hedgewars/uCollisions.pas
2010-06-26 sheepluva portal / slope detection:
2010-05-17 nemo Skip collision on X for barrels that aren't knocked over
2010-05-17 nemo Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
2010-05-04 sheepluva some portal changes, warning: no loop prevention yet, note: entry angle not preserved yet
2010-05-03 sheepluva allow kicking of barrels
2010-05-03 sheepluva tweak land angle detection/portal a bit
2010-05-02 smxx Engine:
2010-05-02 sheepluva add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-21 unc0rr In pascal unit is a namespace
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-01-26 koda complete the replacement of init/free wrappers for every unit
2009-11-20 koda revamped file access and debug display
2009-11-05 koda move compiler directives to standard pascal
2009-04-12 unc0rr nemo's patch + ropes ammo scheme hack
2009-01-25 unc0rr Apply nemo's world resize patch
2008-12-04 unc0rr More stable blowtorch:
2008-11-21 unc0rr - Some reformatting
2008-07-07 unc0rr Update copyright headers a bit
2008-06-01 unc0rr Don't let jumping hedgehog to move others
2008-05-06 unc0rr Double increase collision array size
2008-04-27 unc0rr Update copyright info in source files headers
2008-04-21 unc0rr - Fix too long delay between shotgun and deagle shots
2008-04-13 unc0rr Fix broken logic for the new parachute feature
2008-04-12 unc0rr Remove tailing spaces in some places
2007-06-17 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
2007-06-06 unc0rr - Various small fixes
2007-06-04 unc0rr - Fix some stupid bugs in collisions detecting code
2007-05-24 unc0rr - Fix some collision bugs
2007-05-21 unc0rr - Don't kick cases by moving hedgehog
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