of including SDL2 header
raptor <buckyballreaction@gmail.com> [Tue, 08 Oct 2019 11:10:58 -0600] rev 15471
Fix CMAKE_BUILD_TYPE case-sensitivity, project-wide. Also fix
typos in usage of RELWITHDEBINFO
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Oct 2019 23:14:39 +0200] rev 15470
Added tag 1.0.0-release for
changeset 88770c206c31
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Oct 2019 23:07:41 +0200] rev 15469
Bump protocol version to 59
alfadur [Mon, 07 Oct 2019 23:53:47 +0300] rev 15468
add smth
alfadur [Mon, 07 Oct 2019 23:46:49 +0300] rev 15467
add protocol version
Wuzzy <Wuzzy2@mail.ru> [Mon, 07 Oct 2019 14:18:31 +0200] rev 15466
Make sure AI doesn't skip after collecting ammo. Fixes
bug #796
alfadur [Fri, 04 Oct 2019 23:23:35 +0300] rev 15465
refactor root handler
alfadur [Tue, 01 Oct 2019 23:53:09 +0300] rev 15464
add missing file
alfadur [Tue, 01 Oct 2019 23:48:32 +0300] rev 15463
refactor the lobby handler
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Sep 2019 16:02:39 +0200] rev 15462
Frontend: Increase user name length to 40 to keep it consistent with server
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Sep 2019 15:15:28 +0200] rev 15461
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Sep 2019 10:39:58 +0200] rev 15460
Render finger only once in wrap
Wuzzy <Wuzzy2@mail.ru> [Sun, 29 Sep 2019 22:23:00 +0200] rev 15459
Remove unneccessary HTML tags in Italian translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 29 Sep 2019 21:42:46 +0200] rev 15458
Italian: Add to changelog, credit latest translator
Pacella <pacella389@gmail.com> [Sun, 29 Sep 2019 21:33:35 +0200] rev 15457
Update and finish Italian frontend translation
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 16:49:18 +0300] rev 15456
Fix russian translation of word "clan"
find . -name "*ru*" | xargs sed -E -i "s/клан(.)/союз\1/g"
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 16:39:02 +0300] rev 15455
Little fix of reference points in russian translation of ru.txt
Grigory Ustinov <grenka@altlinux.org> [Sat, 28 Sep 2019 01:20:49 +0300] rev 15454
Remove executable flag of missions_pt.txt
Grigory Ustinov <grenka@altlinux.org> [Fri, 27 Sep 2019 18:06:29 +0300] rev 15453
Improve russian tips and fix typos
Grigory Ustinov <grenka@altlinux.org> [Fri, 27 Sep 2019 17:04:22 +0300] rev 15452
Update russian localization of ru.txt
Grigory Ustinov <grenka@altlinux.org> [Fri, 27 Sep 2019 15:39:33 +0300] rev 15451
Fix syntax error in russian frontend translation (thx to Wuzzy)
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Sep 2019 04:05:04 +0200] rev 15450
Battalion points: Update displayed LastTeam points each turn
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Sep 2019 03:52:18 +0200] rev 15449
Battalion Highland: Fix incorrect health bonus (
bug #788)
Pacella [Fri, 27 Sep 2019 01:29:32 +0200] rev 15448
Update Italian frontend translation
alfadur [Thu, 26 Sep 2019 23:23:31 +0300] rev 15447
fix alignments of the component slices
alfadur [Thu, 26 Sep 2019 22:31:06 +0300] rev 15446
fix typo
alfadur [Thu, 26 Sep 2019 19:36:56 +0300] rev 15445
revert 5fcdc072d706 for now
Grigory Ustinov <grenka@altlinux.org> [Thu, 26 Sep 2019 19:03:14 +0300] rev 15444
Fix error in russian frontend translation file (thx to alfadur)
Grigory Ustinov <grenka@altlinux.org> [Thu, 26 Sep 2019 19:01:03 +0300] rev 15443
Update localization of russian tips
Grigory Ustinov <grenka@altlinux.org> [Thu, 26 Sep 2019 16:35:46 +0300] rev 15442
Fix URLs in russian tips and one extra quote
Grigory Ustinov <grenka@altlinux.org> [Wed, 25 Sep 2019 21:17:10 +0300] rev 15441
Remove all vanished russian translations
Grigory Ustinov <grenka@altlinux.org> [Wed, 25 Sep 2019 21:12:48 +0300] rev 15440
Add missing localizations in ru.txt for a new version
Grigory Ustinov <grenka@altlinux.org> [Wed, 25 Sep 2019 21:03:59 +0300] rev 15439
Update russian localization of frontend
S-D- [Thu, 19 Sep 2019 23:39:40 +0300] rev 15438
Ignore chat messages from ignore list nicks in game too
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Sep 2019 17:06:47 +0200] rev 15437
Official Racer: Fix name of Racer Challenge #12 (was #2)
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Sep 2019 16:37:28 +0200] rev 15436
Disable "pressed in" effect of ToggleButtonWidget
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Sep 2019 14:17:33 +0200] rev 15435
Frontend: Remove ugly border from gameflag button images
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Sep 2019 12:23:16 +0200] rev 15434
Racer: Remove a few ammo types that could break the gameplay
yuenfu [Tue, 17 Sep 2019 15:54:10 +0200] rev 15433
Update Traditional Chinese frontend translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Sep 2019 17:53:19 +0200] rev 15432
Racer: Really fix delay confusion when attempting to force-disable gfKing/gfPlaceHog
For real this time. The previous attempt to fix this was shite.
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Sep 2019 17:33:49 +0200] rev 15431
Racer: Fix weird water splashes after waypoint placement
Does not affect official racer, as only waypoint placement is touched.
The reason was that the air attack gear sometimes was not deleted fast enough so it might occassionally drop some air bombs (these are deleted now). Also, the airplane position was set to water level, which caused another water splash.
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Sep 2019 00:31:53 +0200] rev 15430
Set Racer scheme turn time to 90 to match Racer script's
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 21:48:13 +0200] rev 15429
GameServer: Hide saveroom and loadroom command in non-official server
Because those commands only work with OFFICIAL_SERVER
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 21:36:09 +0200] rev 15428
Remove accidental air mines in official racer challenges
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 19:42:35 +0200] rev 15427
Update game schemes in racer.yaml to re-enable invuln in Racer
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 16:07:49 +0200] rev 15426
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 16:04:11 +0200] rev 15425
Racer, TechRacer: Mask taunts like Stupid when track was completed successfully
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:54:43 +0200] rev 15424
Racer: Fix ammo delay confusion if gfKing or gfPlaceHog were set
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:42:50 +0200] rev 15423
Racer, TechRacer: Force-disable several bad game flags
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:20:35 +0200] rev 15422
Set crate probability to 0 in Racer game scheme
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:12:48 +0200] rev 15421
Racer: Make winners invulnerable
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 15:06:01 +0200] rev 15420
Racer: Fix hog taking damage skipping turn of next team
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:59:46 +0200] rev 15419
Racer: Disable other ammos in waypoint placement phase
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:46:19 +0200] rev 15418
Racer: Make sure the waypoint placer always has 0 delay
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Sep 2019 14:38:42 +0200] rev 15417
Racer: Clean up comments
alfadur [Fri, 06 Sep 2019 19:34:18 +0300] rev 15416
save data for blocks with more than a single component
unc0rr [Wed, 04 Sep 2019 23:23:23 +0200] rev 15415
Set dX to zero in hedgehog walk routine to prevent unexpected changes in X coordinate in certain conditions
alfadur [Wed, 04 Sep 2019 00:07:23 +0300] rev 15414
add wind to physics processor
alfadur [Tue, 03 Sep 2019 23:57:06 +0300] rev 15413
implement iteration with tags
unc0rr [Sun, 01 Sep 2019 21:57:01 +0200] rev 15412
Fix build
unc0rr [Sun, 01 Sep 2019 10:42:33 +0200] rev 15411
Prevent AI from flooding +L/+R messages
unc0rr [Sun, 01 Sep 2019 10:37:16 +0200] rev 15410
Set dX sign early so jump calculations always get correct value
alfadur [Sat, 31 Aug 2019 23:15:14 +0300] rev 15409
remove winutils
alfadur [Sat, 31 Aug 2019 22:30:29 +0300] rev 15408
allow registering zero-sized types
Wuzzy <Wuzzy2@mail.ru> [Sat, 31 Aug 2019 20:31:10 +0200] rev 15407
Change credits for Hungarian translator
S-D- [Fri, 30 Aug 2019 14:15:34 +0300] rev 15406
Allow playing Racer without invulnerability
alfadur [Thu, 29 Aug 2019 21:25:23 +0300] rev 15405
ignore overflow in point norm computation
alfadur [Thu, 29 Aug 2019 00:20:41 +0300] rev 15404
avoid time multiplication when not skipping ticks
alfadur [Thu, 29 Aug 2019 00:08:03 +0300] rev 15403
remove velocity check
alfadur [Thu, 29 Aug 2019 00:06:31 +0300] rev 15402
add gravity
alfadur [Wed, 28 Aug 2019 23:06:34 +0300] rev 15401
update hwphysics motion to use the new system
alfadur [Wed, 28 Aug 2019 22:53:40 +0300] rev 15400
allow iterating with gear id
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Aug 2019 18:36:37 +0200] rev 15399
Merge with Hungarian update commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Aug 2019 18:35:36 +0200] rev 15398
For Hungarian update: Update changelog, credits and German translation
Timothy Vichra <vichratimot@euromail.hu> [Wed, 28 Aug 2019 18:28:56 +0200] rev 15397
Major update to Hungarian translation
alfadur [Wed, 28 Aug 2019 18:32:13 +0300] rev 15396
properly update gear id lookup on block modifications
unC0Rr [Wed, 28 Aug 2019 15:59:36 +0200] rev 15395
Prevent loading already loaded sounds
alfadur [Wed, 28 Aug 2019 13:20:10 +0300] rev 15394
refill memory when moving out of block
alfadur [Wed, 28 Aug 2019 01:27:34 +0300] rev 15393
fix block addition
alfadur [Wed, 28 Aug 2019 00:34:26 +0300] rev 15392
add multicomponent iteration test
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Aug 2019 23:16:42 +0200] rev 15391
Tempoary (!!!) workaround for incorrect key combination description in frontend
This workaround fixes the incorrect string while preserving translations and the 1.0.0 string freeze.
