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Prevent wrong aim direction when using rope after high jump
2008-06-06, by unc0rr
Use new icon in team selecting widget
2008-06-03, by unc0rr
Update polish translation
2008-06-02, by unc0rr
Fix a bug with automatic weapon switching when attacking from rope
2008-06-02, by unc0rr
- Quick hack for hats
2008-06-01, by unc0rr
- Add CMake script for Hats folder
2008-06-01, by unc0rr
Add hats folder
2008-06-01, by unc0rr
Don't let jumping hedgehog to move others
2008-06-01, by unc0rr
Fix hedgehog jump animation after turn end
2008-05-30, by unc0rr
Ammo count == 9 is infinite
2008-05-30, by unc0rr
Update Italian translation
2008-05-29, by unc0rr
Fix mortar clusters spread direction
2008-05-29, by unc0rr
Fix idle animation
2008-05-28, by unc0rr
Use turnsleft sprites to indicate turns left to activate ammo
2008-05-28, by unc0rr
Update ammo menu icons
2008-05-28, by unc0rr
Mortar sprite
2008-05-28, by unc0rr
Aim at high speed when performing rope swinging
2008-05-28, by unc0rr
- Show crosshair while rope swinging
2008-05-28, by unc0rr
Get rid of unused Surface parameter
2008-05-27, by unc0rr
Fix forts mode to take in account clans, not teams
2008-05-27, by unc0rr
Idle hedgehog animation
2008-05-26, by unc0rr
Fix bug in hwSqrt when calculating square root of number >= 65536
2008-05-26, by unc0rr
Allow aiming while moving
2008-05-26, by unc0rr
Minimum number of hedgehogs in team is 1 now
2008-05-25, by unc0rr
Add nickname to message in more appropriate place
2008-05-25, by unc0rr
Use nick from frontend to prepend chat messages
2008-05-25, by unc0rr
Fix chat behavior
2008-05-24, by unc0rr
- 't' key for entering chat message
2008-05-24, by unc0rr
Preparing to have gsChat gamestate
2008-05-24, by unc0rr
- Start chat implementation: chat strings are on the screen
2008-05-24, by unc0rr
Fix bug with holding switch tool
2008-05-22, by unc0rr
Use firepunch sprite
2008-05-21, by unc0rr
Stub for chat implementation
2008-05-19, by unc0rr
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
2008-05-18, by unc0rr
Better rope
2008-05-17, by unc0rr
Update City theme
2008-05-17, by unc0rr
Add City theme by Tiyuri
2008-05-17, by unc0rr
Add theme and map Plane by Tiyuri
2008-05-17, by unc0rr
Fix 'AI may break demos playing' message while loading saves
2008-05-17, by unc0rr
Add Island theme by Tiyuri
2008-05-16, by unc0rr
Add map 'Hedgewars' by Tiyuri
2008-05-16, by unc0rr
Mention Luca Bonora on About page
2008-05-14, by unc0rr
Add italian translation by daimadoshi85
2008-05-14, by unc0rr
Fix some bugs with dropping from parachute
2008-05-14, by unc0rr
Initial support for attacking from rope
2008-05-13, by unc0rr
- Continue preparation for implementing attack from rope and parachute
2008-05-12, by unc0rr
Some preparation work for attacking from rope, parachute and etc.
2008-05-12, by unc0rr
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
2008-05-11, by unc0rr
Timer as hedgehog message (avoid possible desync in very rare cases)
2008-05-11, by unc0rr
Implement whip weapon
2008-05-10, by unc0rr
Initial implementation of mortar
2008-05-10, by unc0rr
Use default ammostore string size for weapons number instead of predefined const
2008-05-10, by unc0rr
Remove temporary debug messages
2008-05-09, by unc0rr
If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
2008-05-09, by unc0rr
Remove recently added debug, as cluster bomb issue is fixed
2008-05-08, by unc0rr
It looks like fix for cluster bomb issue...
2008-05-08, by unc0rr
- Small optimization to hwFloat
2008-05-08, by unc0rr
Fix handling '/skip' command during net game
2008-05-08, by unc0rr
- Small optimization in hwFloat
2008-05-08, by unc0rr
- Some changes in clusters initialization
2008-05-08, by unc0rr
Now really fix issue with mines on top of cases
2008-05-08, by unc0rr
Fix mines on top of the case issue also
2008-05-08, by unc0rr
Fix collecting cases after teleportation
2008-05-08, by unc0rr
Fix issue with hedgehog on top of the hedgehog with pickhammer
2008-05-08, by unc0rr
Set radius for clusters of clusterbomb
2008-05-08, by unc0rr
Fix bug with demos and saves after restoring round from save
2008-05-07, by unc0rr
Fix potential queue error in rare cases
2008-05-07, by unc0rr
Use constant generated by cmake for version string
2008-05-06, by unc0rr
Double increase collision array size
2008-05-06, by unc0rr
More verbose video parameters setting
2008-05-06, by unc0rr
- Better error handling when creating the window
2008-05-04, by unc0rr
Implement LIST command
2008-05-04, by unc0rr
Finish conversion
2008-05-04, by unc0rr
Modify protocol implementation functions interface (convertation not yet finished)
2008-05-04, by unc0rr
Fix attack direction when perform somersault
2008-05-02, by unc0rr
- Add comment
2008-05-01, by unc0rr
Handle QUIT of the master: disconnect all roommates
2008-05-01, by unc0rr
'In room' state stub
2008-05-01, by unc0rr
Handle password parameter on JOIN
2008-05-01, by unc0rr
- Remove old hwserv code
2008-05-01, by unc0rr
- Fixed some bugs
2008-05-01, by unc0rr
- Some improvements in core
2008-04-30, by unc0rr
Better QUIT handling imlementation - reduces function return values count
2008-04-30, by unc0rr
Properly handle QUIT command. Now, we can concentrate on protocol implementation
2008-04-30, by unc0rr
- Improve server core
2008-04-30, by unc0rr
Some work on newhwserv
2008-04-30, by unc0rr
Fix version number on about page
0.9.3-release
2008-04-27, by unc0rr
Temporarily disable screenshots as they cause segfault
2008-04-27, by unc0rr
Repair cheese and volcano maps
2008-04-27, by unc0rr
Fix training
2008-04-27, by unc0rr
- Some debug info
2008-04-27, by unc0rr
Update copyright info in source files headers
2008-04-27, by unc0rr
Update version and protocol number
2008-04-27, by unc0rr
Update README and ChangeLog
2008-04-27, by unc0rr
Add win32 resource compilation under mingw (used sim-im srcs as example)
2008-04-27, by unc0rr
Fix Snow theme
2008-04-27, by unc0rr
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