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Don't update all land texture when drawing tunnel (saves video throughput)
2008-01-28, by unc0rr
- Enable back console (doesn't render yet)
2008-01-28, by unc0rr
- Add alpha-channel to all sprites left
2008-01-27, by unc0rr
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
2008-01-27, by unc0rr
Store Land surface in memory:
2008-01-27, by unc0rr
Introduce UpdateLandTexture function to update just parts of surface
2008-01-27, by unc0rr
- Update land texture after explosions
2008-01-27, by unc0rr
Fix a bug introduced in previous revision (accidental delete of land surface)
2008-01-27, by unc0rr
Now game looks almost like it did before switching to OpenGL
2008-01-27, by unc0rr
Add alpha-channel to horizont sprites
2008-01-27, by unc0rr
More sprites are visible
2008-01-27, by unc0rr
Now hedgehogs are seen on map :)
2008-01-27, by unc0rr
Now land texture renders properly
2008-01-27, by unc0rr
Enable back fps counter
2008-01-26, by unc0rr
- Start conveting pngs to have alpha-channel
2008-01-26, by unc0rr
Enable water waves back
2008-01-26, by unc0rr
Respect alpha channel
2008-01-25, by unc0rr
Now show sprites too
2008-01-25, by unc0rr
Some further work on switching to OpenGL rendering
2008-01-25, by unc0rr
Start conversion to OpenGL rendering
2008-01-25, by unc0rr
Some changelog fixes
0.9.2-release
2008-01-22, by unc0rr
manual added
2008-01-22, by displacer
Update README
2008-01-22, by unc0rr
gcc 4.3 fixes
2008-01-22, by displacer
Add misc files from my working copy
2008-01-21, by unc0rr
delimiter changed
2008-01-21, by displacer
hhnum regression fix
2008-01-21, by displacer
Perform small optimization of sqrt
2008-01-20, by unc0rr
- Remove debug
2008-01-20, by unc0rr
Some debug stuff
2008-01-20, by unc0rr
More verbose awareness message
2008-01-20, by unc0rr
Oops, this is right fix for assert
2008-01-20, by unc0rr
- Small cleanup
2008-01-20, by unc0rr
name fix
2008-01-20, by displacer
Ignore many files, created by build system
2008-01-20, by unc0rr
Fix infinity.png not to stretch
2008-01-20, by unc0rr
More changelog fix
2008-01-20, by unc0rr
Some fixes
2008-01-20, by unc0rr
Fix version number
2008-01-20, by unc0rr
Update changelog
2008-01-20, by unc0rr
Translation fixes
2008-01-20, by unc0rr
missing header
2008-01-20, by displacer
tr()s everywhere
2008-01-20, by displacer
More translation updates
2008-01-20, by unc0rr
strange tr()
2008-01-20, by displacer
Fix all issues with make package_source on my system
2008-01-20, by unc0rr
Update russian translations
2008-01-20, by unc0rr
can not save Default weapon set
2008-01-20, by displacer
delete weapon set should work fine now
2008-01-20, by displacer
Switch back to SelWeaponWidgets everywhere
2008-01-20, by unc0rr
- Use shotgun training as more attractive than the second one with bazooka
2008-01-20, by unc0rr
Oops, forgot file
2008-01-20, by unc0rr
- Add 'Delete' button to demos and saves pages
2008-01-20, by unc0rr
- Fix layout on options page
2008-01-20, by unc0rr
delete weapon button added
2008-01-20, by displacer
edit weapons is really edit now
2008-01-20, by displacer
New infinity picture
2008-01-20, by unc0rr
Last template for now
2008-01-19, by unc0rr
And... one more
2008-01-19, by unc0rr
LandTemplates++
2008-01-19, by unc0rr
+1 land template
2008-01-19, by unc0rr
One more crazy land template
2008-01-19, by unc0rr
One more land template (pretty good IMO)
