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Fix a couple of English typos
2018-05-02, by Wuzzy
Fix more German typos in Hedgewars files
2018-05-02, by Wuzzy
Fix a couple of German typos in de.lua
2018-05-02, by Wuzzy
reduce minigun splash droplets a little
2018-05-01, by nemo
Update of french frontend localisation
2018-05-01, by Case_Of
Seed reset seems fine when moved out of the loader. Also bump protocol
2018-04-29, by nemo
Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
2018-04-29, by nemo
Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
2018-04-29, by nemo
mark this revision as 0.9.24 branching point - next commit requires a protocol bump
0.9.24
2018-04-27, by nemo
Fix hog being unable to walk after using sniper rifle without firing both shots
2018-04-26, by Wuzzy
Pas2C: Add support for char + ansistring (for real this time)
2018-04-24, by Wuzzy
Change KeyBindToName to shortstring
2018-04-24, by Wuzzy
Pas2C: Add support for char + ansistring
2018-04-24, by Wuzzy
Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
2018-04-24, by Wuzzy
New Lua call: Retreat, to force turn into Retreat time
2018-04-21, by Wuzzy
Fix incorrect check for iPhone macro in hwconsts.h
2018-04-19, by Wuzzy
Fix outdated Qt CMake dependency for OS X
2018-04-19, by Wuzzy
Added tag 0.9.24.1-release for changeset afc089c39556
2018-04-18, by Wuzzy
Removed tag 0.9.24.1-release
0.9.24.1-release
2018-04-18, by Wuzzy
Update changelog
2018-04-18, by Wuzzy
Added tag 0.9.24.1-release for changeset ea98a45452e5
2018-04-18, by nemo
Removed tag 0.9.24.1-release
2018-04-18, by nemo
bump cpack .24 to .24.1, make the moc filter broader
2018-04-18, by nemo
Added tag 0.9.24.1-release for changeset 3f2ee2f9b51d
2018-04-18, by nemo
fix/workaround for fullscreen crash in 0.9.24
2018-04-17, by alfadur
minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.
2018-04-17, by nemo
Fix crash when firing portal gun at low quality graphics
2018-04-17, by Wuzzy
Added tag 0.9.24-release for changeset a4e7e62f2c0d
2018-04-17, by Wuzzy
Install platforms dir too
0.9.24-release
2018-04-15, by unc0rr
enable stretchLastSection
2018-04-13, by nemo
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