Remember to revert this commit and fix the string in binds.cpp after the 1.0.0 release!
alfadur [Wed, 28 Aug 2019 00:10:41 +0300] rev 15390
fix tupo
alfadur [Wed, 28 Aug 2019 00:04:23 +0300] rev 15389
expand iteration implementation to larger tuples
alfadur [Tue, 27 Aug 2019 20:09:17 +0300] rev 15388
make sure component slice order corresponds to the type args
unC0Rr [Tue, 27 Aug 2019 14:37:39 +0200] rev 15387
Fix a couple more uses of uninitialized variables
unC0Rr [Tue, 27 Aug 2019 08:41:48 +0200] rev 15386
Prevent leaking of thread objects
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Aug 2019 06:05:03 +0200] rev 15385
King Mode: Automatically select teleport in king placement phase
raptor <buckyballreaction@gmail.com> [Mon, 26 Aug 2019 15:44:03 -0600] rev 15384
Merge
raptor <buckyballreaction@gmail.com> [Mon, 26 Aug 2019 15:40:15 -0600] rev 15383
Add DARWIN flag to fix BUILD_ENGINE_C compilation on macOS
alfadur [Mon, 26 Aug 2019 23:17:17 +0300] rev 15382
add permenent digest logging
nemo [Mon, 26 Aug 2019 14:27:03 -0400] rev 15381
flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
alfadur [Mon, 26 Aug 2019 19:05:28 +0300] rev 15380
complete basic ecs
alfadur [Mon, 26 Aug 2019 18:40:17 +0300] rev 15379
implement moving between blocks
alfadur [Mon, 26 Aug 2019 17:32:43 +0300] rev 15378
implement addition to/removal from blocks
unC0Rr [Mon, 26 Aug 2019 12:36:07 +0200] rev 15377
Fix usage of wrong (and uninitialized) variable
raptor <buckyballreaction@gmail.com> [Sun, 25 Aug 2019 19:39:29 -0600] rev 15376
Remove last vestiges of GLEW
alfadur [Sun, 25 Aug 2019 23:43:46 +0300] rev 15375
convert ecs storage to untyped
alfadur [Sun, 25 Aug 2019 23:42:07 +0300] rev 15374
fix world test
alfadur [Fri, 23 Aug 2019 21:12:56 +0300] rev 15373
reduce casting
alfadur [Fri, 23 Aug 2019 21:04:40 +0300] rev 15372
digest with byte arrays
alfadur [Fri, 23 Aug 2019 19:26:52 +0300] rev 15371
install win64 builds into ProgramFiles by default
alfadur [Thu, 22 Aug 2019 22:46:19 +0300] rev 15370
update windows build to detect when a cross-compiler is necessary
alfadur [Thu, 22 Aug 2019 19:07:25 +0300] rev 15369
update .gitignore
alfadur [Wed, 21 Aug 2019 00:11:52 +0300] rev 15368
don't build server with vcpkg by default after all
alfadur [Tue, 20 Aug 2019 19:43:03 +0300] rev 15367
build everything in vcpkg build by default
alfadur [Mon, 19 Aug 2019 21:17:18 +0300] rev 15366
only digest masks for masked land object
alfadur [Mon, 19 Aug 2019 18:59:24 +0300] rev 15365
remove per line digest logging
alfadur [Mon, 19 Aug 2019 18:48:11 +0300] rev 15364
copy alpha extraction to the other digest computation
nemo [Mon, 19 Aug 2019 11:41:59 -0400] rev 15363
make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
alfadur [Mon, 19 Aug 2019 18:24:08 +0300] rev 15362
fix alpha index
alfadur [Mon, 19 Aug 2019 18:06:46 +0300] rev 15361
alpha digest test
nemo [Mon, 19 Aug 2019 09:11:49 -0400] rev 15360
merge
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Aug 2019 01:06:13 +0200] rev 15359
gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 15:03:14 -0600] rev 15358
Handle a possible linker error on macOS
alfadur [Fri, 16 Aug 2019 20:46:10 +0300] rev 15357
update library names
alfadur [Fri, 16 Aug 2019 20:45:25 +0300] rev 15356
reduce memory usage of screenshot mirroring
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 11:02:01 -0600] rev 15355
Merge of 0.9.25 branch with back-grafted macOS changes
raptor <buckyballreaction@gmail.com> [Fri, 16 Aug 2019 10:59:50 -0600] rev 15354
Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:20:28 -0600] rev 15353
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15352
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15351
Add build/ directory .hgignore
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15350
Make hardware acceleration optional on MacOS X
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 22:15:59 +0200] rev 15349
Make color of switch arrows match the team color perfectly (was a bit too bright)
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 22:03:43 +0200] rev 15348
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
nemo [Thu, 15 Aug 2019 16:07:57 -0400] rev 15347
just to make it build against nightly
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 21:15:32 +0200] rev 15346
Clean up Switch files
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 21:06:04 +0200] rev 15345
Update icons for switch hog
alfadur [Thu, 15 Aug 2019 21:25:20 +0300] rev 15344
ensure switch sprite color is black
alfadur [Thu, 15 Aug 2019 21:01:23 +0300] rev 15343
update switch sprite
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 18:49:45 +0200] rev 15342
Improve Switch outline, add vector files
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 16:26:36 +0200] rev 15341
Update ChangeLog.txt and CREDITS
alfadur [Thu, 15 Aug 2019 01:10:57 +0300] rev 15340
replace jungle with ogg
alfadur [Thu, 15 Aug 2019 00:55:57 +0300] rev 15339
use different flag for vcpkg debug
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Aug 2019 23:38:35 +0200] rev 15338
Remove accidental DEBUG flag in Pascal builds
alfadur [Wed, 14 Aug 2019 23:15:15 +0300] rev 15337
update sdl library name
alfadur [Wed, 14 Aug 2019 23:06:11 +0300] rev 15336
remove nopng from vcpkg build
alfadur [Wed, 14 Aug 2019 22:27:01 +0300] rev 15335
remove direct libpng dependency on windows
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:20:28 -0600] rev 15334
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15333
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15332
Add build/ directory .hgignore
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15331
Make hardware acceleration optional on MacOS X
alfadur [Mon, 12 Aug 2019 21:20:00 +0300] rev 15330
make sure keys.csv is installed
alfadur [Mon, 12 Aug 2019 14:56:27 +0300] rev 15329
add background to switch animation
alfadur [Fri, 09 Aug 2019 23:41:46 +0300] rev 15328
add crocodile hat
alfadur [Fri, 09 Aug 2019 20:31:04 +0300] rev 15327
replace jungle with opus
alfadur [Wed, 07 Aug 2019 17:28:54 +0300] rev 15326
start gear data group implementation
alfadur [Wed, 07 Aug 2019 00:54:42 +0300] rev 15325
fix check for static gears
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 23:33:08 +0200] rev 15324
Restrict girder placement in other land objects, too
alfadur [Tue, 06 Aug 2019 23:47:02 +0300] rev 15323
disallow placing girders over airmines and moving hogs
alfadur [Tue, 06 Aug 2019 23:28:14 +0300] rev 15322
add helper to find if a spite intersects gears
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:13:12 +0200] rev 15321
ArgParsers: Remove deprecated command-line arguments
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:00:51 +0200] rev 15320
Remember maximized state of game window
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 11:41:38 +0200] rev 15319
Remember maximized state of frontend window
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:57:12 +0200] rev 15318
Saucer: Restore dX after "freeze" state
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:28:59 +0200] rev 15317
Fix movement stopping when activating saucer after longjump
sheepluva [Mon, 05 Aug 2019 00:20:45 +0200] rev 15316
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
As fpcrtl_glShaderSource() would not be defined and lead to compiling issues.
So either it's 3 ifdefs (in pas2cRedo, pas2cSystem and misc.c),
in order to toggle between fpcrtl_ and the native function,
or alternatively have no ifdef for it at all.
I'm going with none at all,
which means emscripten will compile with the original (const) function prototype,
being wrapped by the fpcrtl_ function, same as non-emscripten builds.
