Mon, 08 Apr 2019 15:51:42 +0200 |
Wuzzy |
New callback: onCaseDrop (called when engine MIGHT drop a crate)
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Sun, 07 Apr 2019 18:21:14 +0200 |
Wuzzy |
Add key to display extra gear info tags
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Mon, 14 Jan 2019 04:30:31 +0100 |
Wuzzy |
Tweak bounce effects of some gears
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Mon, 14 Jan 2019 03:52:09 +0100 |
Wuzzy |
Remove a bunch of dead out-commented code
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Mon, 14 Jan 2019 03:23:21 +0100 |
Wuzzy |
Fix WorldWrap returning sometimes true unjustifiably
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Sun, 13 Jan 2019 15:47:14 +0100 |
Wuzzy |
Bounce off gears at bouncy world edge only if they move towards it
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Thu, 10 Jan 2019 00:33:05 +0100 |
Wuzzy |
Fix double water splash if flying saucer drowns (bug 681)
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Thu, 03 Jan 2019 19:46:48 +0100 |
Wuzzy |
Fix bee targeting fail across wrap world edge
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Thu, 29 Nov 2018 01:34:58 +0300 |
alfadur |
😢
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Thu, 29 Nov 2018 01:23:14 +0300 |
alfadur |
make blowtorch hit moving gears
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Sun, 25 Nov 2018 00:23:32 +0100 |
Wuzzy |
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
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Fri, 23 Nov 2018 15:54:23 -0500 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
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Tue, 13 Nov 2018 07:45:27 +0300 |
alfadur |
stun airmines on explosions as well
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Tue, 13 Nov 2018 01:56:42 +0300 |
alfadur |
stun airmines on shove
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Sat, 10 Nov 2018 21:15:42 +0100 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
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Wed, 31 Oct 2018 13:35:53 +0100 |
Wuzzy |
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
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Wed, 31 Oct 2018 13:08:56 +0100 |
Wuzzy |
Stop using dsUnknown, replace with concrete damage sources
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Sun, 28 Oct 2018 00:24:27 +0200 |
Wuzzy |
Only play sndThisOneIsMine if crate drops close to hog
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Sat, 27 Oct 2018 15:55:19 +0200 |
Wuzzy |
Add 7 new taunts
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Sat, 27 Oct 2018 08:12:22 +0300 |
alfadur |
and finally make the bat hit moving gears for completeness
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Sat, 27 Oct 2018 07:53:27 +0300 |
alfadur |
make whip hit moving gears
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Sat, 27 Oct 2018 07:39:44 +0300 |
alfadur |
make kamikaze hit moving gears as well
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Sat, 27 Oct 2018 07:20:07 +0300 |
alfadur |
make firepunch hit moving gears (airmines are not amused)
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Sat, 27 Oct 2018 05:17:46 +0300 |
alfadur |
prevent firepunch from hitting the same gear multiple times
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Sat, 27 Oct 2018 03:17:05 +0200 |
Wuzzy |
No firepunch hit sound for sticky mines
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Sat, 27 Oct 2018 03:58:01 +0300 |
alfadur |
Tweak firepunch sound that Wuzzy found
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Sun, 14 Oct 2018 18:58:39 +0300 |
alfadur |
fix return name and bound type
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Sun, 14 Oct 2018 18:52:00 +0300 |
alfadur |
remove extra begin
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Sun, 14 Oct 2018 18:45:11 +0300 |
alfadur |
add missing .
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Sat, 13 Oct 2018 23:49:23 +0300 |
alfadur |
improve stability for checks
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Sat, 13 Oct 2018 23:08:15 +0300 |
alfadur |
fix offsets
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Sat, 13 Oct 2018 22:44:21 +0300 |
alfadur |
Fix overflow in CheckGearNear
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Fri, 05 Oct 2018 17:27:12 +0200 |
Wuzzy |
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
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Tue, 11 Sep 2018 22:49:27 +0200 |
alfadur |
Only show bullet hits for shovable gears
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Tue, 07 Aug 2018 12:15:59 +0200 |
Wuzzy |
Report spawning visual gear in onGearResurrect
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Tue, 07 Aug 2018 10:29:01 +0200 |
Wuzzy |
Move max. number of crate spawns into variable
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Mon, 06 Aug 2018 22:39:39 +0200 |
Wuzzy |
Show correct health increase when hog health cap is reached
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Mon, 06 Aug 2018 15:56:03 +0200 |
Wuzzy |
Add bounce effect to cake when it touches bounce edge
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Thu, 02 Aug 2018 23:43:31 +0200 |
Wuzzy |
Fix hammer/pickhammer not digging land with gfSolidLand on
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Thu, 02 Aug 2018 03:16:08 +0200 |
Wuzzy |
Cap hedgehog health to prevent overflow bugs
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Mon, 30 Jul 2018 13:20:01 +0200 |
Wuzzy |
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
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Sat, 28 Jul 2018 12:58:12 -0400 |
nemo |
merge of 0.9.24 - hopefully correctly this time
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Tue, 24 Jul 2018 20:07:58 +0200 |
Wuzzy |
Limit max droplet count to 50 (fix for 0.9.24 branch only)
0.9.24
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Mon, 28 May 2018 19:50:15 -0400 |
alfadur |
ensure shotgun works with portals and make it hit airmines
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Thu, 24 May 2018 13:04:56 -0400 |
nemo |
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
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Wed, 23 May 2018 20:45:42 -0400 |
nemo |
Allow freezing airmines because whyyy not
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Thu, 03 May 2018 14:44:17 -0400 |
alfadur |
fix trace when bullets skip on water
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Thu, 12 Apr 2018 01:51:38 +0200 |
alfadur |
Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
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Fri, 09 Mar 2018 19:48:15 +0100 |
alfadur |
Fix minigun bullet impact image being drawn over hog sometimes
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Fri, 09 Feb 2018 11:30:04 +0100 |
Wuzzy |
Refactor health gain effects and message into util fuction HHHeal
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Thu, 08 Feb 2018 07:09:39 +0100 |
Wuzzy |
Fix timebox being usable in SD w/ damage=0
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Wed, 31 Jan 2018 13:42:52 -0500 |
alfadur |
Machinegun. also tweaked ignore
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Mon, 30 Oct 2017 21:59:25 +0100 |
Wuzzy |
Backed out changeset d08afea02908
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Mon, 23 Oct 2017 17:29:56 +0200 |
Wuzzy |
Make GearsNear and CheckGearNear check gears across wrap world edge
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Sun, 22 Oct 2017 02:25:27 +0200 |
Wuzzy |
Fix bee homing incorrectly when target is across wrap world edge
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Sat, 21 Oct 2017 23:59:31 +0200 |
Wuzzy |
Move CalcWorldWrap to uUtils.pas
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Fri, 20 Oct 2017 13:27:48 +0200 |
Wuzzy |
AI player checks if it can use tardis before selecting it
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