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hedgewars/uCollisions.pas
2010-06-26
sheepluva
portal / slope detection:
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2010-05-17
nemo
Skip collision on X for barrels that aren't knocked over
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2010-05-17
nemo
Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
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2010-05-04
sheepluva
some portal changes, warning: no loop prevention yet, note: entry angle not preserved yet
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2010-05-03
sheepluva
allow kicking of barrels
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2010-05-03
sheepluva
tweak land angle detection/portal a bit
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2010-05-02
smxx
Engine:
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2010-05-02
sheepluva
add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
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2010-04-01
nemo
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-03-21
unc0rr
In pascal unit is a namespace
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2010-03-06
unc0rr
Replace tabs with spaces using 'expand -t 4' command
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2010-01-26
koda
complete the replacement of init/free wrappers for every unit
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2009-11-20
koda
revamped file access and debug display
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2009-11-05
koda
move compiler directives to standard pascal
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2009-04-12
unc0rr
nemo's patch + ropes ammo scheme hack
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2009-01-25
unc0rr
Apply nemo's world resize patch
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2008-12-04
unc0rr
More stable blowtorch:
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2008-11-21
unc0rr
- Some reformatting
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2008-07-07
unc0rr
Update copyright headers a bit
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2008-06-01
unc0rr
Don't let jumping hedgehog to move others
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2008-05-06
unc0rr
Double increase collision array size
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2008-04-27
unc0rr
Update copyright info in source files headers
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2008-04-21
unc0rr
- Fix too long delay between shotgun and deagle shots
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2008-04-13
unc0rr
Fix broken logic for the new parachute feature
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2008-04-12
unc0rr
Remove tailing spaces in some places
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2007-06-17
unc0rr
- Get rid of ammoProp_AttackInFall and gstFalling
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2007-06-06
unc0rr
- Various small fixes
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2007-06-04
unc0rr
- Fix some stupid bugs in collisions detecting code
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2007-05-24
unc0rr
- Fix some collision bugs
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2007-05-21
unc0rr
- Don't kick cases by moving hedgehog
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