Wuzzy <Wuzzy2@mail.ru> [Sun, 04 Aug 2019 01:52:12 +0200] rev 15315
Rewrite a few CMake flag descriptions
alfadur [Sun, 04 Aug 2019 02:38:11 +0300] rev 15314
fix shader uniform access
sheepluva [Sun, 04 Aug 2019 00:30:56 +0200] rev 15313
fix
bug #750: workaround GL2 function params const-iness issues with pas2c
alfadur [Sat, 03 Aug 2019 17:10:19 +0300] rev 15312
fix condition
alfadur [Sat, 03 Aug 2019 17:06:38 +0300] rev 15311
transpose atlas sprites where necessary
alfadur [Sat, 03 Aug 2019 04:16:36 +0300] rev 15310
add function to retrieve texture data
alfadur [Sat, 03 Aug 2019 02:51:19 +0300] rev 15309
fix buffer sizes
alfadur [Sat, 03 Aug 2019 02:14:07 +0300] rev 15308
fix gear lookup allocated on stack
alfadur [Sat, 03 Aug 2019 01:13:45 +0300] rev 15307
ship the atlas to the gpu
alfadur [Sat, 03 Aug 2019 00:54:29 +0300] rev 15306
add an empty texture constructor
unc0rr [Fri, 02 Aug 2019 13:35:23 +0200] rev 15305
Move messages queue to hedgewars-engine-messages lib
sheepluva [Wed, 31 Jul 2019 23:14:27 +0200] rev 15304
merge 1.0.0 beta 1 into ui-scaling branch
alfadur [Tue, 30 Jul 2019 22:59:06 +0300] rev 15303
implement empty gear lookup entries
alfadur [Tue, 30 Jul 2019 19:53:23 +0300] rev 15302
add gear lookup to the physics processor
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jul 2019 21:58:39 +0200] rev 15301
No longer explode dying hogs that take damage
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Jul 2019 00:36:09 +0200] rev 15300
Remove hardcoded default gamepad bindings
They just cause too much confusion and there is no way the player can disable them. Done because a player complained about exactly this
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Jul 2019 03:42:17 +0200] rev 15299
Prevent saving of demo after /lua command was used
Done because demos are unable to record any manual Lua command atm.
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Jul 2019 01:13:48 +0200] rev 15298
Fix incorrect German translation of "scheme" in context of URI scheme
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Jul 2019 01:09:30 +0200] rev 15297
Enable "replay" button after playing a demo or saved game
alfadur [Thu, 25 Jul 2019 23:02:02 +0300] rev 15296
replace time with milliseconds
alfadur [Thu, 25 Jul 2019 22:31:24 +0300] rev 15295
add gear allocator
alfadur [Thu, 25 Jul 2019 21:59:20 +0300] rev 15294
use better contact point for inter-gear collision
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 19:40:40 +0200] rev 15293
Fix bad pixel offsets in CPU flag preview
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 19:18:48 +0200] rev 15292
Default_es: Remove Coward.ogg
This file was in English, but the voicepack must be in Spanish.
alfadur [Thu, 25 Jul 2019 19:58:19 +0300] rev 15291
add time events
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 18:40:06 +0200] rev 15290
Mutant: Remove excess teams if a clan has more than one team
nemo [Thu, 25 Jul 2019 11:58:40 -0400] rev 15289
based on user feedback, the audio provided by the translator here is inappropriate. replacing with the english pending a new translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 22 Jul 2019 19:26:58 +0200] rev 15288
VideoRec: Stop prerecording when /lua activates
alfadur [Thu, 25 Jul 2019 16:29:14 +0300] rev 15287
clear intermediate result structures between iterations
unC0Rr [Thu, 25 Jul 2019 15:18:00 +0200] rev 15286
Implement ipc queue which takes care of message ordering and timestamps
unC0Rr [Thu, 25 Jul 2019 14:23:25 +0200] rev 15285
Rethink message types a bit
alfadur [Thu, 25 Jul 2019 00:05:30 +0300] rev 15284
reserve zero gear id
alfadur [Wed, 24 Jul 2019 23:37:58 +0300] rev 15283
check dynamic collision arrays first
alfadur [Wed, 24 Jul 2019 23:33:06 +0300] rev 15282
update collision grid with position changes
alfadur [Wed, 24 Jul 2019 22:49:59 +0300] rev 15281
save full shifts to position updates
alfadur [Tue, 23 Jul 2019 20:22:27 +0300] rev 15280
update to stable nom5
Wuzzy <Wuzzy2@mail.ru> [Mon, 22 Jul 2019 10:04:19 +0200] rev 15279
Fix word "Feedback" not being translated in error message
This does not violate the string freeze, the string is already present in PageMain.
Wuzzy <Wuzzy2@mail.ru> [Sun, 21 Jul 2019 11:22:06 +0200] rev 15278
Pagetraining: Move style sheet to CSS files
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 21:00:28 +0200] rev 15277
Frontend: Tweak deco border around teams list
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 19:33:40 +0200] rev 15276
Bans list: Remove vertical header, make horizontal header non-clickable
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 19:26:13 +0200] rev 15275
Move chat box stylesheets to CSS files
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 18:45:30 +0200] rev 15274
Fix multiple timeboxes spawning when hog moves before timebox arrived
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 03:39:58 +0200] rev 15273
CTF: Fix clan not winning if enemy hog was time-travelling
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 03:25:15 +0200] rev 15272
Use minimum size for keybinder category list
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 01:46:40 +0200] rev 15271
Pagevideos: Create header object explicitly
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 00:45:39 +0200] rev 15270
Fix broken stylesheet in keybinder widget
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Jul 2019 00:20:50 +0200] rev 15269
Pagetraining: Fix broken style sheet
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Jul 2019 23:52:01 +0200] rev 15268
Fix broken styling of window size widgets
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Jul 2019 00:33:55 +0200] rev 15267
Fix cursor not being disabled when teleporting hog into water
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 23:26:00 +0200] rev 15266
Racer: Count turn as skipped when computer skipped
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 21:13:01 +0200] rev 15265
Drowning gears: Delete big gears when they're *completely* out of visible area
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 20:46:50 +0200] rev 15264
Add small plane sound fade-in in weWrap
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 13:13:14 +0200] rev 15263
HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 12:27:02 +0200] rev 15262
Make planewater.ogg loop seamless (fix awful clicking)
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Jul 2019 10:36:00 +0200] rev 15261
Drawn maps: Update uLandPainted scaling to match the new map bounds
Wuzzy <Wuzzy2@mail.ru> [Fri, 12 Jul 2019 00:07:09 +0200] rev 15260
Fix vgtChunk being never deleted if rqPlainSplash is set
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 23:53:30 +0200] rev 15259
Delete vgtDroplet and vgtChunk when hitting the ocean world edge
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 22:31:29 +0200] rev 15258
Give snorkel to air plane pilot in weSea
Ihor Paliichuk [Thu, 11 Jul 2019 21:23:57 +0200] rev 15257
Update Ukrainian translation
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 20:23:42 +0200] rev 15256
Air attack: Fix infintie sound when target is at extreme X pos
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 19:58:35 +0200] rev 15255
Remove gtAirAttack when completely out of visible bounds
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 19:14:54 +0200] rev 15254
Cleanup gtAirAttack behaviour in weWrap
Fixed bugs:
- Gear position was not wrapped properly, messing up repeat rendering
- Gear spawned outside of map bounds
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 17:15:30 +0200] rev 15253
Air attack: Add simple appear/disappear effect in weWrap
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 16:24:09 +0200] rev 15252
Make lowest line of Splash image frames transparent to work around scaling issues
The Splash image is scaled. Sometimes, the lowest line is repeated on the top, which caused some weird lines to appear above big splashes (e.g. piano).
This has been done fully automated with a script. Only the alpha channel was changed. The color information is preserved.
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 06:24:03 +0200] rev 15251
Add air plane underwater sound and add water splashes
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 05:44:43 +0200] rev 15250
Air attack: Fix some issues with sound channel
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 05:07:55 +0200] rev 15249
Air attack: Replace smoke with bubbles when underwater
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 04:42:50 +0200] rev 15248
Tweak position of big splashes right or left
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 03:22:35 +0200] rev 15247
Spawn bubbles instead of sparkles when air mine is stunned underwater
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 02:25:07 +0200] rev 15246
Make flames collide with bounce world edge again, properly this time
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 00:53:29 +0200] rev 15245
Remove all placement restrictions of air attack and friends
Wuzzy <Wuzzy2@mail.ru> [Thu, 11 Jul 2019 00:45:49 +0200] rev 15244
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Jul 2019 12:55:58 +0200] rev 15243
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 22:29:20 +0200] rev 15242
Remove excessive console output of gtAirAttack
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Jul 2019 21:44:26 +0200] rev 15241
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
New king placement phase rules:
* Before the game begins, each team can walk with their king and teleport for free, everything else is disabled
* This special round does not count towards the round counter, like in gfPlaceHog
* TotalRounds is set to -1 during this round, like in gfPlaceHog
Under the old rules, this was much more hacky. The delay of all delay-less weapons was just set to 1
The problem with the old rules was that if any clan had more than 1 team, eventually the weapon delay will time out before all kings have been placed.
alfadur [Mon, 08 Jul 2019 15:16:05 +0300] rev 15240
fix fpnum to f64 conversion
alfadur [Sat, 06 Jul 2019 22:04:59 +0300] rev 15239
optimize 64-bit sqrt some more
unc0rr [Sat, 06 Jul 2019 00:31:54 +0200] rev 15238
Marry C enums, Qt's metaobject system and QML
alfadur [Fri, 05 Jul 2019 23:40:03 +0300] rev 15237
replace overflowing_sub with wrapping_sub
alfadur [Fri, 05 Jul 2019 21:48:01 +0300] rev 15236
fix empty polygon iteration
alfadur [Fri, 05 Jul 2019 21:16:33 +0300] rev 15235
optimize sqrts
alfadur [Thu, 04 Jul 2019 21:40:50 +0300] rev 15234
reduce convertions in signum
alfadur [Thu, 04 Jul 2019 19:21:56 +0300] rev 15233
fix u32 conversion sign
alfadur [Thu, 04 Jul 2019 17:59:37 +0300] rev 15232
optimize fpnum operations
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Jul 2019 15:23:16 +0200] rev 15231
King Mode: Fix whole clan being killed when king died
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Jul 2019 22:35:19 +0200] rev 15230
Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:43:39 +0200] rev 15229
Mark Polish translation as complete for next release
KoBeWi [Sun, 30 Jun 2019 11:42:47 +0200] rev 15228
Update Polish frontend translation and finish pl.txt
Wuzzy <Wuzzy2@mail.ru> [Sun, 30 Jun 2019 11:20:22 +0200] rev 15227
Fix sidFPS not being properly right-aligned (again!)