2008-01-19, by unc0rr
Use new ammo icon for switching tool
2008-01-18, by unc0rr
New animated switching sign
2008-01-18, by unc0rr
Try to fix SDL problem
2008-01-17, by unc0rr
missing header fix
2008-01-15, by displacer
There is weapon scheme combo also on pageSimpleGame
2008-01-14, by unc0rr
Make team health bar surface transparent
2008-01-14, by unc0rr
weapon names transmitted over network
2008-01-12, by displacer
"Default" weapon is now default :)
2008-01-12, by displacer
- Fix undefinite function result
2008-01-11, by unc0rr
- Revert previous debug things
2008-01-11, by unc0rr
Fix previous commit
2008-01-11, by unc0rr
Some debug stuff
2008-01-11, by unc0rr
pre-alpha network weapons selection
2008-01-11, by displacer
working multiplayer weapons combo
2008-01-09, by displacer
update weapons combo fixed
2008-01-09, by displacer
working save weapons to file
2008-01-08, by displacer
prepare weapons combo
2008-01-07, by displacer
code size reduse
2008-01-07, by displacer
Better tags switching sequence
2007-12-30, by unc0rr
Finally, get rid of large stupid StoreSurface
2007-12-30, by unc0rr
The rest of stuff converted to sprites
2007-12-30, by unc0rr
Convert some stuff to sprites
2007-12-30, by unc0rr
Header cleanup in hwform.cpp
2007-12-26, by unc0rr
- Header cleanup in game.cpp
2007-12-26, by unc0rr
Teleport ammo picture added
2007-12-26, by unc0rr
some copy/paste code removed
2007-12-20, by displacer
select default and save weapons added
2007-12-20, by displacer
Some misc fixes
2007-12-19, by unc0rr
working weapons select
2007-12-19, by displacer
. is needed for cmake
2007-12-19, by displacer
Qt 4.3 version only style define
2007-12-19, by displacer
Move map view also when we have no window focus
2007-12-17, by unc0rr
Save some vertical pixels using fewer margin in HWMapContainer
2007-12-17, by unc0rr
Fix AI breaking demos and saves in some cases
2007-12-16, by unc0rr
Remake widgets layout on PageNetServer
2007-12-16, by unc0rr
Save and restore window size
2007-12-16, by unc0rr
- Save after save now works
2007-12-16, by unc0rr
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
2007-12-15, by unc0rr
Actually pass host and port values to NetConnect method
2007-12-15, by unc0rr
Fix project and translate more entries
2007-12-15, by unc0rr
Update translation
2007-12-15, by unc0rr
- Share much code between models
2007-12-15, by unc0rr
UDP server list model
2007-12-15, by unc0rr
Abstract HWForm from custom PageNet implementation
2007-12-15, by unc0rr
Start move from custom widgets to custom models
2007-12-15, by unc0rr
Fully implement www server list via model
2007-12-15, by unc0rr
"QT" is "Qt" really
2007-12-15, by unc0rr
- Parse new XML from www (now valid)
2007-12-15, by unc0rr
Unregister server in servers list when the game is started
2007-12-14, by unc0rr
- Simplify net game objects relationship
2007-12-14, by unc0rr
- Fix some stupid object casts
2007-12-14, by unc0rr
Make use of server port option
2007-12-14, by unc0rr
Basic concept for net server options page (subject to change)
2007-12-13, by unc0rr
Fix network game bug caused by recent protocol changes
2007-12-13, by unc0rr
- Temporary set delimiter to *, as \t seems to be endline now in Qt
2007-12-13, by unc0rr
Finish asking host/port dialog implementation
2007-12-13, by unc0rr
Class to ask host/port to connect to ('Specify' button on PageNet)
2007-12-13, by unc0rr
- Fix for hedgehogs switching
2007-12-13, by unc0rr
