Sun, 26 May 2019 17:40:38 +0200 ACF6: Protect goal crate from damage
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:40:38 +0200] rev 15079
ACF6: Protect goal crate from damage
Sun, 26 May 2019 16:16:47 +0200 ACF5: Fix some turn bugs relating to 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:16:47 +0200] rev 15078
ACF5: Fix some turn bugs relating to 3rd wave
Sun, 26 May 2019 16:01:33 +0200 ACF5: Add appear animation for 3rd wave
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 16:01:33 +0200] rev 15077
ACF5: Add appear animation for 3rd wave
Sun, 26 May 2019 15:49:39 +0200 ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:49:39 +0200] rev 15076
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
Sun, 26 May 2019 15:37:49 +0200 ACF5: Fix number of turns before 3rd wave appears not always being 7
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 15:37:49 +0200] rev 15075
ACF5: Fix number of turns before 3rd wave appears not always being 7
Sun, 26 May 2019 14:27:55 +0200 IsHogLocal: If there's a mission team, only count members in the clan of that team
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:27:55 +0200] rev 15074
IsHogLocal: If there's a mission team, only count members in the clan of that team This attends to a hack in some missions which use fake human teams in the enemy clans for animation purposes.
Sun, 26 May 2019 14:16:35 +0200 Refactor definition of "local" clans
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 14:16:35 +0200] rev 15073
Refactor definition of "local" clans
Sat, 25 May 2019 18:18:42 +0300 scatter bottle pieces
alfadur [Sat, 25 May 2019 18:18:42 +0300] rev 15072
scatter bottle pieces
Sat, 25 May 2019 02:14:25 +0200 ACF3: Fix princess-in-cage scene: Princess did not die
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 02:14:25 +0200] rev 15071
ACF3: Fix princess-in-cage scene: Princess did not die
Sat, 25 May 2019 01:45:46 +0200 ACF3: Simplify infinite shoryuken crate
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 01:45:46 +0200] rev 15070
ACF3: Simplify infinite shoryuken crate
Sat, 25 May 2019 00:23:14 +0200 ACF3: Clean up start up sequences a bit
Wuzzy <Wuzzy2@mail.ru> [Sat, 25 May 2019 00:23:14 +0200] rev 15069
ACF3: Clean up start up sequences a bit
Fri, 24 May 2019 23:39:51 +0200 Add handling of some messages, reuse models from the old frontend
unc0rr [Fri, 24 May 2019 23:39:51 +0200] rev 15068
Add handling of some messages, reuse models from the old frontend
Fri, 24 May 2019 22:27:19 +0200 Backed out changeset 76003912e31d (whoops)
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:27:19 +0200] rev 15067
Backed out changeset 76003912e31d (whoops)
Fri, 24 May 2019 22:26:47 +0200 Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:26:47 +0200] rev 15066
Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
Fri, 24 May 2019 22:17:36 +0200 Backed out changeset f764394839b2
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:17:36 +0200] rev 15065
Backed out changeset f764394839b2
Fri, 24 May 2019 22:07:44 +0200 Prevent crates from being collected twice
Wuzzy <Wuzzy2@mail.ru> [Fri, 24 May 2019 22:07:44 +0200] rev 15064
Prevent crates from being collected twice
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