FPS display worked before, but it was accidentally un-done in bcecb3349948e2e00d3f2ee0c6497a24676a4efb.
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 23:12:21 +0200] rev 15226
Display special icon when moving bee cursor over gray wrap area
This is done as a reminder to remind the player the bee will attempt to fly through the edge first when placing the target in one of the two gray areas.
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:52:14 +0200] rev 15225
Bee: Call HomingWrap in pre-homing phase, too
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 22:03:44 +0200] rev 15224
Air mine contour: Lower opacity when not seeking
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:19:02 +0200] rev 15223
More logical lamp rules for air mine
* lamp off = not seeking for hogs
* lamp on = seeking for hogs
* lamp flashes = chasing a hedgehog
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 21:00:27 +0200] rev 15222
Make air mine contour red when chasing
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 20:41:14 +0200] rev 15221
Render contour of air mines when in highly opaque water
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:35:59 +0200] rev 15220
WxW: Hide “Please wait ...” panel by default
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:06:41 +0200] rev 15219
Update changelog WRT Polish translation
KoBeWi [Sat, 29 Jun 2019 19:05:50 +0200] rev 15218
Update Polish translation: Lua 100%, update pl.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 24 Jun 2019 11:25:15 +0200] rev 15217
Fix buggy kamikaze when hog took damage during short waiting phase at start
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 16:14:27 +0200] rev 15216
Explode hog instantly when taking damage while dying
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 11:28:00 +0200] rev 15215
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 10:49:15 +0200] rev 15214
Backed out
changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
nemo [Sat, 22 Jun 2019 10:32:15 -0400] rev 15213
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
nemo [Fri, 21 Jun 2019 22:36:50 -0400] rev 15212
48 used to be the limit
alfadur [Sat, 22 Jun 2019 00:18:24 +0300] rev 15211
fill the atlas with sprites
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Jun 2019 20:27:37 +0200] rev 15210
Update locale files
GunChleoc [Fri, 21 Jun 2019 20:13:12 +0200] rev 15209
Add Scottish Gaelic translation in metadata files
GunChleoc [Fri, 21 Jun 2019 20:08:05 +0200] rev 15208
Update Scottish Gaelic translation (frontend)
alfadur [Fri, 21 Jun 2019 00:33:56 +0300] rev 15207
add a way to reference atlas contents
alfadur [Thu, 20 Jun 2019 16:05:03 +0300] rev 15206
fix hammer and rcplane sprite offsets
alfadur [Thu, 20 Jun 2019 15:56:59 +0300] rev 15205
add missing GL2 support call
nemo [Wed, 19 Jun 2019 22:36:11 -0400] rev 15204
consistent indentation with rest of unit. was just to help me read this block
unc0rr [Wed, 19 Jun 2019 23:52:54 +0200] rev 15203
Rework EquidistantPoints
nemo [Wed, 19 Jun 2019 17:19:52 -0400] rev 15202
make airmines less of CPU hogs
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 20:37:02 +0200] rev 15201
Make flames ignore bouncy world edge
Rationale: Flame speed heavily relies on wind and cannot be reasonably reversed.
The rationale is similar as for gtPoisonCloud.
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 19:02:49 +0200] rev 15200
uLand.pas: Remove unused variable
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 18:51:02 +0200] rev 15199
weBounce: Fix some weird bouncing behaviour
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 21:43:05 +0200] rev 15198
Lua: Fix incorrect values for capcolDefault, capcolSetting
alfadur [Wed, 19 Jun 2019 02:40:00 +0300] rev 15197
enable local admins for non-official servers
alfadur [Wed, 19 Jun 2019 01:47:56 +0300] rev 15196
break error loop in client removal
alfadur [Wed, 19 Jun 2019 01:19:10 +0300] rev 15195
pin removed clients until the output buffer is flushed
alfadur [Wed, 19 Jun 2019 00:49:45 +0300] rev 15194
remove a 2015ism
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:55:11 +0200] rev 15193
ACF5: Fix incorrect ammo display on turn start at wave 3
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:27:34 +0200] rev 15192
New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
It works by using 4 hardcoded map sizes and the rest is simply interpolated.
Size 1: 1024×512
Size 6: 2048×1024
Size 12: 4096×2048 (default, compatible with pre-1.0.0)
Size 25: 8192×4096
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:20:01 +0200] rev 15191
Fix air mine spawning inside land if land is almost completely full
Bug conditions:
* cAirMines >= 1
* Play with a drawn map filled with land
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:51:05 +0200] rev 15190
Fix mapgen flowers being slightly offset on X axis
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:33:43 +0200] rev 15189
ACF10: Show proper messages when everyone dies
If everyone died, the game cannot continue, but you still win (since it's a sandbox mission).
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:20:02 +0200] rev 15188
ACF: Show "Mission succeeded/failed" in stats screen
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 00:10:18 +0200] rev 15187
ACF5: Tweak hog coordinates to avoid floating
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:55:32 +0200] rev 15186
ACF5: Disable inappropriate "boring" taunt at the end
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:48:22 +0200] rev 15185
ACF5: In final animation, move camera to empty cage
alfadur [Sun, 16 Jun 2019 19:16:26 +0300] rev 15184
avoid allocation in hash comparison
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:27:14 +0200] rev 15183
ACF5: Also clear crates around cyborg
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 12:19:43 +0200] rev 15182
Fix mouse wheel scrolling team list when used on team color widget
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 00:49:58 +0200] rev 15181
Set smaller pageStep for all QSliders
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 19:49:02 +0200] rev 15180
Fix mapgen flowers being placed into indestructible map border
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 19:44:52 +0200] rev 15179
Refactor uLand.pas a bit and add constant for border width
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 18:51:04 +0200] rev 15178
Drawn maps: Fix off-by-one errors in land erasing code
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 18:15:32 +0200] rev 15177
Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 17:00:43 +0200] rev 15176
Perlin maps: Initialize playWidth and playHeight
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 16:37:36 +0200] rev 15175
Continental supplies: Fix Lua error when first hog of team dies
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 16:05:13 +0200] rev 15174
Continental supplies: Show continent in team bars
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:49:18 +0200] rev 15173
Continental supplies: Show selected continent if randomly chosen
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:21:06 +0200] rev 15172
Basic Movement Training: Set HealthCaseAmount to 5
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:04:01 +0200] rev 15171
Move piano splash a few pixels lower
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:30:36 +0200] rev 15170
Remove dead code in uWorld.pas
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:20:29 +0200] rev 15169
Fix hog facing direction when landing with parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:06:15 +0200] rev 15168
weBounce: Force hedgehogs to stay in playable area
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:58:01 +0200] rev 15167
Keep hog facing direction while on parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:10:42 +0200] rev 15166
Properly set dx/dy of hedgehog on parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:09:12 +0200] rev 15165
Change max hedgehog estimate for drawn map sizes 1-3
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:02:22 +0200] rev 15164
Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 03:27:06 +0200] rev 15163
Restrict object placement between leftX and rightX
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 02:50:51 +0200] rev 15162
Drawn maps: Erase land outside of land bounds
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 01:18:40 +0200] rev 15161
Fix freezer drawing land outside of indestructible land border in some map types
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 22:24:59 +0200] rev 15160
Fix coloring of map border at top left/right corner being wrong sometimes
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 21:09:08 +0200] rev 15159
ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 17:21:05 +0200] rev 15158
WxW, Racer: Make bots skip/auto-confirm setup phase
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 17:05:00 +0200] rev 15157
Continental supplies: Bots select random continent
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Jun 2019 15:07:03 +0200] rev 15156
Clear jump and walk msgs after placement
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Jun 2019 16:02:29 +0200] rev 15155
Fix floating hog when switching to moving hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:29:49 +0200] rev 15154
Frenzy: Change ammo slots to be closer to original slots
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:27:26 +0200] rev 15153
Frenzy: Fix incorrect ammo slot numbers in ammo menu
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:25:39 +0200] rev 15152
Lua API: Add SetAmmoSlot
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 15:09:42 +0200] rev 15151
CTF/Control: Fix incomplete hedgehog loop bounds
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 15:08:06 +0200] rev 15150
Remove kamikaze and piano strike from CTF and Control
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 11:55:49 +0200] rev 15149
Battalion (King): At end of turn, re-kill all minions without king
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 11:35:13 +0200] rev 15148
End turn immediately when hedgehog health reaches 0
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 10:50:05 +0200] rev 15147
Battalion (King): Kill minions with default boom
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 10:36:18 +0200] rev 15146
Battalion: Handle gfKing properly
alfadur [Wed, 05 Jun 2019 00:23:56 +0300] rev 15145
use tuple parsers
alfadur [Tue, 04 Jun 2019 23:59:16 +0300] rev 15144
fix parser getting stuck
alfadur [Tue, 04 Jun 2019 23:44:01 +0300] rev 15143
simplify root parser
unc0rr [Tue, 04 Jun 2019 22:37:42 +0200] rev 15142
Fix build errors in certain configurations
unc0rr [Tue, 04 Jun 2019 22:34:42 +0200] rev 15141
Apply dos2unix to rust sources
alfadur [Tue, 04 Jun 2019 23:19:18 +0300] rev 15140
make custom combinators high order
alfadur [Tue, 04 Jun 2019 23:05:12 +0300] rev 15139
parser cleanup
alfadur [Tue, 04 Jun 2019 22:28:28 +0300] rev 15138
merge
alfadur [Tue, 04 Jun 2019 22:25:28 +0300] rev 15137
fix lists parsing
unc0rr [Tue, 04 Jun 2019 21:24:07 +0200] rev 15136
Add 'discard' method for lfprng
alfadur [Tue, 04 Jun 2019 20:01:37 +0300] rev 15135
upgrade to nom5 beta2
alfadur [Tue, 04 Jun 2019 01:39:22 +0300] rev 15134
consume pongs
alfadur [Tue, 04 Jun 2019 01:32:08 +0300] rev 15133
fix callvote parsing
alfadur [Mon, 03 Jun 2019 23:50:26 +0300] rev 15132
make greeting argument optional
alfadur [Mon, 03 Jun 2019 23:15:05 +0300] rev 15131
fix hash comparison fix
alfadur [Mon, 03 Jun 2019 22:41:43 +0300] rev 15130
fix hash comparison
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 18:56:08 +0200] rev 15129
Fix parachute being drawn behind tags and objects
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 16:49:42 +0200] rev 15128
Ensure the flowers get placed within map bounds
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 15:37:32 +0200] rev 15127
ASA fruit02: Add workaround for incorrect weapon display on turn start
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 13:13:49 +0200] rev 15126
Add some comments in en.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 12:50:22 +0200] rev 15125
Remove some accidental advertisements in de.txt and en.txt
alfadur [Mon, 03 Jun 2019 01:15:57 +0300] rev 15124
check for account existence before asking passwords
alfadur [Sun, 02 Jun 2019 23:58:12 +0300] rev 15123
handle response from IO result handler
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 22:16:38 +0200] rev 15122
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 22:13:37 +0200] rev 15121
Update Lua locale files
alfadur [Sun, 02 Jun 2019 22:40:39 +0300] rev 15120
fix land object placement
alfadur [Sun, 02 Jun 2019 22:25:41 +0300] rev 15119
use blocking recv in IO thread
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 18:22:06 +0200] rev 15118
Allow vgtBigExplosion in low quality mode
Rationale: We already allow vgtExplosion, which is a smaller version. Without vgtBigExplosion, there is not *any* explosion effect.
