Sat, 09 Oct 2010 18:01:47 +0200 |
koda |
merge
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Sat, 09 Oct 2010 18:00:53 +0200 |
koda |
made the new menu toggable
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Wed, 06 Oct 2010 20:20:54 -0400 |
nemo |
Set ammo to amNothing after using up the current ammo. This should reduce noob fail where they blow themselves up w/ bazooka.
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Mon, 06 Sep 2010 16:23:47 -0400 |
nemo |
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Sun, 02 May 2010 22:00:50 +0000 |
smxx |
Engine:
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Sun, 02 May 2010 18:42:19 +0000 |
koda |
js' patch that restores Vsync on snow leopard
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Fri, 16 Apr 2010 14:37:28 +0000 |
smxx |
Engine/Frontend:
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Wed, 07 Apr 2010 03:29:38 +0000 |
nemo |
Correct interaction of cave and placement.
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Fri, 02 Apr 2010 15:41:39 +0000 |
nemo |
Alter distribution of probabilities from frontend, allow utility crates in shoppa if probabilities permit (still ban health crates)
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Sat, 27 Mar 2010 17:03:27 +0000 |
nemo |
Tidier way to handle crosshair drawing. show/hide based on CurAmmoGear for alt attack weps
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Fri, 26 Mar 2010 12:34:18 +0000 |
smxx |
Engine:
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Tue, 23 Mar 2010 16:53:45 +0000 |
unc0rr |
wtf
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Sun, 21 Mar 2010 19:02:03 +0000 |
unc0rr |
In pascal unit is a namespace
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Sun, 21 Mar 2010 16:04:57 +0000 |
nemo |
FillAmmoStore is reused - check for before start of play.
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Sun, 21 Mar 2010 13:41:11 +0000 |
nemo |
Remove Timer2 from Gear, add a Timer to Hedgehog
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Sun, 21 Mar 2010 03:51:53 +0000 |
nemo |
Add a 2nd timer variable due to conflicts. This could perhaps use renaming
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Sun, 14 Mar 2010 20:23:11 +0000 |
nemo |
An animation requested by Tiy. Needs testing.
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Thu, 25 Feb 2010 04:04:26 +0000 |
nemo |
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
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Wed, 24 Feb 2010 01:55:59 +0000 |
nemo |
Show the ammo menu of the last local non-bot team when not local turn. needs testing
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Sun, 21 Feb 2010 22:01:59 +0000 |
nemo |
ok... how about this?
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Sun, 21 Feb 2010 21:55:34 +0000 |
nemo |
Be sure to initialise count for teleport in placement mode
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Tue, 16 Feb 2010 03:03:26 +0000 |
nemo |
Ensure InitialCount gets a value
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Tue, 16 Feb 2010 02:23:12 +0000 |
nemo |
Should be equivalent, but in any case, not needed
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Wed, 10 Feb 2010 17:31:12 +0000 |
smxx |
Engine:
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Mon, 08 Feb 2010 15:56:43 +0000 |
nemo |
Some handling of interaction between king mode and place hogs mode.
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Mon, 08 Feb 2010 12:49:58 +0000 |
nemo |
Yay for burning through revision numbers
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Mon, 08 Feb 2010 12:49:41 +0000 |
nemo |
redundant
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Mon, 08 Feb 2010 12:46:09 +0000 |
nemo |
Allow for ammos w/o teleports
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