Don't spam traffic in network game
2007-12-13, by unc0rr
Update copyright header
2007-12-13, by unc0rr
- Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
2007-12-13, by unc0rr
Use list instead of array (no limit for network packets amount)
2007-12-13, by unc0rr
Move nick edit to PageOptions
2007-12-13, by unc0rr
Some work on network widgets
2007-12-13, by unc0rr
Extract IP from XML
2007-12-12, by unc0rr
some more layout tune
2007-12-10, by displacer
sizeHint for items Widget
2007-12-10, by displacer
zero weapons count is allowed
2007-12-10, by displacer
forget file
2007-12-10, by displacer
first buggy infinity state for weapons
2007-12-10, by displacer
some layout tune
2007-12-10, by displacer
Fix some bugs
2007-12-09, by unc0rr
Fix bad behavior when quickly click Connect button more than once
2007-12-09, by unc0rr
- Switch between local and internet game
2007-12-09, by unc0rr
Register in www works
2007-12-09, by unc0rr
Fix some bugs
2007-12-09, by unc0rr
Half implement registration in servers list
2007-12-09, by unc0rr
Half implement possibility for different backends of servers list
2007-12-09, by unc0rr
back to black colored weapons
2007-12-06, by displacer
mask applied
2007-12-06, by displacer
more icons at weapon select
2007-12-06, by displacer
Oops, forgot to save file before commiting
2007-12-02, by unc0rr
Button for renaming demo and save files
2007-12-02, by unc0rr
's' key to speed up demo playing
2007-12-02, by unc0rr
Sample WWW server list class
2007-12-01, by unc0rr
weaponItem added
2007-11-30, by displacer
Respect omen on about page
2007-10-26, by unc0rr
- New training (not finished yet)
2007-10-21, by unc0rr
New game flag for non-destroyable land
2007-10-20, by unc0rr
Add theme and map by omen (with fixes by me)
2007-10-20, by unc0rr
- Update protocol doc
2007-10-07, by unc0rr
Add doc, describing protocol details (in russian)
2007-10-07, by unc0rr
Better Net page
2007-10-07, by unc0rr
Use same team colors everywhere
2007-09-30, by unc0rr
- Add 'Mission Fail' trigger type
2007-09-30, by unc0rr
- Fix some warnings
2007-09-29, by unc0rr
Add 'Successful finish' trigger
2007-09-27, by unc0rr
abstract class for items container (hedgehogs num, bullets, etc.)
2007-09-24, by displacer
Fix warnings
2007-09-22, by unc0rr
- Training format change
2007-09-22, by unc0rr
Quite good targets sequence
2007-09-22, by unc0rr
Oops, fix compile
2007-09-22, by unc0rr
Now trainings can have custom ammostore
2007-09-22, by unc0rr
Add ammostores in frontend, should help further ammostores implemetation
2007-09-22, by unc0rr
- Make hwengine protocol more obvious
2007-09-22, by unc0rr
Let hedgehog position be taken from config, still more work is needed
2007-09-21, by unc0rr
- Use current screen color depth in engine
2007-09-21, by unc0rr
Add CurrentHedgehog variable which simplifies code
2007-09-21, by unc0rr
Special game mode allowing the only clan on map for training mode
2007-09-20, by unc0rr
Select weapon scheme page
2007-09-18, by unc0rr
Fix THandle -> TThreadID
2007-09-18, by unc0rr
new files added
2007-09-18, by displacer
kdevelop project add, initial weapons scheme button
2007-09-18, by displacer
First step to store trainings in files
2007-09-18, by unc0rr
Triggers PoC: targets are spawned right after the previous damaged
2007-09-15, by unc0rr
- Fix some triggers bugs
2007-09-15, by unc0rr
Triggers proof-of-concept
2007-09-14, by unc0rr
Sorry, this is not needed