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:34:47 +0200] rev 15117
Move resurrector and seduction distance to uConsts
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:19:07 +0200] rev 15116
Don't draw girder/resurrect/seduce circle while hog moves
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:15:10 +0200] rev 15115
Homing bee can now be used as secondary ammo
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:02:24 +0200] rev 15114
Properly prevent using airstrike or girder in mid-air
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Jun 2019 00:27:23 +0200] rev 15113
Speech bubbles: Fix word-wrapping being used between interpunction
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 21:39:47 +0200] rev 15112
Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 21:10:17 +0200] rev 15111
PageEditTeam: Disable sound test button when frontend sounds are disabled
alfadur [Fri, 31 May 2019 21:34:32 +0300] rev 15110
rename length to something different
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 19:02:42 +0200] rev 15109
Make the HedgeEditor mission output strings collectable by translation scripts
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 18:35:26 +0200] rev 15108
ASA: Use higher quality mission images
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 17:40:26 +0200] rev 15107
ASA fruit02: Use pre-selected barrel positions and fewer barrels
This should fix some extreme lag issues in this mission due to excessive flame spawns
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:20:03 +0200] rev 15106
ASA fruit01: Save campaign variable about whether hero joined battle
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:04:43 +0200] rev 15105
ASA fruit02: Delete sticky flames
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 13:21:43 +0200] rev 15104
Move Dangerous Ducklings scenario down
Because it requires rope skills
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:23:13 +0200] rev 15103
ASA cosmos: Don't send team rankings
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:10:01 +0200] rev 15102
ASA: Check if hero is still alive before claiming victory
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 13:21:23 +0200] rev 15101
ACF2: Replace isHogAlive with IsHogAlive
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:08:54 +0200] rev 15100
Lua: Add IsHogAlive
unC0Rr [Thu, 30 May 2019 18:31:02 +0200] rev 15099
Copy authentication from the old frontend
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 01:05:20 +0200] rev 15098
ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 22:07:56 +0200] rev 15097
ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
alfadur [Tue, 28 May 2019 21:28:32 +0300] rev 15096
normalize type names
alfadur [Tue, 28 May 2019 19:04:18 +0300] rev 15095
shuffle server files
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 17:49:04 +0200] rev 15094
Animate library: Document way to speed up animations for testing purposes
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 17:04:48 +0200] rev 15093
ACF9: Correct the contents of the code comments
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 13:07:56 +0200] rev 15092
Fix stats screen group boxes sometimes having no spacing
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 01:58:42 +0200] rev 15091
Use crown icon in mission panel for King Mode
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 01:28:59 +0200] rev 15090
Change mission panel icons for a couple of game styles
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 00:48:17 +0200] rev 15089
Semi-standardize usage of icons in many mission panels
* Question mark: Decision / user input
* Exclamation mark: Tutorial message / information
* Hedgehog: Mission introduction
* -amSkip: Mission failure
* Star: Mission success / end of game
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 21:56:12 +0200] rev 15088
Add 2 mission panel icons: hedgehog and flags
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 16:43:42 +0200] rev 15087
Background theme detection: Also check if Border.png is present
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 00:04:40 +0200] rev 15086
Backed out
changeset 96244def1cc0—It was broken
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 23:52:04 +0200] rev 15085
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:51:42 +0200] rev 15084
ACF6: More turn time tweaks
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:45:08 +0200] rev 15083
ACF6: (Re-)initialize turn properly after cut scenes
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 19:59:54 +0200] rev 15082
Rename sprFirepunch to sprFirePunch
alfadur [Sun, 26 May 2019 19:12:16 +0300] rev 15081
add idle shouryuuken animation
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:53:14 +0200] rev 15080
ACF6: Dismiss enemy teams on victory, just in case
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:40:38 +0200] rev 15079
ACF6: Protect goal crate from damage
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:16:47 +0200] rev 15078
ACF5: Fix some turn bugs relating to 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:01:33 +0200] rev 15077
ACF5: Add appear animation for 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:49:39 +0200] rev 15076
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:37:49 +0200] rev 15075
ACF5: Fix number of turns before 3rd wave appears not always being 7
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:27:55 +0200] rev 15074
IsHogLocal: If there's a mission team, only count members in the clan of that team
This attends to a hack in some missions which use fake human teams in the enemy clans for animation purposes.
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:16:35 +0200] rev 15073
Refactor definition of "local" clans
alfadur [Sat, 25 May 2019 18:18:42 +0300] rev 15072
scatter bottle pieces
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 02:14:25 +0200] rev 15071
ACF3: Fix princess-in-cage scene: Princess did not die
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 01:45:46 +0200] rev 15070
ACF3: Simplify infinite shoryuken crate
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 00:23:14 +0200] rev 15069
ACF3: Clean up start up sequences a bit
unc0rr [Fri, 24 May 2019 23:39:51 +0200] rev 15068
Add handling of some messages, reuse models from the old frontend
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:27:19 +0200] rev 15067
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:26:47 +0200] rev 15066
Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:17:36 +0200] rev 15065
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:07:44 +0200] rev 15064
Prevent crates from being collected twice
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 21:47:20 +0200] rev 15063
Use "looky" hog sprite for missing hat texture as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 21:23:36 +0200] rev 15062
Initialize cursor position properly when opening ammo menu, prevent "jumping"
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 19:44:49 +0200] rev 15061
Add new Hedgehog.png frame for ammo with SelAmmoIcon
unC0Rr [Fri, 24 May 2019 16:01:30 +0200] rev 15060
Add slots for all protocol messages
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 14:55:48 +0200] rev 15059
Add drill rocket animation
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 12:31:30 +0200] rev 15058
Stop fade-out sound instantly when audio muted
Fixes flamethrower sound not stopping at all when un-muting audio after flamethrower finished
alfadur [Thu, 23 May 2019 23:24:48 +0300] rev 15057
don't draw double 🦔 when equipping rc plane
alfadur [Thu, 23 May 2019 20:37:41 +0300] rev 15056
improve rope rendering
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 13:41:14 +0200] rev 15055
ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 08:50:18 +0200] rev 15054
ACF2: Add more isHogAlive checks
Wuzzy <Wuzzy2@mail.ru> [Thu, 23 May 2019 08:34:30 +0200] rev 15053
Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 23:32:22 +0200] rev 15052
Merge alfadur's commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 23:30:10 +0200] rev 15051
ACF2: Prevent cut scene from playing when own hogs are dead or about to die
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 11:31:55 +0200] rev 15050
ACF: Add some checks before calling StoppedGear
Wuzzy <Wuzzy2@mail.ru> [Wed, 22 May 2019 10:45:35 +0200] rev 15049
Fix health case/barrel health texture being sometimes not created
alfadur [Wed, 22 May 2019 23:53:00 +0300] rev 15048
disallow zero rope step
alfadur [Wed, 22 May 2019 23:05:55 +0300] rev 15047
use contains where possible
alfadur [Wed, 22 May 2019 22:42:20 +0300] rev 15046
remove RangeContains in favor of standard contains
alfadur [Tue, 21 May 2019 23:04:50 +0300] rev 15045
add rope layers
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 16:45:16 +0200] rev 15044
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 16:32:34 +0200] rev 15043
Fix un-selecting weapon while in multishoot allowing another attack
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 15:15:17 +0200] rev 15042
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 14:38:10 +0200] rev 15041
ACF2: Fix Lua error when hog dies during cyborg choice phase
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 12:58:28 +0200] rev 15040
Disable Sudden Death for all A Classic Fairytale missions
Wuzzy <Wuzzy2@mail.ru> [Tue, 21 May 2019 12:37:35 +0200] rev 15039
ACF1: Fix pastMoleHeadAnim being played twice
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 21:14:39 +0200] rev 15038
Add error messages when calling AddHog or AddMissionHog wrongly
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 16:53:52 +0200] rev 15037
Update German Lua translations
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 16:18:35 +0200] rev 15036
Scenarios: Drawn games count as mission failure
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 14:59:26 +0200] rev 15035
Speed Shoppa: Set hog dy=0 on victory
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 01:24:25 +0200] rev 15034
Remove Wacky templates #37, #38, #43 from Large land template
Wuzzy <Wuzzy2@mail.ru> [Mon, 20 May 2019 00:15:02 +0200] rev 15033
Update MaxHedgehogs for template #43
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 23:52:13 +0200] rev 15032
Calculate max. recommended hog count for perlin maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 21:14:53 +0200] rev 15031
Give a more accurate hedgehog limit estimate for small drawn maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 11:26:36 +0200] rev 15030
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 19 May 2019 11:05:57 +0200] rev 15029
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 19:33:49 +0200] rev 15028
Don't abort ready phase for moving camera with keys
Rationale: The keys are equivalent to moving the mouse, but boving the mouse doesn't abort the ready phase. So this is only fair: Players should not be punished for using different controls.
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 19:20:54 +0200] rev 15027
Refactor uInputHandler a bit
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 18:31:17 +0200] rev 15026
Control (style): Fix scoring breakage after extra time for real
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 18:22:14 +0200] rev 15025
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:55:27 +0200] rev 15024
Backed out
changeset 6a928999fefd (onPreciseLocal causes desyncs)
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:54:51 +0200] rev 15023
Backed out
changeset 4596357d002d (onPreciseLocal causes desyncs)
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:38:03 +0200] rev 15022
Frontend: Tweak some colors in HWBDAY style
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 16:05:06 +0200] rev 15021
Frontend: Highlight button when pressed
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 03:07:21 +0200] rev 15020
Display laser sight icon above wind bar when laser sight utility is active
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:55:59 +0200] rev 15019
Add separate hand image for landspray
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:21:58 +0200] rev 15018
Add piano icon on mouse cursor when selecting piano strike
Wuzzy <Wuzzy2@mail.ru> [Sat, 18 May 2019 00:18:52 +0200] rev 15017
Refactor PosCount: Use 0 instead of 1 for unused PosSprite
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 22:57:22 +0200] rev 15016
Show icon above hedgehog for most ammos without hand image
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 22:23:40 +0200] rev 15015
Add utility function to get hog left/right looking dir
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 19:15:03 +0200] rev 15014
Document the flame code a bit
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 16:54:30 +0200] rev 15013
Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 16:49:28 +0200] rev 15012
Add tiny delay in stInit to fix some turn react problems
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 14:38:12 +0200] rev 15011
Control (style): Adjust score limit according to clans count instead of teams count
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 14:15:40 +0200] rev 15010
Rank tied teams properly in Control, CTF and Mutant
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 02:08:44 +0200] rev 15009
Control (style): Fix scoring breaking after using extra time
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 02:00:29 +0200] rev 15008
Control (style): Remove unused functions
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:58:54 +0200] rev 15007
Control (style): Use onSkipTurn
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:55:37 +0200] rev 15006
Control (style): Implement proper ranking screen and score graph
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:16:14 +0200] rev 15005
Control (style): Mention revival
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:10:17 +0200] rev 15004
Control (style): Clean up whitespace and indentations
Wuzzy <Wuzzy2@mail.ru> [Fri, 17 May 2019 01:06:36 +0200] rev 15003
Control (style): Dump dead code and ancient changelog
alfadur [Fri, 17 May 2019 01:32:51 +0300] rev 15002
fix anchors
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 23:04:19 +0200] rev 15001
ASA desert02: Fix mines not working in 1st turn when watching full cut scene
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 22:07:06 +0200] rev 15000
Merge antoc27's commits
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 21:49:33 +0200] rev 14999
CTF_Blizzard: Display scores in stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 21:15:07 +0200] rev 14998
CTF_Blizzard: Fix the mission text, remove string concatenation stuff
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 20:31:41 +0200] rev 14997
Add Lua callback onHogSwitch
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:44:27 +0200] rev 14996
CTF_Blizzard: Warp sound when using teleporter
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:29:51 +0200] rev 14995
CTF_Blizzard: Disable sparkles for inactive teleporters
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:21:47 +0200] rev 14994
CTF_Blizzard: Tweak messages
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 17:51:48 +0200] rev 14993
CTF_Blizzard: Use onCaseDrop function
Anton Malmygin <antonc27@mail.ru> [Thu, 16 May 2019 21:26:27 +0200] rev 14992
Merge pull request #63 from hedgewars/ci-patch-osx-server
Update hedgewars-server.cabal
Anton Malmygin <antonc27@mail.ru> [Thu, 16 May 2019 00:17:49 +0200] rev 14991
Update hedgewars-server.cabal
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 08:05:10 +0200] rev 14990
Fix Birdy stopping turn after dropping 1st egg
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:50:34 +0200] rev 14989
Show icon for resurrectable hog
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:41:56 +0200] rev 14988
Show more health-related icons in top right corner
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 04:02:09 +0200] rev 14987
Show vampirism icon when vampirism is active
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 03:41:24 +0200] rev 14986
Make health HUD icon green if hog poisoned
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 02:07:29 +0200] rev 14985
Display current health in top right corner
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 20:40:37 +0200] rev 14984
Fix sndBoring being placed if ending turn during multi-shoot via skip command
For example:
- AI hog shoots once with shotgun
- AI hog ends turn via ParseCommand("skip")
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 19:43:53 +0200] rev 14983
Quick games: Add rare "floating flowers" map type
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 17:47:56 +0200] rev 14982
Quick games: Cap max. difficulty for the first 15 games
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 18:30:59 +0200] rev 14981
Merge pull request #62 from hedgewars/ci-patch-osx-atomic
Fix pas2c compilation on macOS
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 00:24:53 +0200] rev 14980
Update CMakeLists.txt
hwmirror [Wed, 15 May 2019 16:25:29 +0000] rev 14979
Merge changes
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 17:30:10 +0200] rev 14978
Move build status higher
alfadur [Wed, 15 May 2019 18:43:42 +0300] rev 14977
free gear textures to avoid log warnings
alfadur [Wed, 15 May 2019 14:12:15 +0300] rev 14976
if at all possible, don't regenerate arbitrary number of health textures each tick
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 09:08:39 +0200] rev 14975
Quick games are more random
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 04:06:47 +0200] rev 14974
Mask sndFlyAway in Space Invasion and Tumbler
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:56:00 +0200] rev 14973
Use HaltFatalError for all VideoRec failures
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:25:20 +0200] rev 14972
Hide player ranks in training missions
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:00:14 +0200] rev 14971
Stats screen: Automatically hide empty sections
alfadur [Wed, 15 May 2019 00:09:54 +0300] rev 14970
fix rope pattern
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 22:42:19 +0200] rev 14969
Don't use Str2PChar twice in a row
alfadur [Tue, 14 May 2019 23:25:49 +0300] rev 14968
blend land into land objects
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 21:49:01 +0200] rev 14967
Implement AddFileLogRaw
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 20:58:39 +0200] rev 14966
AVWrapper: Error message when g_pAFrame is broken
alfadur [Tue, 14 May 2019 21:36:50 +0300] rev 14965
make rope styleable
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 19:46:43 +0200] rev 14964
Fix team select buttons sometimes not having the full width (
bug #737)
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 18:04:15 +0200] rev 14963
Don't make table header sections clickable in pagenet, pagevideos
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 17:35:27 +0200] rev 14962
Rope Training, ACF1: Improve visual effects when removing girders
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 16:01:55 +0200] rev 14961
Add taunt sndFlyAway when hog flies off the map
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 15:52:53 +0200] rev 14960
Flying Saucer training: Make Grenade Drop Target a bit easier
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 13:46:30 +0200] rev 14959
Add Flyaway voices for most voicepacks
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 03:23:34 +0200] rev 14958
Don't render health crate and barrel health when drowning
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 02:29:29 +0200] rev 14957
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (
bug #742)
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 01:10:02 +0200] rev 14956
Add withDLC for getLocalizedDefaultVoice
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 01:03:23 +0200] rev 14955
Frontend: Select appropriate localized Default voicepack for new teams
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 23:44:00 +0200] rev 14954
Change voicepack fallback to Default_qau
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 23:13:53 +0200] rev 14953
Enable automatic voicepack language selection for all missions
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 22:51:31 +0200] rev 14952
Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
See code comments for more infos
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:31:50 +0200] rev 14951
Rope Training: Re-display nade help text when trying to throw nade by hand
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:26:13 +0200] rev 14950
Space Invasion: Remove incorrect gstWinner
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:23:25 +0200] rev 14949
Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 20:26:07 +0200] rev 14948
Set GameOver to true in EndGame (Lua)
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 20:25:32 +0200] rev 14947
Don't remove gstWinner after GameOver
nemo [Mon, 13 May 2019 14:19:45 -0400] rev 14946
just to get it to build
Anton Malmygin <antonc27@mail.ru> [Mon, 13 May 2019 14:30:12 +0200] rev 14945
Fix most CI builds
Anton Malmygin <antonc27@mail.ru> [Mon, 13 May 2019 14:23:25 +0200] rev 14944
Fix macdeployqt finding with Qt5 on macos
Anton Malmygin <antonc27@mail.ru> [Sun, 12 May 2019 17:00:01 +0200] rev 14943
Fix clang C compilation
alfadur [Sun, 12 May 2019 16:56:28 +0300] rev 14942
remove enum scoping
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 May 2019 04:16:40 +0200] rev 14941
Fix Birdy being drawn behind hogs and other gears (
bug #453)
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 May 2019 03:27:43 +0200] rev 14940
Fix laser sight not working when it starts out of map bounds (
bug #432)
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 23:40:24 +0200] rev 14939
Credits: Split off wolfmarc and Dragonfly
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 23:32:19 +0200] rev 14938
Fix misspelled name in credits
alfadur [Sun, 12 May 2019 00:29:47 +0300] rev 14937
avoid crashing server in the event loop
unc0rr [Sat, 11 May 2019 22:39:55 +0200] rev 14936
Proof of concept for new net game client
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 20:43:12 +0200] rev 14935
Fix Pas2C unable to compile with VIDEOREC
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 20:31:51 +0200] rev 14934
Pas2C: Support FileSize and Delete; add dummy implementation of FormatDateTime
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 04:58:11 +0200] rev 14933
Set default SD fallback music for themes: sdmusic.ogg
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 00:08:50 +0200] rev 14932
Change default demo speedup key from S to F
Rationale: S collides with WASD. F is short for “fast-forward”.