2007-09-11, by unc0rr
Fix win32 packages
2007-09-11, by unc0rr
Basic gtTarget support
2007-09-10, by unc0rr
Start implementing triggers in engine
2007-09-09, by unc0rr
Better stub for Training mode
2007-09-08, by unc0rr
More work on Training mode
2007-09-06, by unc0rr
Prepare to new page 'Training'
2007-09-06, by unc0rr
Rename PageLocalGame -> PageSimpleGame due to future changes
2007-09-06, by unc0rr
Some stuff to get good results from make 'package_source'
2007-08-24, by unc0rr
Oops, forgot file
2007-08-22, by unc0rr
Update translation
2007-08-20, by unc0rr
Better 'Load' page
2007-08-20, by unc0rr
Working 'Load' page
2007-08-20, by unc0rr
- Some changes to make build process clear
2007-08-20, by unc0rr
By default, turn 'alt damage show' option off
2007-08-20, by unc0rr
New palette of team colors
2007-08-20, by unc0rr
Fix some warnings
2007-08-18, by unc0rr
One more security fix (check size of QList before using QList::operator[])
2007-08-18, by unc0rr
- Update copyright header
2007-08-18, by unc0rr
- Highlight more undefined behavior of net protocol
2007-08-18, by unc0rr
gcc 4.3 related patch - missing header added :)
2007-08-16, by displacer
hedgehogs num bug fixed
2007-08-16, by displacer
improved bad message show
2007-08-16, by displacer
Highlight some bad behavior of network server/clients
2007-08-16, by unc0rr
- Small fixes
2007-08-16, by unc0rr
Small fixes
2007-07-21, by unc0rr
Save some memory
2007-07-21, by unc0rr
Fix some bug, finish playlist implementation
2007-07-21, by unc0rr
Finalize basic playlists implementation
2007-07-20, by unc0rr
Initial playlists support
2007-07-20, by unc0rr
- Simplify build system files
2007-07-20, by unc0rr
Improve land generator
2007-07-15, by unc0rr
UFO Sound
2007-07-15, by unc0rr
Desert Eagle sound
2007-07-15, by unc0rr
Fix bug when hedgehog moves not right after it is kicked
2007-07-14, by unc0rr
- TeamHealthSorter refactored to know about clans
2007-07-13, by unc0rr
Bots aims not directly at the center of enemy hedgehog
2007-07-13, by unc0rr
Get possible screen resolutions from SDL library
2007-07-12, by unc0rr
Only bots of 1-3 level use AirAttack weapon
2007-07-12, by unc0rr
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
2007-07-08, by unc0rr
Fix hedgehogs switching
2007-07-03, by unc0rr
Fix warnings
2007-07-03, by unc0rr
Clan-based hedgehogs switching
2007-07-03, by unc0rr
- Introduce clans (teams with same color)
2007-07-03, by unc0rr
Fix regression introduced by previous commit
2007-07-03, by unc0rr
Convert teams list to array
2007-07-02, by unc0rr
Proto change: set color in addteam command
2007-07-02, by unc0rr
Fix some warnings
2007-07-02, by unc0rr
Fix AI jumping to wrong direction on the turn start
2007-07-01, by unc0rr
- Better randomness of placing hedgehogs on the land
2007-07-01, by unc0rr
- Get rid of ammoProp_AttackInFall and gstFalling
2007-06-17, by unc0rr
Small fixes
2007-06-11, by unc0rr
- Many fixes related to hh switcher
2007-06-11, by unc0rr
Ability to choose which info is shown above hedgehogs
2007-06-07, by unc0rr
- Various small fixes
2007-06-06, by unc0rr
Fix typo
2007-06-04, by unc0rr
- Fix some stupid bugs in collisions detecting code
2007-06-04, by unc0rr
"Setup" button instead of "New team", exclude playing teams from setup
2007-06-03, by displacer
- Fix some bugs
2007-06-03, by unc0rr
Save saves in Save directory
2007-05-30, by unc0rr
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