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:51:24 +0200] rev 14931
ASA: Display how to skip cut scene in 1st mission
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:51:05 +0200] rev 14930
Frontend binds list: Add backjump, change weird screenshot key description
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:50:26 +0200] rev 14929
ACF1: Improve backjump explanation
alfadur [Sat, 11 May 2019 00:41:28 +0300] rev 14928
add REPLAY_START support
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:30:42 +0200] rev 14927
Remove unused REPLAY_START cruft from frontend
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:24:56 +0200] rev 14926
Server /watch: Add back KICKED for old clients, remove REPLAY_START parameter
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 22:54:23 +0200] rev 14925
Remove REPLAY_END server message
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 22:51:43 +0200] rev 14924
Teach frontend how to deal with official server replays (/watch)
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 22:36:15 +0200] rev 14923
Add new server messages REPLAY_START and REPLAY_END for /WATCH command
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 20:23:51 +0200] rev 14922
Frontend: Optimize control conflict handling a bit
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 19:39:08 +0200] rev 14921
Frontend: Highlight key conflicts
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 18:45:14 +0200] rev 14920
Display a warning when the same key is used multiple times
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 16:08:27 +0200] rev 14919
Fix cut scenes not being skipped when pressing precise in enemy turn (
bug #280)
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 15:50:15 +0200] rev 14918
Add Lua callback: onPreciseLocal
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 14:17:09 +0200] rev 14917
Precise + camera movement keys = move camera at slower
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 13:56:11 +0200] rev 14916
Fix incorrect handling of slow/precise volume change when it's not your turn
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 13:15:00 +0200] rev 14915
hwengine: Add missing default binds for camera movement and team chat
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 23:03:16 +0200] rev 14914
Pas2C: Fix path concatenation in uVideoRec
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 22:43:35 +0200] rev 14913
Switch to SDL's mutex for critical section handling
alfadur [Mon, 06 May 2019 22:57:49 +0300] rev 14912
fix broken messages on lobby join
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 21:33:48 +0200] rev 14911
Pas2C: Add a couple of missing symbols
unc0rr [Mon, 06 May 2019 21:20:56 +0200] rev 14910
Port code to pas2c dialect
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 01:25:50 +0200] rev 14909
pagevideos: Prevent renaming video if file name prefix is already used
This prevents some issues and weirdnesses with losing the video thumbnail, etc.
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 00:43:27 +0200] rev 14908
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 17:23:59 +0200] rev 14907
Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
This avoids sndFirstBlood being played for self-harm, for which this taunt is a bit odd.
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 16:57:37 +0200] rev 14906
Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
Because weapons like cluster bomb could trigger it in a single turn otherwise.
The idea is the same hog must be hit across multiple turns.
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 15:24:19 +0200] rev 14905
Re-style QHeaderView colors
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 15:05:48 +0200] rev 14904
Frontend: Normalize appearance/style of all tables
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 14:27:19 +0200] rev 14903
Frontend style: Improve scroll bar coloring
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 13:58:30 +0200] rev 14902
Frontend: Rounded scroll bar corners
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 13:51:09 +0200] rev 14901
Frontend: Add explicit style for QProgressBar
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 02:04:12 +0200] rev 14900
VideoRec: Replace "File of" syntax to make Pas2C happy
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 21:37:22 +0200] rev 14899
Some fixes to make Pas2C happy again
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 21:03:26 +0200] rev 14898
ACF2: Cyborg decision: Wait for 2 seconds when close to cyborg, to allow close attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 19:07:58 +0200] rev 14897
ACF5, ACF9: Clear mines around cyborg when it appears
This prevents script problems in case the cyborg dies in a cut scene because of the mines
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:56:27 +0200] rev 14896
Frontend controls: Add menu key
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:56:01 +0200] rev 14895
Frontend controls: Remove hash key
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:14:12 +0200] rev 14894
Frontend controls: Don't show "QWERTY" for F13-F15
alfadur [Wed, 01 May 2019 23:11:22 +0300] rev 14893
fix getting settings directory on windows
alfadur [Wed, 01 May 2019 21:59:41 +0300] rev 14892
add visual notification on room joins
alfadur [Wed, 01 May 2019 16:37:47 +0300] rev 14891
fix accepting on wrong server socket
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 May 2019 00:13:23 +0200] rev 14890
Merge alfadur's commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 May 2019 00:11:36 +0200] rev 14889
Sdlkeys.cpp: Move delete key
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 May 2019 00:09:01 +0200] rev 14888
Frontend: Refactor detection of keyboard keys in sdlkeys[]
alfadur [Wed, 01 May 2019 00:29:46 +0300] rev 14887
upgrade to QSslSocket
alfadur [Wed, 01 May 2019 00:01:56 +0300] rev 14886
add argument flag for tls connections
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 22:43:48 +0200] rev 14885
Update German locale
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 22:29:05 +0200] rev 14884
Update English frontend locale
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 22:27:42 +0200] rev 14883
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 18:25:04 +0200] rev 14882
Refactor decimal separator to make Pas2C happy
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 17:00:23 +0200] rev 14881
Fix Pas2C failing to include SysUtils
nemo [Tue, 30 Apr 2019 09:36:13 -0400] rev 14880
Backed out
changeset 13589d529899
So, we only disabled this on the release branch in
r29d614a5c9eb due to having discovered it JUST before release.
We should fix it properly in default...
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 15:29:44 +0200] rev 14879
Force-enable NOVIDEOREC when building PAS2C due to
bug #722
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 14:49:37 +0200] rev 14878
Frontend: Slightly increase size+padding for QLineEdit, QSpinBox
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 14:33:20 +0200] rev 14877
Use Qt style "Windows", remove optional dependency on qtstyleplugins
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 14:21:11 +0200] rev 14876
Add explicit custom scroll bar style
unc0rr [Mon, 29 Apr 2019 23:41:25 +0200] rev 14875
Implement external events approach to input user actions into engine.
Doesn't work for some obscure reason ("Error: Unknown method parameter type: LongEventType")
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 23:13:52 +0200] rev 14874
Don't save "!MULTI" pseudo-key into team files
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 23:12:40 +0200] rev 14873
Fix crash when pressing key bind reset button in settings
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 22:09:04 +0200] rev 14872
sdlkeys.cpp: Remove keys without physical representation
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 21:45:51 +0200] rev 14871
Frontend: Make "missing key name" warning more generic
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 21:24:42 +0200] rev 14870
Match key names in sdlkeys with SDL-pretty printed names (for localization)
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 21:23:50 +0200] rev 14869
Frontend: Fix wrong keyboard key names being displayed with regard to keyboard layout
alfadur [Sun, 28 Apr 2019 00:09:56 +0300] rev 14868
don't redirect to self
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 19:14:00 +0200] rev 14867
Show key combinations in controls config menu (read-only)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 15:13:33 +0200] rev 14866
Add support for 4th and 5th mouse button
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 13:51:02 +0200] rev 14865
Move Hedgewars key IDs to CSV file
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 12:27:08 +0200] rev 14864
Make key ID generation algorithm more useful
unc0rr [Fri, 26 Apr 2019 23:21:58 +0200] rev 14863
Fix some minor problems with new frontend code
unc0rr [Fri, 26 Apr 2019 23:21:27 +0200] rev 14862
Limit room name change rate
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 23:01:30 +0200] rev 14861
Merge
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 23:01:05 +0200] rev 14860
Prevent entering “/”, “\” and “:” in team and scheme names.
The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.
alfadur [Thu, 25 Apr 2019 23:59:50 +0300] rev 14859
accept redirect messages
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 21:25:16 +0200] rev 14858
Escape HTML chars in stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 21:24:27 +0200] rev 14857
Frontend: Force plain text mode for many message windows
alfadur [Thu, 25 Apr 2019 21:32:22 +0300] rev 14856
add redirect message
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:58:52 +0200] rev 14855
Merge alfadur's Opus commit and more
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:44:14 +0200] rev 14854
Fix some Qt<->SDL key mappings
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:42:19 +0200] rev 14853
Add lookup table for Hedgewars key IDs instead of generating IDs on the fly
This makes sure the key IDs never change. Previous implementation abused SDL_GetScancodeName to generate the IDs programmatically, which was not reliable and explicitly adviced against in the SDL documentation <https://wiki.libsdl.org/SDL_GetScancodeName#Remarks>.
alfadur [Wed, 24 Apr 2019 21:14:44 +0300] rev 14852
enable sdl_mixer opus support if possible
alfadur [Wed, 24 Apr 2019 16:21:46 +0300] rev 14851
allow running plaintext and tls servers in parallel
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 15:54:06 +0200] rev 14850
Change init theme to Nature
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 15:32:04 +0200] rev 14849
Change theme to Nature if changing from background-only or hidden theme to a generated map type
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 13:22:12 +0200] rev 14848
Change color of fallback border/land texture in Planes theme to brown
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 13:19:52 +0200] rev 14847
Fix some ugly weirdness in fallback land/border textures of Blox/Eyes themes
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 19:57:15 +0200] rev 14846
Space Invasion: Fix missing arg in math.min
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:53:58 +0200] rev 14845
Space Invasion: Fix possibility to go over shield limit with param
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:46:07 +0200] rev 14844
Space Invasion: Fix minor visual glitches of shield
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:02:48 +0200] rev 14843
Update changelog WRT sounds
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 07:47:32 +0200] rev 14842
Remove redundant PoisonCough/PoisonMoan sound files
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 05:39:57 +0200] rev 14841
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
Sound has been separated with mp3splt, so no quality loss
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 05:14:24 +0200] rev 14840
Poison taunts: Fall back to Default voice if missing
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 19:30:26 +0200] rev 14839
Update changelog WRT translations
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 19:27:28 +0200] rev 14838
Don't include Arabic in release (RTL support is broken)
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 18:01:49 +0200] rev 14837
Add yuenfu to credits for Chinese translation
yuenfu [Fri, 19 Apr 2019 17:54:32 +0200] rev 14836
Update Chinese (zh_CN, zh_TW) translation: Frontend and engine
yuenfu [Fri, 19 Apr 2019 17:38:31 +0200] rev 14835
Add Chinese (zh_TW) translation for campaigns and missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:59:27 +0200] rev 14834
SimpleMission: Fix incorrect documentation for distGearGear and distGearPos
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:58:42 +0200] rev 14833
SimpleMission: Fix Lua error spam when a goal fails
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:54:44 +0200] rev 14832
Add integerSqrt and integerHypotenuse to Utils lib
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 04:48:30 +0200] rev 14831
Select appropriate schemes when taking room control (
bug #461)
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Apr 2019 20:02:45 +0200] rev 14830
Fix camera jumping around in touchscreen mode
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Apr 2019 19:44:25 +0200] rev 14829
Refactor mouse movement handling
alfadur [Tue, 16 Apr 2019 00:07:15 +0300] rev 14828
add support for multiple ping probes
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Apr 2019 22:14:42 +0200] rev 14827
Fix some typos and minor grammar issues in main menu tips
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Apr 2019 22:00:20 +0200] rev 14826
Remove outdated main menu tip
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Apr 2019 21:43:19 +0200] rev 14825
Add extra button in main menu for opening credits page
alfadur [Mon, 15 Apr 2019 21:22:51 +0300] rev 14824
add client timeouts
alfadur [Sat, 13 Apr 2019 00:37:35 +0300] rev 14823
fix info response
alfadur [Sat, 13 Apr 2019 00:27:48 +0300] rev 14822
don't show incompatible rooms
alfadur [Sat, 13 Apr 2019 00:16:23 +0300] rev 14821
fix client ingame flag
alfadur [Sat, 13 Apr 2019 00:08:04 +0300] rev 14820
restore setup sending on room join
alfadur [Fri, 12 Apr 2019 23:40:32 +0300] rev 14819
fix room exiting
alfadur [Fri, 12 Apr 2019 23:29:58 +0300] rev 14818
add missing room joined message
alfadur [Fri, 12 Apr 2019 23:16:44 +0300] rev 14817
start by actually handling client messages
alfadur [Fri, 12 Apr 2019 22:36:54 +0300] rev 14816
add parser error handling
alfadur [Fri, 12 Apr 2019 19:26:44 +0300] rev 14815
a bit more option error handling
nemo [Fri, 12 Apr 2019 11:47:35 -0400] rev 14814
I was out of date again...
nemo [Fri, 12 Apr 2019 11:41:35 -0400] rev 14813
ugly hacked in argument for port to remove unc0rr's excuse
alfadur [Fri, 12 Apr 2019 02:48:16 +0300] rev 14812
improve lobby joining
alfadur [Thu, 11 Apr 2019 21:25:31 +0300] rev 14811
fix room master change
alfadur [Thu, 11 Apr 2019 21:20:41 +0300] rev 14810
implement stats message
alfadur [Thu, 11 Apr 2019 19:30:22 +0300] rev 14809
implement maxteams and teamchat messages
alfadur [Thu, 11 Apr 2019 01:42:14 +0300] rev 14808
implement follow message
alfadur [Thu, 11 Apr 2019 01:13:29 +0300] rev 14807
implement info, registered only & super power messages
alfadur [Wed, 10 Apr 2019 23:56:53 +0300] rev 14806
implement watch message apart from replay deserializing
alfadur [Wed, 10 Apr 2019 19:30:08 +0300] rev 14805
implememg global&delegate messages
alfadur [Wed, 10 Apr 2019 18:12:30 +0300] rev 14804
implement server vars
alfadur [Wed, 10 Apr 2019 16:14:33 +0300] rev 14803
add typed protocol flags
alfadur [Wed, 10 Apr 2019 01:13:29 +0300] rev 14802
fix lobby joining
alfadur [Tue, 09 Apr 2019 23:03:12 +0300] rev 14801
move room saves to IO thread
alfadur [Tue, 09 Apr 2019 21:08:35 +0300] rev 14800
add a thread for internal server IO and implement account checking with it
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Apr 2019 00:45:14 +0200] rev 14799
Fix bugs when entering speech bubble commands during hog placement phase
alfadur [Tue, 09 Apr 2019 00:06:53 +0300] rev 14798
move parser tests into test module
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 23:05:54 +0200] rev 14797
ACF5: Fix Lua error when not hitting traitor in first turn
alfadur [Mon, 08 Apr 2019 22:16:44 +0300] rev 14796
port server parser to nom 5
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 20:58:41 +0200] rev 14795
ACF5: Fix crash when skipping wave2 cut sequence with cyborg
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 19:16:02 +0200] rev 14794
WxW: Play taunt if crate spawns between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 19:02:01 +0200] rev 14793
WxW: Don't register wall touch if not gstHHDriven
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 17:59:38 +0200] rev 14792
WxW: Hide crate radar when no active hog
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 17:44:33 +0200] rev 14791
WxW: If walls are disabled, spawn crate between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 16:00:15 +0200] rev 14790
Battalion: Properly spawn crate between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 15:51:42 +0200] rev 14789
New callback: onCaseDrop (called when engine MIGHT drop a crate)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 15:27:40 +0200] rev 14788
Clean up Sudden Death messages and animations in Battalion
- Remove SD warning (redundant with engine)
- Play poison moan sounds
- Hide damage tag if no damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 14:55:52 +0200] rev 14787
Don't show hog health in gfInvulnerable mode
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 03:15:34 +0200] rev 14786
Fix map preview not matching actual map
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 02:22:51 +0200] rev 14785
Computer hog no longer walks into player-placed mines if >= 90% duds
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 00:59:08 +0200] rev 14784
Fix floating pixels if wielding and rotating cleaver
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:47:58 +0200] rev 14783
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:39:30 +0200] rev 14782
Fix health crate health display not respecting Karma value properly
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:32:59 +0200] rev 14781
Update health crate tooltips in missions with fake health crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:21:07 +0200] rev 14780
Hide health of fake health crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:08:33 +0200] rev 14779
Don't show SMine timer if drowning
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:57:58 +0200] rev 14778
Fix coloring of mine timers
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:48:34 +0200] rev 14777
Fix missing escaping of colon in engine locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:43:45 +0200] rev 14776
Add support for decimal point of displayed mine timer
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:53:29 +0200] rev 14775
Renew crate health display when health changed
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:03:09 +0200] rev 14774
Don't render barrel health after loading savegame
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:01:02 +0200] rev 14773
Don't explose mine timer in game if random (using Karma value)
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 19:31:58 +0200] rev 14772
HedgeEditor: Remove gear info tags
Because gear info tags are now supported in the engine
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 19:26:16 +0200] rev 14771
Render mine timer if gear info is active
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 18:21:14 +0200] rev 14770
Add key to display extra gear info tags
Wuzzy <Wuzzy2@mail.ru> [Wed, 03 Apr 2019 13:00:05 +0200] rev 14769
Fix air mine not colliding with crates initially (
bug #679)
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 23:14:31 +0200] rev 14768
Fix uninitialized alpha values of rendered text
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 22:57:46 +0200] rev 14767
Flip meaning of "inverted" color images
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 22:40:46 +0200] rev 14766
Refactor IsTooDarkToRead to fix pas2c crash
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 18:59:38 +0200] rev 14765
Fix target marker rendering issues in weWrap